ReMix: Resident Evil 2 'Ada's Groove'
- Game: Resident Evil 2 (Capcom, 1998, PS1)
- ReMixer(s): ABG
- Composer(s): Masami Ueda, Naoshi Mizuta, Shun Nishigaki, Shusaku Uchiyama
- Song(s): 'Ada's Theme'
- Posted: 2004-02-24, evaluated by the judges
Sometimes ReMixers like ABG submit one great mix to the site and then we never hear from them again, lost to the abyss of time, space, and ST:TNG-style anomalies of the Internet. Fortunately, in this case, we get a sophomore effort: a brief but slick arrangement of Ada Wong's theme from Resident Evil 2, our second from the game's soundtrack. This seems as good a time as any to also mention some changeups to our illustrious panel of highly underpaid (as in zilch) but diligent and steadfast judges - Beatdrop has stepped down, CotMM is on hiatus, and we have two new additions of Darkesword and Daniel Baranowsky helping us quickly whittle down the ever-formidable queue. Depending on who you are and your involvement with the site, this may have different degrees of relevance/meaning to you, but suffice it to say that all judges, past, present, and future, play an extremely vital part in making the site what it is.
The original here is a brief, thirty-second bit that ABG's taken and tricked out, adding a deep-delicious sub bass, some crafted d'n'b breakbeat work with nice DSP, synth pads, and moving synth patterns, keeping the original motif similar on a pipe/flute lead. Some nice backwards loop breaks, stereo affectations to the kick and good separation and cross-panning on the supporting synth elements. The unanimous opinion of all judges was that this could easily have been longer, and rather should have been longer, to further develop the melody. Sure, it's going off only 30 seconds of original, but with the ingredients in place and esp. as solid as they are, there was calling for some additional liberties, harmony and counter-melody, and all that jazz. For some, this was a show-stopper, but we calls 'em like we gets 'em, and the majority of the panel felt that despite the short length, what's here is worthwhile and can stand on its own well enough. For my money: it's good enough to loop twice every time you wanna listen to it, which sort of addresses the length issue, and it's a very satisfying arrangement, in terms of addition and layering more than modification. Good stuff from ABG, who next time none of us would mind being a bit more indulgent and liberal and work towards a more substantitve form, but who has nevertheless produced another enjoyable electronic work.
- Codamadius on December 3, 2011
(mainly due to speedrunning in fact).
It kicks off in the exact same spirit as the original: atmospheric nape, & flute.
Flute whose cheap sound buged me at begining.
But I quickly forgot about it when the low pad, piano & synth joined the fun.
Nice modulation right off the bat, and soon after enters the biggest addition to the original : drums.
A perfectly fitting pattern of what I suspect to be a mix of D&B + Jungle.
It gives the song so much energy, with the intervention of multiple synth, and a delightful near-sub bass.
I loved how the whole soundscape got filled progressively, then slowly emptied, only to come back to life shortly thereafter.
With the exeption of some very minor saturations mainly due to the flute, this is a wonderful arrangement.
I enjoyed it a lot, even if it was way too short.
Despite that, it is one of my favorite OCremix to date.
- Dj Mokram on May 7, 2009
The flute is a little dead sounding, but it's still a good sample. Beyond that it's pretty much perfect. Great beats, excellent synths, and very creative progression throughout. There's a lot of attention to panning, making it sound super awesome with headphones or in an area with spread out speakers.
The synth arpeggio along with the syncopated bass give it a very driving feel, and when you throw the fast paced loop over it, it evokes a serene and starry night sky above and driving purpose below. Add a B section and double the length, and it'd be completely amazing.
Super recommended, this is complete quality.
- OA on February 5, 2008
- Liontamer on October 5, 2007
- A Gang of Field Mice on December 1, 2005
- mecca on April 18, 2005
- fisherman on March 18, 2004
It sounds absolutely bitchin' in my car.
- Atomic Dog on February 27, 2004
- blackmyst on February 24, 2004
I, personally, would have prefered it to be a little heavier, but that's just me, it's nice.
I think I'll download the original to compare.
- The Orichalcon on February 24, 2004
- nostalgic gen on February 24, 2004
- †pikachu† on February 24, 2004

Discussion: Latest 15 comments/reviews; view the