Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 03/13/2024 in all areas

  1. I'm happy to announce a couple of staffing changes here at OCR. First up, I wanna welcome @Hemophiliac to our Judges Panel! Hemo's been putting in the work for the last few years as one of our Workshop Evaluators, and has also stepped up in the past few months to handle a lot of the visualizers for the remixes you see on our YouTube channel. He's an active presence in our community and has a lot of helpful advice in the Workshop. We're glad to add him to the panel. Look forward to getting some fresh new NO votes on your tracks! Speaking of Workshop Evaluators, a few months ago we retired our Ready for Review process in the Workshop because we felt that it was a cumbersome extra layer of evaluation prior to submitting to the Judge's Panel. Our Evaluators did a lot of great work over the years but we're retiring that role. In it's place, we're introducing our new team called Sages! Sages are active artists in our community who'll be in the Workshop giving feedback on remixes, posting tutorials, and coming up with their own ways to revitalize and energize the Workshop. Our three new Sages are @Xaleph, @pixelseph, and @paradiddlesjosh! We're glad to have some fresh faces on staff, and I'm personally looking forward to seeing what these folks have in store for us. -- DarkeSword
    11 points
  2. It's a huge pleasure to be fulfilling this role! Over the coming weeks, you'll be seeing my mug replying to your posts in the workshop and (if I'm doing things right) I'll be providing you with means to make improvements to your writing, arranging, and/or mixing. Can't wait to hear more of what y'all have cooking out there!
    5 points
  3. I'm really excited - we have some cool stuff planned ahead!
    4 points
  4. You're browsing OCR in between Inuyasha episodes, a Mama Celeste pizza is in the microwave. Jennifer Gardner is going to be Elektra in a new Marvel movie. MkVaff has released a techno mix of an NES game. The year is 2024.
    4 points
  5. Awesome to see this Sage business! This is important stuff. Just yesterday I was talking about OC ReMix's rare feedback culture to a musician friend of mine. Can't wait to see what you come up with.
    3 points
  6. yeah, i got lucky a few days back, in the morning. this old fav tune sprang into my mind, green hills (actually, stage 5 in the 8 bit sonic 2!) it's pretty WIP-y after 2 minute mark. i'm a bit stuck for now, but idea is a buildup of course, to something.
    2 points
  7. Nase

    HOW COULD YOU NO THIS

    you already helped a bit i think...i started something a few days ago after writing&reading on here. it's not super duper but was enough to make me quite happy. was so starved for getting a groove going before!!
    2 points
  8. Nase

    HOW COULD YOU NO THIS

    ha, that's cool redshadow. i haven't been using soundcloud for a while. i'll get back to you when i have anything new and noteworthy, because i love the idea of my music being blasted to some random ppl in the states. but it's gotta be something new. my music from 2018ish was really just about coping with the strange new reality. i can do much better...but it's gotta happen!! i gotta get out of this strange anti-creative loop. for reals.
    2 points
  9. Nase

    HOW COULD YOU NO THIS

    definitely. over-analytical and just plain traumatized by all the crap that happened in those years. i have tried some pure cbd early on in 2019, when the voices situation was still pretty new. it's not really for me. i tried some weed a few weeks ago, and it was good for letting the fingers, like, just fall on the keyboard and see what they do. but it's a thing i better only do once a month or so. my history with cannabis is iffy. anything meditative is the way to go. biggest change for me has been doing regular cold showers. whenever i feel like not quite myself, cold water shock is good for gaining some presence. big fan of wim hof, and what he's saying about the vagus nerve and stuff. if i'm not wrong, that nerve can be connected to hearing voices, and becoming acquainted with the sensation of the cold can help you gain back some control.
    2 points
  10. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 3 Remix Pack (MP3). For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania: Symphony of the Night Theme of Super Metroid Door of Holy Spirits Metroid Prime vs. Castlevania: Aria of Sorrow Menu Select Theme Forbidden Realm Metroid Fusion vs. Castlevania III: Dracula's Curse Neo Ridley Boss Theme Mad Forest You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
    2 points
  11. 2 points
  12. Treyt

