ReMix: Wizards & Warriors 'Its Knighttime'
DJ Jake gives us another Wizards & Warriors ReMix, this time of a different theme however. Hard to categorize this - dark hip-hop? Soundtrack? The drum beat is decidedly urban, with a great 'whaaap' snare and no processing to speak of. Most of the melodic action involves a dialog between alternating basslines, one of which will definitely remind you of Jaws (or Dvorak's New World Symphony, which predated William's usage of the two-note motif) and brass/synth hits. Has a definite background feel to it, with no dominating melod most of the time, but at 1'16" there's a higher, nicely unquantized melody synth, joined later by a bell part, that makes things a little more accessible. It's a quirky combination, but it does work. The stop-start game played at 2'20" also throws in that little extra touch and fits in well. This to me is the kind of mix that won't exactly kick your butt the first-time, but will pique your interest just enough to go back to it, and upon relistening will grow very quickly on you. Good stuff from Mr. Jake, who promised me his next mix wouldn't be from W&W (not that I'm complaining!)
Samples do hold this mix back a lot I feel, and the main melody creeps back in too slowly around 1:58, but this is a fairly minor complaint. The ending could've been done been though.
- Bahamut on September 29, 2009
- justinj212 on January 15, 2009
- Palpable on December 12, 2008
- DragonAvenger on August 25, 2008
The mix ain't all bad. The brass stabs are kinda painful, yeah, but at the same time kinda intriguing. The transition at 03:00 to a wider/fuller sound spectrum is very effective. The piece gains a whole lot of momentum, but then it just dies.
I think what the arrangement is going for is a good idea, the first three minutes build tension (with the bell-like melodies providing a little breathing breaks) and the release at 3:00 works really well, but on the whole it doesn't quite achieve what it's going for.
--Eino
- evktalo on December 8, 2007
It's probably very interesting from a technical point of view, but my untrained ear can't get over the painful first 2-3 minutes. (And I mean painful because in a bout of synaesthesia, sounds are associated with sensations, and the sharp noises in the first 2-3 minutes are just not doing me any good.)
- The Author on December 6, 2007
The brass is a little weak, but the groove is awesome, and all this needs is Snoop Dogg kickin tha ill flow.
The arrangement and development are both pretty subtle here, but I like it; mixing the percussion up throughout also keeps things interesting for a long time. I think the ending was a bit weak, but otherwise this is really some good stuff, and would sound great with an MC over it.
- OA on June 5, 2007
- superdan54 on May 16, 2006
- Royal Sovereign on July 15, 2004
Well, I'll ignore the fact that the source music is pretty annoying. Overall this mix ain't bad, but it ain't that great either. Its very repetative, and the brass sample is the worst I've heard in a long time, and the fact that there is a definate lack of reverb doesn't help much. The last part actually sounded decent - that and the drums were about the only parts of the mix I liked. If you download it, download it for those. But overall, unless you're a big W&W fan, I'd skip it.
- orkybash on June 4, 2002
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Discussion: Latest 11 comments/reviews; view the