ReMix: Mega Man X3 'Memory'
- Game: Mega Man X3 (Capcom, 1995, SNES)
- ReMixer(s): DJ MetaZero
- Composer(s): Makoto Tomozawa, Minakuchi Engineering Staff, Shusaku Uchiyama, Toshihiko Horiyama, Yoshino Aoki
- Song(s): 'Gravity Beetle'
- Posted: 2002-07-08, evaluated by djpretzel
From the opening chords (which are the main infrastructure) of this MMX3 mixage by DJ Terra, you should get the idea - more good, straightforward trance techno homage to Capcom's blue bomber. Random mental sidenote: the conversion/translation of the Japanese name 'Rockman' to 'Megaman' is one of the few instances I can think of where the Japanese original was modified significantly and it was actually an improvement. This mix's strength is also its weakness - the chord pattern that intros is basically the meat of the song. It's quite catchy, with nice filtering and effects, but it's relied upon to carry a track that's almost four minutes long, which is asking a lot. Would have liked to see more variety - sure, you could argue that trance as a genre is about repetition, but I still think break sections and what not are a good idea and what's more, they give the ReMixer a chance for more creative freedom than normal (some might say the chance to 'show off' but that's a negative spin ^^). Anyway, the source material's groovy and by no means is this sub-par coverage. Beat's good and strong and does do some fills and variations, the chromatic falls and rises of the main melody are mixed up when they occur, which is a nice little injection, and I kinda like the way you can hear the decay of the underlying synths at the very end. What's missing is a B section, or even B or C sections - just a bit more to fill the 3+ minutes with a couple extra musical ideas. Anyhoo, still fun and put together with attention and skill, and worth the download for MM / Techno fans.
- OA on October 19, 2009
this remix inspired me to do a guitar cover of gravity beetle (which i haven't released because it isn't ready for primetime but enjoy listening to)
love it.
repetitive is the easiest critique and least applicable if anyone who played 8/16-bit games could tell you
if you don't like repetitive music you must mute classic video games.
- uagrenadier on January 7, 2009
- RepressedChaos on June 14, 2007
Gravity Beetle theme needs more prominence, and that weird sound takes over it.
- Brim on December 24, 2006
Anyhew, as pretzeldude already mentioned, this remix is kinda repetive. The chords are the main instruments, the different beats and synths spice this arrangement a little extra, makes me think of a Club remix. Although this piece doesn't offer much variety, it's still comfortable listening to, and there's nothing wrong with the arrangment, so this is nice theme for a Gravity Beetle.
Heh, gravity beetle, how silly...
- Bummerdude on January 7, 2006
There's some weird non-resolving chordal structure at :58 (7'th note in theme)... Sounds like the note was 'bent' up to the right one, but even hitting it throws the chord off...
(then again, the chord doesnt feel right. If Im right, the SPC has chord changes 8 times in the refrain through major, minor, diminished, and dim m7 --no particular order)
- krale on August 31, 2005
No real complaints, but no real praise either, I'm afraid. It's in my rotation, but overall, it just doesn't grab me like some of the other tracks I dig.
The mix was the best part about this one, good balance.
7/10 overall.
- killthrush on December 5, 2004
- Vesian on September 19, 2004
- SixthFlyingMan on September 17, 2004
- Lord_Atmo on August 4, 2004
- Brim on August 4, 2004
- Slime Master on June 26, 2004
- CTPhoenix on March 21, 2004
The track is way too repetitive. I still like it, though.
- Corporal Eschebone on September 9, 2003
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