ReMix: Final Fantasy VI 'Battle Theme (IvoryMetalMix)'
- Game: Final Fantasy VI (Square, 1994, SNES)
- ReMixer(s): Noir
- Composer(s): Nobuo Uematsu
- Song(s): 'Battle Theme'
- Posted: 2004-03-08, evaluated by the judges
Challenging. This is an adjective that might not be entirely obvious when applied to game mixes, but the long and short of my particular usage is that it essentially means a piece isn't going to follow the rules, is going to have something like dissonance, unusual meter or structure, etc. that makes it perhaps harder to get into for some - that sort of thing. It's not an insult but not necessarily a compliment either - while it's great to see people taking risks, it can also be challenging to work within more accessible constraints and still have mixes that sound fresh and interesting. But I digress: newcomer Noir (like the somewhat formulaic anime with a great OST) alias Eric Barker has come up with an ornate, "challenging" solo piano arrangement from FF6 that is very worth your time. Beginning with an energetic chromatic build on the fantasy arpeggio, you quickly get a sense the arrangement is going to be riskier, flamboyant, and very creative. Great attention to LARGE dynamics changes, keeping things tense and taut. Judges were very split on some of the dissonance, with half feeling that even if it was intentional it didn't work, and the other feeling that it clearly was and that it did work. Listening now, in the context of the entire piece, I'd say it makes sense. Mr. Baranowsky writes:
"The bass notes in the beginning work for me. It's dissonant, but dissonance is not always bad. Like the D^2 said, it resolves. I like how a lot of it is similar to the original, but a lot of it is totally different as well. It keeps it fresh, while at the same time familiar. Performance skill is top-tier, no qualms there. Recording works for me, could use a dash more reverb, I say. It's a new take on the ff6 battle theme that I never thought possible. Good Stuff. "
In general, the intonation takes some twists and turns that keep you guessing and, for me at least, raised the interest level. Israfel had some more technical comments about the performance - timing, tempo, and recording issues - most of which I agreed with, but the human factor works to the advantage more than not in this case, and adds a degree of kinetic energy and verve that makes things click. I agree with Dan; this transforms the battle theme in a way that's not at all obvious but does work, enjoyably and admirably so.
Besides the ending being a little more choppy than I prefer it was wonderful song, keep up the good work!
- AmazinJason on March 10, 2009
Arrangement wise, I can see where the controversy lies, but I also see it as a bit of a moot point. OverClocked Remix, to me, is that flash moment where the familiar meets the unexpected and unimagined. I agree with the critics that say this mix is too divided between old arrangement and original arrangement, but there are some great moments where the two converge. It does lose tightness because this only occurs in a few isolated incidents, but without outside knowledge, noone would really care. As a standalone song, this is perfect. Freaking awesome playing with some truly special portions of music (2:28 - 2:42 is brilliant stuff.) Piano pieces are generally awesome, but this raises the bar. Recommended.
- Marmiduke on March 10, 2009
- aeon89 on April 2, 2008
9/10
- SakakiAzu on January 1, 2006
Anyhow, very good piano rush, draws out a little more power from this instrument that many of us love.
Nice work black.
- Bummerdude on October 5, 2005
- polar- on May 7, 2005
I like it, very much so!
- Keiseth on December 8, 2004
- Kantir on December 1, 2004
- Geoffrey Taucer on September 6, 2004
About doing a remix of the victory fanfare, I DO actually have a version I've been working on now for a while. It's a flashy, running 16th note thing in 5/8 time. Although, it's just the original melodic line, and I usually just improvise a B section (the thing is SO short, it would need a lot of extra material to make it a stand alone piece). When I get around to actually writing some solid material for a B section, I may do a release of it.
- Eric
- Noir on June 12, 2004
- Krendall on April 13, 2004
- Julio Jose on March 21, 2004
However, this is by no means a reason to discard this mix as being amateur. Much like klutz's arrangements, it sounds great, and does an excellent job of presenting a new take on the original theme. As for performance and production values, I honestly have no problems. Being someone who tends to play flashy pieces like this (like the Sonata Pathetique movement 1, Rhapsody in Blue, Hungarian Rhapsody #2) I can say that you're SUPPOSED to do many of the things that some of the earlier posters were complaining about; for instance, tempo changes, delay, emphasizing first notes, etc.
So, overall, in the grand scheme of piano pieces go, this is probably only average in arrangement. But as far as video game arrangements go, it's definitly awesome. All things considered, I highly recommend this mix- 8.5/10.
- zircon on March 19, 2004
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