ReMix: Mega Man 2 'Quick Draw'
4,347,626 bytes, 4:27, 128kbps
Streaming preview on YouTube
After a long hiatus, Horde submits this fantastical MegaMan 2 ReMix of Quickman's theme, replete with filter effects, robo-electric patterns, a hyper drum line, and a nice low bass. Starting with a strong intro using a rising alarm-type synth pad and vocal sample and gradually filtering & amping in the drums and bass, Horde takes it from there with a wicked techno track that never gets dull. It's not the lead or bass, but the main pattern being played by a very tasty FM-sounding quick-release synth, that makes this mix. The syncopation between the drum line and bassline are also delicious, and the one-off resonant intro on the lead synth at 3'58" is just one of many nice touches. Definitely gotta getit.
Still one of my favorite [i]MM2[/i] mixes from OCR's past.
- Polo on October 24, 2010
The bass/drum interplay throughout the mix is pretty cool, as was the fake fade out, but this isn't for me.
- DragonAvenger on December 19, 2009
- Jedi QuestMaster on September 30, 2008
- evktalo on December 11, 2007
Some of the synths were a little too lo-fi, but overall the soundscape was nice and frantic. It served the game pretty well, and wouldn't be embarrassing for me to crank the volume on.
Breakdown was KILLER, and really creative too. When the drum solo comes in I was totally feeling it. Great idea, and one I have yet to hear elsewhere on OCR.
Great mix, I love this one.
- OA on December 10, 2007
Interesting that you made sounds of those laser beams, one good point with that is that I remember how the stage was, 60% escape from deadly laserbeams. Cool.
But for the music, the style and tempo varied iver the mix, but I still feel that this remix isn't contributing with something new, the synth isn't the exact one from the game, but it sounds similiar. But, if you love the music for Quickman's stage, here's an excellent upgrade of that specific track. Enjoy, and thanks EvilHorde.
- Bummerdude on November 20, 2005
my only concern is that I dunno what the voice sample is trying to say....but overall, a great mix.
- muzikal-phoenix on August 29, 2005
- Royal Sovereign on November 28, 2004
I'll agree that the synths didn't sound high quality, but I wouldn't say the NSF is better.... and I think the synths may be purposely low quality to retain more of the NES feel. Overall, it was an OK remix, but not one of my favs.
- trashmanal on October 27, 2003
There are mixes where NES or MIDI sounding synth is used and it works. McVaffe's Quasikaotic from Castlevania Adventure is a good example. It uses (as far as I know) the synth from the original Gameboy version of the song for the main line, but it actually sounds quite good. Unfortunately in QuickDraw I don't think this happens. Perhaps if it did use the original NES synth for the main line it would sound better. Perhaps using a guitar synth or something would work even better. I don't know. All I know is it should be changed.
To be fair, this mix has actually stayed on my hard drive for some time now just because all other aspects of the song are so good. Everything else about it is top notch. I just wish there wasn't that one thorn in the side bringing it down.
- Gnam on July 10, 2003
- AlwaysAlone on August 23, 2002
What really stuck out was the panning sample at 3'20" that's straight from the game (You don't even need headphones to listen to it). That just blew the song from number 3 on my list to 1 on my list of top Overclocked Hits.
:D Two Thumbs Up! :D
I want more from the Evil Horde!!!
- A-RoN on August 6, 2002
- Woffester on July 16, 2002
- Ginnsu on July 16, 2002
- Woffester on July 15, 2002