As we mentioned in the collective debut Sonic CD ReMix from the upcoming album he's directing, SuperiorX (Matt Keller) loves him some Sonic the Hedgehog. While Temporal Duality should be released SOON, and - from what I've heard - will blow your socks off in three different time periods & on two continents, this mix that's NOT from the album is nevertheless a smooth & mellow groove in its own right and should serve as (another) great appetizer:
"This is a remix I originally made for the Sonic Zone Remix Competition that I was hosting on the forums. The zone theme I chose was "Lava Reef" (Sonic 3&K), and this was for my Round 2 matchup which was supposed to be against AkumajoBelmont ("Tidal Tempest," Sonic CD JP). I know I needed to go all out if I wanted to have any chance to beat him, but he unfortunately had to drop out due to time constraints, but I think this mix was still well-received! I really liked the "Tidal Tempest" source and wanted to do a pretty chill, downtempo mix based around that source's structure and then find interesting ways to weave in the "Lava Reef" source. What I ended up with was still my most laid-back mix to date, but it does have quite a few jazzy bits that always tend to pop-up in my mixes (whether I intend them to or not) between the rhythmic synth and the piano. I think I did a good job creating a lush atmosphere with this song. What I was going for was a relaxed, yet somewhat dark & exotic tropical feel. Given my sources, that seemed appropriate. The waves & jungle noises in the intro were meant to set that "tropical island" setting and then the layering of the bass, heavy ethereal pads, and the smooth synth lead were meant to create a very full & powerful soundscape. The jazzy piano bits and the trumpet solo were meant to infuse the song with some additional life and character. I was really trying to create a song that would transport the listener to another place. I could go on forever on how I view the setting and various sections of this song, but I think you guys get the point!
Speaking of the trumpet solo, I recruited C7 (Adam Prack) to perform the part, and he absolutely nailed it! He took the solo I wrote and added a lot of his own personal touches, between the grace notes, run up, etc., and he completely blew me away with the performance. That last bit was well over an octave above the bar, but he was still able to sustain the notes. I just can't say enough about his performance, it's really solid stuff. It definitely made the piece, in my opinion! Not to mention, he was a lot of fun to collaborate with as well!
This version is slightly revised from my compo entry version. I got some great feedback from my buddies in the WIP forums, particularly Phonetic Hero, Sir Jordanius, Amphibious & Gario, that helped point out some areas that needed a little extra polish. Lots of thanks to them for their invaluable feedback. Also a big thanks to everyone that participated in the Sonic compo. It has been an absolute blast hosting the compo and seeing the support & excitement within the community. Overall, I got to say I'm really proud of this finished track and I hope you guys enjoy it as much as I enjoyed making it! Thanks!"
Matt's been doing awesome things for the music of Sonic CD, and really Sonic in general, and I'm psyched that a lot of it is finally seeing the light of day on our homepage, and is going to singlehandedly make for an awesome fourth quarter in 2013! The addition of live trumpet really helped this mix shine and compensated for the piano & synth parts being a bit dry, as judges pointed out. Palpable writes:
"This was totally firing on all cylinders until the piano came in. Why was it so dry? With a nice reverb trail, it would have totally fit into the lush soundscape you were building, but it instead stuck out like a sore thumb... I was also a little disappointed that you stuck so closely to Tidal Tempest once it came in, but you had very creative intersections with the other sources once they were brought in. Great ending too... The arrangement was very cool when it deviated, and you had some little touches that were ear candy. Awesome solo too, to go that extra mile. I'm gonna give you the nod on this one, nice work."
The panel definitely had reservations about those two specific aspects of instrumentation, and how conservative the arrangement leaned at times, but they were ultimately offset by the more creative, intertwined bits, the aforementioned very svelte & sexy trumpet, and the otherwise cohesive & chill nature of the groove. Honestly, the piano didn't bother me THAT much until it was pointed out to me & I started focusing on it, so I think with a little less analysis & a little more head-bopping, toe-tapping groove bias, listeners won't get as hung up on these details. Very classy groove that, while it may lack minor refinement in some places, makes up for it with panache, swagger, & "DAT TRUMPET"!
on 2013-11-18 07:47:42
on 2013-11-16 11:10:35
on 2013-11-16 00:24:41
on 2013-11-13 11:18:16
on 2013-11-12 20:19:29
on 2013-11-12 20:07:54
on 2013-11-12 17:54:29
on 2013-11-12 17:34:50
on 2013-11-12 16:59:47
on 2013-11-12 16:24:44
Sources Arranged (3 Songs, 3 Games)
- Primary Game:
Sonic CD (Sega, 1993, SCD)
Music by David Young, Mark Crew, Masafumi Ogata, Naofumi Hataya, Spencer N. Nilsen
- "Tidal Tempest (JP)"
- Additional Game:
Sonic & Knuckles (Sega, 1994, GEN)
Music by Howard Drossin, Jun Senoue, Masaru Setsumaru, Masayuki Nagao, Sachio Ogawa, Tatsuyuki Maeda, Tokuhiko Uwabo, Tomonori Sawada, Yoshiaki Kashima
- "Lava Reef Zone: Act 2"
- Additional Game:
Sonic the Hedgehog (Sega, 1991, GEN)
Music by Masato Nakamura
- "Spring Yard Zone"
- Downtempo, Jazz
- Piano, Synth, Trumpet
- Origin > Collaboration
Origin > Competition
- 6,093,648 bytes
- Size: 6,093,648 bytes
- MD5 Checksum: b3c575c5861a3ebe077d30a9035e30ec
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