Posted 2011-12-06, evaluated by djpretzel
Who wants a body massage?? Let's get one thing absolutely clear: Cobra Commander was the shit. I'll have NONE of that Serpentor business, because that was just WRONG on all levels. Now that that's out of the way, we can proceed with our BadAss mixflood as Justin takes the stage with our first ReMix from G.I. Joe on the NES:
"This one started out as a response to a post on the Requests forum (see, we do read those). I'd progressed pretty far when TheJoker asked if it could be made part of the Boss Themes Project. So this started out as a straight orchestra take (boring), later adding drums and electric guitar. Yes, I'm trying to teach myself how to play electric guitar and this was one of my first attempts to incorporate it into a mix. Notice how they are suitably buried beneath everything else. Anyway, the drums were a blast to do on this song as I got to experiment with some much more complex rhythms and fills (whatever time signature that technically is, I don't know).
Since I tend to get put into the orchestra-only box, I tried to surprise the listener with a straight-orch fake out, followed by some drums and later, guitars. Boss 1 is really repetitive in the OST, so I really needed another theme for a Bridge once I ran out of ideas. Final Stage fit the bill perfectly and ended up being a kind of uplifting/overcoming section, which I was really happy with."
The fakeout worked beautifully - I had assumed Justin was doing another (always excellent, by the way) straight orchestral arrangement, then 0'29" hit and was certainly a wake-up call; you got me. It's a little odd, because the title of this mix is 'Real American Hero', and - while badass - it at times sounds more adventurous/heroic than evil or villainous per se, but it's a solid cut either way. The Joker writes:
"You may think we're going symphonic on your ass, and we are. We just like to mix some of that electro rock in there for good measure. Next level electro, 'cos we mix genres like most people mix... stuff. For a game that hasn't ever had a remix, to my knowledge, this is one hell of a first. I heard this on the WIP boards, and had to get it on the project. Luckily, Nutritious said yes, and we had another high-octane killer of a track."
High octane is right: this mix packs a punch, Justin's humbly-mixed guitar sounds great, and the level of energy and excitement is fantastic. If only the real world were as simple & non-lethal as G.I Joe, where they had color-coded lasers to let you know who the good guys and bad guys were, and every single mid-air explosion was consistently shown to have all survivors parachuting miraculously to safety, regardless of their karmic persuasion. I feel like I was sold a false bill of goods in my youth that military combat would involve amazing, unnecessarily complex vehicles, that ninjas would play a key role, that villains would have charisma & global ambitions, and that no one would really ever be hurt. Also, those toys were NOT built for rugged play - that shit would sometimes break even if you so much as LOOKED at it cheeky. Except Destro's head, which just kept on gleaming in its bald, unmolested metallic glory.
But I digress, thoroughly. Great stuff from Justin, as always, as he continues to expand his sound and now his instrumental skills along with it, and another great addition to BadAss.
on 2011-12-28 14:05:15
on 2011-12-10 11:16:24
on 2011-12-08 03:02:35
on 2011-12-07 20:15:16
on 2011-12-07 10:37:09
on 2011-12-07 10:27:58
on 2011-12-06 19:39:25
on 2011-12-06 16:15:01
on 2011-12-06 15:48:42
on 2011-12-06 12:53:33
on 2011-12-06 12:52:16
on 2011-12-06 12:46:22
on 2011-12-06 11:06:51
on 2011-12-06 10:38:09
Sources Arranged (2 Songs)
- Primary Game:
G.I. Joe: A Real American Hero (Taxan, 1991, NES)
Music by Nobuyuki Shioda, Yusuke Takahama
- "Cobra Vehicles"
- Aggressive, Epic
- Electric Guitar, Orchestral, Strings
- Time > Tempo: Fast
- 5,853,850 bytes
- Size: 5,853,850 bytes
- MD5 Checksum: d4e5ff73f0078b28b048f946d9b59576
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