Jump to content

Sporknight

Members
  • Posts

    199
  • Joined

  • Last visited

Posts posted by Sporknight

  1. Maybe I'm just really out of practice, but fuck me if Normal isn't kicking my ass most of the time. All those achievements like "get the optional objective(s)" just seem really hard to get.

    I suppose once I got a feel for the game, it will go better. The old Starcraft I used to do Vs. Computer games with max bots with no trouble.

    Basic campaign strategy seems to be spamming the hell out of whatever unit is unlocked for that mission, with a few support units to round out the edges. At least, that's getting me through most of the missions on Hard/Normal. The levels seem to be tailored somewhat to get the most out of that particular unit. Of course, I'm only about halfway through so far, so that could definitely change. And yeah, some of those optionals are pretty upsetting. I'll try for them a couple times, but I'm hardly one to get worked up over achievements, especially the first time through.

  2. Usually I see Mario 2 and Link's Awakening mentioned, which I find hilarious. It's like people invalidate all the fun they had, you know, playing the game, just because it was revealed that the game's setting was a dream.

    Yeah, but Link's Awakening is titled, "Link's Awakening". The idea that this is all the dream of the Wind Fish, and you have to wake him up to leave, is actually brought up a couple of times during the game, so it's not as hardcore of a cop-out as Mario 2.

  3. Same here. Just getting started, myself.

    That makes three. Can't wait to get back home from work and play more. Still on the fence about multiplayer, though. I never tried multiplayer with SCI, and odds are I'll stick my head in once or twice and nearly get it lopped off, but who knows.. I'll probably give it a go after I run the campaign once. Did the first few missions on normal, and quickly switched to hard, seeking a challenge. The escort mission, with the colonists, was way too easy - I was dissapointed when the end-level cinematic had millions of Zerg swarming the landing pad, when I held them off with a bunker and a handful of infantry. I really like the upgrade system they worked into the single player. It scratches that progression 'itch' that so many gamers crave for (and I'm no exception).

  4. Spoilers:

    The whole point was to keep the dreamers from figuring out it was dream.

    So the whole city bending thing was a no no for that reason.

    Also, like LAOS said, this movie was sex.

    This. Plus, I think they met their 'trippy visuals' quota during the spinning hotel fight scene. You guys do realize that they actually built a spinning hotel hallway with a mounted camera and had the actors running around it to film that fight? Totally win.

  5. Really looking forward to this... I'm not sure about the changes to resources/unit restrictions, though. It's really gonna restrict strategy if you can no longer command large armies and have to rely on getting really lucky with 4-5 units in your entire invading "army".

    Regardless, I'll have to take like a week off of work when this gets released. KF

    The "Stack of Doom" was one of the biggest complaints about earlier CIV titles. In Civ 4 they helped counter it with the way collateral damage works and all that, but I guess they decided to do something completely different. They're also planning on limiting special resources, so a tile of horses will only let you have up to a certain number of mounted units at once. You'll certainly have to make more difficult choices on building your army and moving it around, but like Sid himself is often quoted as saying, games are "a series of interesting choices".

    I know for a fact I'm going to be buying this one. Normally I like to wait for Steam sales, but in this case I'm willing to make an exception...

  6. Hey, just had a cool idea... what would you guys think about a Windows desktop widget that tracked certain things on HLstatsX (such as certain server population, players, map, etc) or give you similar results for a server as when one of your friends is in a game? This would be a lot easier than loading up the entire game.

    Seemed like a cool idea to me. Couldn't find anything online to that end, though. Ah, it may be that if I want one I'd have to make it myself. :)

    I just click the "Servers" button on the Steam application itself, then right-click the server and click "View Server Info". You can also right-click on your pal on the friends list and click "View game info". You just need to have Steam running for that.

  7. Random question: Has the rotation been updated yet?

    Also, I made a pair of new sprays and need opinions on which one to use.

    Milkshake

    Classy Lady

    I like the first one, but it's a little hard to read and there's a lot going on. The second one is quick, offensive and silly - so basically TF2.

    Also, I heard someone (Fireslash?) mention that the rotation's been changed, but I don't know the specific maplist.

  8. HOW THE FUCK DID YOU GET ONE?

    Seriously, I went in for one, and I never got an invite.

    Am sad and angry now.

    Don't worry. You can have mine if the APB beta application I sent in months ago yields any fruit.

  9. At this point, I'm looking at this one like I did Avatar - I'm in for the awesome visuals and special effects (and music, this time). I have no compelling loyalty to the original Tron, so I'm not going to judge on plot for now. But I will see it in theatres.

  10. atmuh's right in that you can avoid multiple deaths while playing as a Medic, but actually being a credit to the team while surviving that long takes some serious practice. You can easily stay out of harm's way if you retreat early, but that often means losing a point instead of successfully defending it.

    Custom Achievement tally so far: 6 Yays, 3 Nays, and 2 Mehs. I want more people to chime in on this.

    I say, try it for a week at least. If it's horribly broken and/or everyone just complains, then pull them back off. I think they'll be great, though!

  11. In test chamber 06, GLaDOS says this: "Unbelievable. You, [subject name here] must be the pride of [subject home town here]." That sure doesn't look like Chell to me and using the name after or before that would be totally out of character.

    You're going to have to turn your captions on, go through it again and tell me exactly where GLaDOS says it to convince me.

    Pretty sure the name is pulled from the model files, as was the case with Barney and the Gman.

  12. Regardless of the precise definition of a retcon, it's still a pretty major change to the game's ending.

    Change? Extension seems to be the better fit. At the end of Portal, before this update, everything explodes and you wake up in a parking lot with computer bits falling down around you. Cut to credits. They don't show you getting up and walking off into the woods, or being picked up by some helpful strangers, or anything. They don't specifically say what happens to you. Now, they're adding in details. New evidence means new theories, and a lot of old theories getting blown out of the water, which is what's causing people to cry foul.

×
×
  • Create New...