ReMix: Metroid Prime 'Just a Little More (Prime Edit)'
- Game: Metroid Prime (Nintendo, 2002, GCN)
- ReMixer(s): DarkeSword
- Composer(s): Kenji Yamamoto (I), Koichi Kyuma
- Song(s): 'Ice Valley (Phendrana Deep Lake Area)'
- Posted: 2004-12-12, evaluated by djpretzel
And here you have it, the last mix for the night and our first from Metroid Prime. Mr. Ansari writes:
"Got a new remix I just finished, called "Just a Little More (Prime Edit)." The (Prime Edit) is there because I wrote an original piece called 'Just a Little More' that uses the same bassline and general instrumentation. It's a remix of the Phendrana music from Metroid Prime."
The Prime soundtrack is pretty freeform, and from what I can gather Shariq's fleshed it out a bit more and given it structure. Running harp lines, expansive choral work, a drum line that stays out of the way but does establish an undulating pulse, along with the bassline, that's like a heartbeat for the piano and synth lead. At six minutes, this isn't a mix that tries to fill that time with a variety of musical ideas - the length is used in the same way the source material uses it, to establish motifs and more of a "tone framework" and then color within those lines in an impressionist sort of thing (Metroid Monet? Clair de Samus?)... it's less the telling of a story and more the enveloping of a setting/atmosphere. It's not Shariq's most memorable piece, but it does create a smooth, transient vibe that takes the MP original and plants it on firmer ground, while still stretching out into spacious depths in an explorative, ambient, reaching vibration.
The harp coming in around 3:00 sounds beautiful.
A great Phendrana remix. I would say that this song has had more influence over my style in music than most any other song on OCR, because it's just perfect by my book.
- urdailywater on February 24, 2013
There's never a dull moment in this [i]Prime[/i] edit.
- Polo on April 17, 2011
- WesternZypher on October 28, 2010
- OA on May 6, 2010
Deep, contemplative treatment to an already perfect example of game music. It never fails to impress me how so much of the original was retained even through introducing some very cool, dynamic changes to the direction. The tonal lift into a more hopeful, lighter sound resulted in a great payoff that is just as encapsulating as the original.
A tremendous beginning to DarkeSword's trilogy of Prime mixes, which each share the same structure as this, but are each amazing standalone pieces in their own right. Just A Little More [Prime Edit] is the one that has lived inside me the most. It's a stunning piece of work; subtly arranged in many ways, but extremely memorable and enjoyable regardless. A perfect mix.
- Marmiduke on December 12, 2009
Just a Little More is quite simply one of the best remixes on OCReMix. It's beautiful, and pays respect to the original source, but varies enough to credit its own existence. DarkeSword has achieved a perfect balance.
Sometimes I doubt if certain genres can portray certain feelings, but it's tracks like these that I am gladly reminded of how anything can work. I never imagined an Electronic track could turn out so well, in portraying the beauty of isolation and exploration.
This song is more than just a song to listen to: It's a song that should inspire other mixers the quality that their own remixes should achieve. It's the pinnacle of an OCReMix song.
I thank the author, DarkeSword, for such a beautiful mix to listen to. It is examples like these where I point out that videogame music is an art of its own, that should be paid attention to.
- Pyro Paper Planes on June 16, 2009
YoshoMasaki;48967 wrote: The composition is excellent, yes, and the Chozo Ruins coming in the middle is pretty awesome, and fine, the bass line really does something for the track ... yet, as a whole, it just sent me digging into my MP3 collection for the OST version. I don't know exactly what it was, but my best guess is
a) it doesn't feel cohesive. The best bits are sampled almost wholesale from the OST tracks. The bits in between don't feel right.
b) little 'bounty hunter badassness' is left. Its just a little too bouncy/happy and not enough 'fully charged plasma beam.' See comments below.
I am a great fan of Phendrana Drifts' music, and I have always compared it to the Dam music from Goldeneye 64 in that the character's onscreen gun wobble when running matches the beat of the song perfectly. The Dam/Phendrana music was so hot I would always go back to that stage many times to wipe out the helpless enemies with maximum firepower, just to hear the music. That gun wobble/bassline connection obliterated, I just don't feel it for this track.
How else am I supposed to look like a moron walking around my house pumping Phendrana music through my MP3 player and doing the gun wobble if its not there anymore?! :oops:
It's a remix, jeez.
It's not supposed to be trancy and looped a million times while fighting bad guys... it's a SONG.
- Neblix on May 24, 2009
- JH Sounds on August 22, 2008
DarkeSworde Fanbase points +1
- KingTiger on April 24, 2006
- Audity on April 17, 2006
Well Done.
- Infinite HP on May 23, 2005
With a catchy bassline and soothing ambience, it can't get any more relaxing, actually -- it would have been great if Shariq could fit the Underwater Frigate Reactor Core theme into this, that would make it all the more beautiful but this is an excellent piece with or without the Frigate theme.
Huge thanks for this one DarkeSword!
- jordex on March 27, 2005
- Shwenky on March 20, 2005

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