Posted 2015-11-30, evaluated by djpretzel
CYBER MONDAY DEALS, eh?? How about a FREE NEW MARIO EDM ALBUM??
We're proud to announce the release of our 55th FREE community arrangement album, Super Cartography Bros., featuring 17 EDM ReMixes (with DJ-friendly edits) dedicated to the music of Super Mario map themes!!
Director Michael "Flexstyle" Birch writes:
"EDM is a genre near and dear to my heart. Video game music is also near and dear to my heart. I've been wanting to direct a high-production-value album for OCR that combines these two things for quite a long time, so when Shariq posted his ideas in the forums, I knew this was going to be the project for me.
I'm in the somewhat unique position of being invested in several different communities that all appreciate great video game music, so, for this invite-only project, I reached out to a lot of incredibly talented people. Many of these faces are well-known around OCR, but a few of them make their OCR debuts on this album. Thanks to friends from not only OCR, but also GameChops, RadioSEGA, the Nerdcore VPC group, and more, this is a well-stocked roster of ReMixers! Please make sure you check each one of them out individually, as they're all well worth following.
Some notes on the direction process: To ensure continuity, yet make sure each artist's unique sound shone, I made sure songs were submitted as unmastered files, and then I mastered everything myself. I decided to have each artist submit a club-length version of their song as well as a condensed, "radio-length" version. This way, all the OCR listeners who would rather not listen to a minute or so of stripped-down song (as is traditional to have in a club-friendly track) before the meat of the track hits aren't left out in the cold. Of course, the DJ-friendly version had to be included on an album like this as well.
There's also a third set of songs included in this download, and that is the DJ-mixed version - I had my good friend and fellow DJ Global-Trance, real name Aaron Wu, turn in a continuous mix set of all the songs together. That mix is available as a single continuous file, but also cut up to be easily playable as skippable MP3s or FLAC files. By doing this, I wanted to ensure that this free release through a video game music website mirrored the quality of many high profile releases from EDM record labels around the world, which often include both full-length and DJ-mixed versions of the album. Heck, by including the radio edits, I've managed to cover a base that those labels usually miss! Never let it be said that OCR doesn't cater to a wide range of listeners.
Overall, this was a real labor of love, but what sort of fan-made arrangement album ISN'T? I've been playing these songs in my car and in my DJ sets for nearly a year, and I can't believe how well it turned out. I hope that you find this release as enjoyable to consume as it was to produce!"
DarkeSword's come up with a lot of album concepts, and it's quite cool that this one clicked for Mike, resulting in an unapologetically 100% EDM album that takes on the wonderful & often minimal map themes from Mario games through the ages. We start the party with our FIRST EVAR arrangement from Super Mario 3D World for the Wii U, a KILLER blend of dance & gypsy/caravan flavors from Mike himself, with XPRTNovice collaborating on an arsenal of live instruments. Flexstyle (Michael Birch) writes:
"We'd been scheming to do a Caravan Palace-esque track for a long time. When I started this project and found this source, I knew that this was going to be the one to do it with. The original is practically begging to be done with funky gypsy jazz guitars, driving beats, groovy bass, and crazy-fantastic solos, so, of course, that's what we did. Super thanks to Joe for being completely on board with the concept and giving me a ton of great material to work with!"
XPRTNovice (Joe Zieja) adds:
"My favorite part of this track was working with an experienced DJ who ALSO loved Caravan Palace, a group that was the original reason Flex and I started talking. What I liked about working with him from a DJ perspective was that I didn't have to compose any long parts or worry about the structure of the song; I could literally just give him 2-second long ideas - about 50 of them - and I knew he'd know what to do with them. Easily one of my favorite tracks I've worked on. How could it not be? I got to yell "Wahoo!" like Mario!"
I looooooove this ReMix; everything clicked, it feels perfect, it's insanely, disgustingly, revoltingly catchy & infectious, and the use of varied licks & phrases paired with phat beats & synths... ridiculous, gentlemen. If you can't get funky to this, you can't get funky, period - it's that freakin' good. Highly recommended, a collaboration that was cosmically preordained to be amazing from the beginning of the universe and is only hitting us just now, today :) AWESOME way to kick things off & a wonderful introduction to SCB!!
on 2016-01-07 03:44:33
on 2016-01-04 12:50:21
on 2015-12-27 21:18:35
on 2015-12-24 16:11:48
on 2015-12-03 01:06:31
on 2015-12-02 01:06:49
on 2015-12-01 21:31:47
on 2015-12-01 03:56:58
on 2015-11-30 23:35:02
on 2015-11-30 15:02:57
on 2015-11-30 13:06:45
Sources Arranged (2 Songs, 2 Games)
- Primary Game:
Super Mario 3D World (Nintendo, 2013, WIIU)
Music by Koji Kondo, Mahito Yokota, Toru Minegishi, Yasuaki Iwata
- "World Bowser"
- Additional Game:
Super Mario Bros. (Nintendo, 1985, NES)
Music by Koji Kondo
- "Overworld BGM"
- Origin > Collaboration
Origin > Competition > Dwelling of Duels
- 5,855,545 bytes
- Size: 5,855,545 bytes
- MD5 Checksum: a2cb7c4a24dac404d3cdef759ccfc53f
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