ReMix: Super Mario World 'Koopa vs. Kefka'

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Super Mario World

Dhsu writes:

"This is a track I did for the OUS Bad Dudes EP that nobody downloaded. The theme of the project was boss, villain, and other generally evil tunes, so I did a medley of "Sub-castle" from SMW and my favorite excerpt from "Dancing Mad." I wasn't planning on doing a track for the project at first, but changed my mind at the last minute and pounded this out in about 8 straight hours the day before the deadline. I didn't really have OCR in mind when I made it though, so I decided to have a little fun and experiment a little with multitracking and punching in. So who knows, this might be my first rejection. In any case, I had fun making this, and I hope you guys like it. Thanks again to Mustin for doing the production."

Are *you* bad enough to download the Bad Dudes EP? Apparently few were, but be sure to visit the link and mitigate that pathetic scarcity of both badness and dudeness, post-haste. Cool project theme, and of course you can't go wrong placing Kefka and Koopa in the same room together and seeing what shakes loose. Koopa seems to be kickin' it acoustic piano style, as per Dhsu's usual motif, whilst Kefka's weapon of choice is a big honkin' church organ. If David's last track from Earthbound was serene, this is ominous and menacing, although some of the upper-register material towards the front is too pretty to be scary. The rising, quick patterns are technically impressive, and there's effective use of dynamics to alter the tone from spooky to dramatic in seconds. Oji writes:

"Absolutely solid production as well from Mustin, and you know I was bitching about that quick job done on the original version of Nayru's Love, so this is a far cry from that. Conservative arrangement from David, but well handled and skillfully performed."

Even though it's four minutes long, I'd agree that arrangement drifts to the conservative side, but instrumentation, arranging for piano, and melding the two themes rather seamlessly is nothing to cough, sneeze, or otherwise exhale suddenly at. Production is, as Larry says, solid; I talked with Mustin "Mustin" Mustin at MAGFest a bit and it seems like he's definitely been focusing more on the production side of things lately, with apparently groovy results. Props to both, and kudos to Dhsu for getting into the multitimbrality game rather adeptly.

djpretzel

Discussion: Latest 15 comments/reviews; view the complete thread or post your own.
The awesome thing about this mix is that, for anyone who doesn't know squat about video game music, it sounds just like any clssical composition from the likes of Beethoven or Mozart.

Anyway, the conversion to piano is absolutely amazing. Excellent piece.

- LuketheXjesse on April 26, 2009
I really like it. The two melodies mix surprisingly well. I'm also a sucker for pipe organ music.

- Furiousfanny on March 25, 2009
another awesome arrangement.. actually absolutely adorable adaption 2 > 1

- Platonist on March 7, 2009
BEST remix on the site!! I have been listening to every remix from a game that I know, started from 00000 all the way to 01700... maybe because I love both of the tunes that are mixed together, but they are mixed together very nicely and you ought to be very proud of those 8 hours!

- starboardman on March 2, 2009
Whenever I listen to this, I get an image of the Phantom of the Opera who moved into one of the castles of Super Mario World, specifically the one in the Forest of Illusion, and is performing in front of a massive pipe organ.
Fratto;234035 wrote:
To me it didn't seem as angry. Usually when playing the game I always pictured Bowser and castle bosses as "I'm so fucking angry that I'll kill you and the Princess both!"
This version made it seem almost sad. Like he's just a hideous lonely asshole and is out to make the world pay for how sad it's made him. I don't know.

On the other hand, I've never really considered this mix and how it relates to Bowser like that before. It's already been noted that Bowser has a bizarre relationship with Mario; one day he's kidnapping Mario's love interest and trying to destroy the universe, and the next day he's playing golf or racing go-karts with Mario. This mix only adds another layer of mystery to riddle wrapped in enigma trapped in puzzle that is Bowser.
Maybe I'm reading a little too much into the mix, but that's what makes it great; it so complex and contemplative. This is a definitely must download.

- 42 on January 8, 2009
Haha! Thanks, Larry, nice find. :D
And thanks, spazfox, for making my day. ;)

- Dhsu on August 7, 2007
David, [URL="http://spazfox.livejournal.com/112147.html"]you see this one[/URL]? :lol:

- Liontamer on August 7, 2007
To me it didn't seem as angry. Usually when playing the game I always pictured Bowser and castle bosses as "I'm so fucking angry that I'll kill you and the Princess both!"
This version made it seem almost sad. Like he's just a hideous lonely asshole and is out to make the world pay for how sad it's made him. I don't know.
Basically, it's incredible.

- Fratto on February 14, 2007
I'm a huge fan of your work Dhsu, and this song is no exception. Amazing job.

- Mr. T on February 10, 2007
amazing. enough said.

- Withope on February 7, 2007
Dunther;220048 wrote: Finally a great version of the Sub Castle!

good taste of music btw :D

- HoboKa on February 7, 2007
I'm a sucker for dark and somber music and this mix is definitely it. Absolutely loved the segue into Dancing Mad. The crazy-notes-arpeggio-finger-rolling parts could be tightened up a bit in a few minor places, but otherwise a very awesome piece.

- MrBogus on February 6, 2007
very interesting,the piano tunes in there were very fluent, the subtle background tunes were also very fluent and it also flowed perfectly with the piano, it sounded professional,a masterpiece.very well done!-The Lone Ranger

- The Instrumental Light on January 29, 2007
I'm usually not that big on piano songs, but this one is very good. Aside from the amazing piano skills you have, it's not only the nostalgia-bonus which makes it good, but also the organ section starting at 2:00. Great energy there; this part really makes it a worthy final-boss-theme.

- Martin Penwald on January 29, 2007
Finally a great version of the Sub Castle!

- Dunther on January 19, 2007

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