Posted 2016-04-11, evaluated by djpretzel
For today we've got a classic cut from Balance and Ruin, as Flexstyle (Michael Birch) takes FF6's "The Fierce Battle" and ups the fierceness by at least 200% with hard-hitting DnB that takes no prisoners, featuring smoldering synths, meaty kicks, bludgeoning bass, some chip textures circa 1'48", and mind-altering pitch-bend/filter transition antics:
"Realized I'd never properly submitted this to the site. Figured I'd give it a new lease on life and, y'know, actually get off my behind and put this ol' file to good use. Anyways. This was, of course, one of my three songs done for the FF6 project, Balance and Ruin. It's a crazy, high-octane, massively adrenaline-soused version of the "Fierce Battle" theme, which is fairly high energy in its own right. This source came up during a staff meeting as one that hadn't been claimed yet, and when I heard it I knew I had to take a crack at it. The goal of this one was to go completely bonkers and insane, bumping that sense of urgency up past 11, and I'm pretty sure it hits that goal.
It's mostly a DnB-influenced electronic track, with a bit of roid rage sprinkled in. Nine out of ten fictitious doctors recommend turning the volume up, and the tenth one just can't hear you anymore and wants you to get off of his lawn. But this has a chippy happy hardcore interlude in there as well, just for good measure. Happy hardcore breakdown inspired by DDRKirby(ISQ), who was my teammate in a competition! This song in particular has gotten a good reception from fans who downloaded the album, so hopefully nobody's too disappointed at seeing this hit the front page. :P"
While I'm sure some "tenth doctors" will share their thoughts with us on YouTube, this mix has oomph & impact and electrifies the already manic/chromatic intensity of the source; B&R director zircon writes:
"This song in the soundtrack is so unmistakingly boss battle music that you start to get sweaty palms and heart palpitations almost as soon as it starts playing. Flexstyle certainly wastes no time in letting you know that this song isn't going to sound like a walk in the park. Mixing elements of chiptune with some great Pendulum-esque drum-n-bass, the intensity in this track hits you almost immediately and barely lets up. By the end, you almost feel as if you've been beat up (but in the best way possible). An aural assault if ever there was one. Killer."
Insert warning about heart conditions here; this is indeed an aggressive, unapologetic, in-your-face bit of EDM that's great for getting amped up and/or annoying your neighbors; the late-breaking contest we did for B&R ended up being a fantastic idea, and something I think could benefit other albums during their lifecycles. Mad props to Mike for flexing his style & knocking this one out of the park and into the next state!
on 2016-04-28 16:39:01
Zircon said it best
on 2016-04-15 01:15:19
So this is so ridiculously frantic, which is a bit tough for me, but I appreciate the remixer's goal here - it was nailed, stamped, and then set on fire. For those who might not like the insanity, at least give 1:48 a try - it's chiptune madness, and really interesting.
Additionally, props for the ending that leaves you sitting in a daze watching a whirlwind of energy slowly recede in the distance, off to claim another unprepared listener.
on 2016-04-12 15:36:29
HAH, we got like half a second in before the big drums already hit. Definitely keeps up the high energy with drumwork that doesn't let up much. All the individual components come together to keep things frantic. I will say that I would have liked a greater low-mids bass presence to the main bass (that is, more upfront-and-grimy filter motion), as having primarily subs got a bit tiring to my ears. But that's a minor nitpick in the big picture. Crank this up in the car, but not when your grandparents are around!
on 2016-04-09 11:29:58
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Sources Arranged (1 Song)
- Primary Game:
Final Fantasy VI (Square, 1994, SNES)
Music by Nobuo Uematsu
- "The Fierce Battle"
- Drum and bass
- Aggressive, Energetic
- Chiptune, Electronic, Synth
- Origin > Competition
- 5,967,129 bytes
- Size: 5,967,129 bytes
- MD5 Checksum: 580d35e4a0c2d86df44b30c64bbb0f46
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