Okay, I take that back. Uematsu is undoubtedly a very good composer. However, his work is about being epic and mystical. Mitsuyoshi (and Sega, for that matter) makes music that's optimistic, cheerful, and fun-kay!
That's a bit over the line considering how supportive Uematsu has been to the community here.
HOWEVER!! your outspoken passion for SEGA and Takenobu Mitsuyoshi is deeply reciprocated! Can't go a summer without listening to Daytona's Skyhigh a few hundred dozen times. Don't forget the other classic SEGA greats like Hideaki Miyamoto, Hiroshi Kawaguchi and Yuzo Koshiro!
What you said about Uematsu is a pretty bold—and frankly, very rude—claim. Given that this subforum specifically is meant to encourage a more analytical discussion of video game music, please elaborate: what about Mitsuyoshi's work on Daytona USA stands out and elevates him to such a degree over Uematsu's impressive and expansive body of work?