FUN! Newcomer Schtiffles (Conor Busse) brings us a playful EDM/chiptune ReMix of Pokémon Silver Version that fluctuates the tempo QUITE a bit:
"Remix of my favorite chiptune from Pokémon Silver. As a kid, this song inspired me to buy headphones to listen to my Game Boy in higher quality. I would sit in the Goldenrod Game Corner for hours just listening to this song on repeat. Sadly, they never did release an official soundtrack for the original Gen 2 Pokémon games [Larry's note: Nintendo did release the Gold/Silver OST in 2009, but in Japan], but, after all this time, I finally believe I'm skilled enough to recreate it in my own style, and it will serve as my first submission to OC ReMix. Thank you very much for your consideration!"
There's an extended, mostly-chip intro here that had me guessing for a bit as to whether things would ever blossom & go full EDM, but they eventually do @ 1'23" - even after this transition, BPM does't remain static, and in general I'd characterize this arrangement as using ritardando/accelerando pretty extensively. Not a bad thing, but if you're toe-tapping along, you're gonna get a workout :) Sir_NutS summed it up best, I think:
"This is one strange and unique remix. You could say it's rare.
The structure of this remix is very odd. There's a fairly large intro before we even get to a verse, and the track feels very empty at times. There are odd tempo changes here and there which made me tilt my head to the side in curiosity. They were quirky and cute.
...There's a lot of creative arrangement work here, the artist was pretty cheeky in his approach to it. Although the lead sound is the same for the most part, it's used very creatively in the performance. The structure may take its time to get around to the good parts, but they hit with a good amount of energy when they arrive."
I had much the same reaction; the mix's relationship to BPM is... peculiar... but it doesn't end up derailing the experience, and it sits in a pocket long enough to work some mojo and not feel disruptively paced. There were some rumblings about the generality of the synths employed, but DragonAvenger reinforced the consensus:
"I'll agree that the buildup is a bit long, but I do think that the additional elements and the 'opening up' of the soundscape was pretty fun and while not exactly new, felt interesting and different. I'm also going to agree with the general consensus that the synths overall are a bit vanilla, but I felt like the track changed up and moved around to stay fresh."
Agreed; more timbral variety might have spruced things up a bit, but the overall arrangement was lively & compensated. Unique but still accessible, this debut from Schtiffles is above all a fun & surprising ride - good stuff, check it out, and looking forward to hearing more!
Sources Arranged (1 Song)
- Primary Game:
(, , )
- Additional Game:
Pokémon Gold Version (Nintendo, 1999, GBC)
Music by Go Ichinose, Junichi Masuda
- "Goldenrod Game Corner"
- Chiptune, Electronic, Synth
- Time > Tempo: Variable
- 7,652,829 bytes
- Size: 7,652,829 bytes
- MD5 Checksum: c3ebdd1441345de28d2f03c6721dfbe8
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