Sorry... I have to do this:
The "Prince of Persia: The Sands of Time" ones were pretty clever too and definitely made sense regarding how the story was told to us (no videos for these ones... sorry T.T).
Off the top of my head I would say Resident Evil had a great game over approach. Nothing like trying to get through an area deep in deep in the red, having a zombie sneeze on you, then everything fading to white.
In second place would probably be FFT's haunting game over that stays with you long after you return to the title screen.
Really good episode once again. Between the Lines was just superb, really well structured and based and something really clicked for me with the "these changes work because of shared tone and the rhythmic ostinato" (heavily paraphrased) conclusion, I feel like I really got something out of it why some "weird" harmonic progressions seem to work and others don't. It was even a dramatic climax structure-wise in the segment, well done!
Compo: MnP (Meat 'n Potatoes)
Round 71: CV: Circle of the Moon - Tower
"It's a version of Vampire Killer in Castlevania: Circle of the Moon, and I chose it because it's my favorite song from the game."
Deadline: April 11 @ Tues 1 PM
Vote Ends: April 13 Thurs @ 11 PM
Submit your remix Here when completed. **If you have technical difficulty with account activation at ThaSauce, please contact me via PM and I will submit your track and will also tally your vote**
MnP ARCHIVE - made by Trism
The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required.
1. Covers and Sound Upgrades are permitted.
2. Most or all of the source notes must be present (but not necessarily in the exact same order), secondly the mood (energy, pacing, feelings being conveyed etc) should also be retained. For example, a source tune that is fast-paced and energetic that's remixed into a mellow/chill-out theme would be a hard sell.
3. If you decide to do a genre swap (i.e. symphonic to techno), make sure that the conditions of #2 are met.
4. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max).
5. Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry.
6. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct
MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier.
- In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)