ReMix: Zelda II: The Adventure of Link 'Temple Trance'
- Game: Zelda II: The Adventure of Link (Nintendo, 1987, NES)
- ReMixer(s): bLiNd
- Composer(s): Akito Nakatsuka
- Song(s): 'Temple'
- Posted: 2002-05-18, evaluated by djpretzel
bLiNd made his OCR debut recently with a Chrono Trigger ReMix that I really dug a lot - great drums and perfect DSP. He follows-up here with an impressive Zelda 2 that, while it doesn't have some of the character that his initial offering had, establishes a solid trance groove reminiscent of something FFMusic Dj might do. Solid 4/4 beat with a few good roll builds, deep + moving bass, and robotic, reverberating trance synths round out the arsenal, with various FX and mucho filtering. When the drum pattern broke at 1'00" away from the four-on-the-floor thing and added a snare I was happy, as often this genre's drum tracks become monotonous - bLiNd thankfully avoids that pitfall by throwing in enough breaks to get some variety goin'. Also really liked the rapid-fire arpeggios at 1'32". Might go on a bit long for some, but then again it is trance, and the core ingredients all make for some good cookin'. Good, well-planned ending as well. Zelda and good electronica go better together than chocolate and peanut butter or Kahlua and Coke (you'll just have to take my word on that one), and bLiNd's concoction is no exception, fully covering the material. Recommended.
- SubNormal J3 on March 20, 2011
I see this as a clear stepping stone to the successes of bLiNd's later work. Everything done here plays out extremely well; there's a heavy focus on pacing and arrangement over just plain driving beats, there's also some nice variation and a distinct improvement over his first mix.
These points would all be magnified and used better in the future, of course. But I think this mix deserves the recognition for laying a lot of the groundwork.
It's the first of many top-tier mixes.
- Marmiduke on July 4, 2010
- yosefu on December 15, 2009
- Nutritious on December 15, 2009
- avaris on December 2, 2009
- Yoshiboy on December 2, 2009
- OA on November 27, 2009
- unixgeek42 on August 15, 2009
I had high hopes and they were not let down. The way the source was used on the synth's was lovely. And I loved the bass kick drop outs and pop backs, those allowed for smack drops of the beat and [URL="http://www.ocremix.org/forums/../artist/4440/blind"]bLiNd[/URL] did a good job of hitting us with those.
I felt that the transitions from one feeling or bit of music into another shifted like an old truck but it was not that bad.
I really enjoyed it. And now have it in the playlist.
- rig1015 on May 18, 2009
The DSP/modulation in just the first several seconds is a mesmerizing hook. It's the first of many instances of a synth given a gradual volume tweak, which in my mind plays the part of a distance marker that approaches and recedes on Link's warped-out journey. At 4:30, he comes to realize he can't for the life of him find his way back, and so he fades into oblivion.
Progressive and dreamscapish.
- Polo on May 13, 2009
I grew up with this one :)
Listened to it for a long time until I realized that there was a homepage called ocremix.org :D
- AeroZ on November 26, 2008
I think this was one of the very first remixes I downloaded from OC Remixes, so it already holds a good place in me.
Now that being said, rave. now. go.
- Malaki-LEGEND.sys on October 8, 2006
- Rekklis on October 3, 2006
- lady zelda on January 15, 2006
Discussion: Latest 15 comments/reviews; view the