    [GSM 2] Round 3 Voting

    Let's $^@%ing go gamers
    2 points
  13. This is a solid bop! Great vocals and great production, I particularly like the drums on this. Stellar stuff
    1 point
  14. Pretty banger stuff going on here! That down-pitched tambourine-sounding cymbal at 1:27 works well in the drop. Any chance you have a link to the source for this one? Trying to find it for comparison and not having much luck. :)
    1 point
  15. Awesome, this is precisely the kind of criticism I needed! Thank you so much!
    1 point
  16. it's very cheezy tho innit? i reckon it could be very nice cheeze once the arrangement is fiddled out. but the melody (the very sugary one) sounds very different at this bpm and groove. i tried to make it gain bpm for a while, so it goes back to the energy of the original the more the song goes on, but couldn't get it to work. so, gotta optimize on the "good cheeze" part. that's why i have this nagging feeling that i'd rather start a different mix, for now :S but maybe i'll come back to this one. with a fresher mind. heh :) this one needs a lot of cool soloing and stuff if it's gotta pass the "really good cheeze" marks, ......and stuff. i kinda still lack agility for that. or you make it really minimal and full pop, or....whatever. idk what to do with this right nao! haha. it's ok i guess. ty for comments!
    1 point
  17. I really like the take on this song, I think the sound quality is pretty good. You definitely build/break appropriately and it feels good to listen to this song. I'm very very much looking forward to where you go with this after you add more percussion/evolution to the song.
    1 point
  18. Yeah my dude spits the truth. You can beat this game beginning to end in an hour, but I can think of 4 times in that hour that the experience just blew my hair back. I agree it's an experience, almost an art piece. For the love of all that is good and holy though, play this cranked on either your best cans or better yet a full sound system. Just turn it up. And then go buy the soundtrack on Bandcamp because if you're reading this at all you're the type of person who will want it and I felt a need to give the dev money somehow.
    1 point
  19. The intro to this was really sweet. It's not often I get to hear a cool Shakuhachi in a remix! That lead guitar was baller to, so overall great stuff!
    1 point
  20. I didn't realize how big of a collab effort this was until after I listened to it. It has high quality seeping throughout the song. The placement of the main motif was very well done. This would be a fantastic part of a video game soundtrack!
    1 point
  21. Thanks, CJ! "Going ham" is indeed what's going on there, haha. I still can't get enough of that particular dissonant chord, for which IIRC I used my nose to hit an extra key... :)
    1 point
  22. Very foot tappin and head bobboin. Overall a great remix! :)
    1 point
  23. This had a nice slow vibe to it. I found myself swaying along with the rhythm. Nice job! :)
    1 point
  24. I couldn't understand a word of the Vocoded lyrics but this was a bop and a whole vibe. Also, Misty is MVP.
    1 point
  25. The sound effect use in this remix was very good, they were delectable bits of ear candy in a sea of Psytrance goodness. :)
    1 point
  26. Every part where the choir comes in was really cool! :D
    1 point
  27. As someone who is watching a playthrough of Rebirth, I appreciate this remix a lot. Some of the parts here are better than the music from the remake! 1:50 - 2:40 Was sublime!
    1 point
  28. When the vocals ramped up at :58 I was thinking "I'm awake!" No joke this is one of my favorite time compression remixes. :D
    1 point
  29. Simply lovely. A calm remix that has a reassuring air to it. A welcome respite.
    1 point
  30. What an experience! I didn't realize how long this as until I finished, it uses the time well! Superb.
    1 point
  31. The interlude near the end was definitely my favorite part. Very enthralling!
    1 point
  32. The variety in instruments and styles is very good. The strings coming in at 2:50 and ramping up at 3:00 with the choir was unexpected but very cool, my favorite part of the track for sure.
    1 point
  33. So, I've been a looooong time lurker to the site. And for a while I've wanted to go through and leave comments on a bunch of songs that have meant something to me throughout the years. But as I've slowly been adding to my playlist, I've started trying to go back and read through the inspiration to songs Like I used to do when I had a lot more free time. And in this song, that inspiration seems to shine through almost perfectly. And maybe it's the mention of music that affected one's childhood, but in many ways, it reminds me of the ocean trader market from the islands of adventure soundtrack. For me, that always felt like the perfect soundtrack for a sort of warm and comforting sense of adventure. And this song gives me that same sense of warmth. And it's almost certainly because, in many ways, this song represents the love of a newborn child and the optimistic hope of a bright and warm future for them. a truly beautiful job well done.
    1 point
  34. i can kinda see that cbd assertion, as i was at my most creative when i was a pothead in my late teens, and it was a time when access was limited to low quality stuff that was mostly comprised of cannabinoids other than thc and full of stems and seeds the few times i've had the opportunity to try the high octane stuff that is legal in most states, i kinda lose any ambition and just go with the flow of whatever is happening around me
    1 point
  35. Atomicfog

    HOW COULD YOU NO THIS

    Interesting story. To me is sounds like your issue is less about luck and more about being in an overly-analytical mindset. There may always be some degree of luck when it comes to creativity, but I believe an important part of it is creating the headspace for it, and getting yourself into a relaxed and open-minded state. A state where vibes and ideas become present without much friction. I feel like meditation can help that kind of process a lot. Also I think cbd oil (probably without thc given your disposition -- that's the kind I get either way) may be helpful as it can increase neurogenesis and also calm the mind. Listening to inspirational music and doing things that kind of ground you can also help. Just some ideas though. I have a relatively creative background, though I mostly did traditional art and martial art. I've had so many musical ideas throughout the years and I've recorded many and played around with making music a bit, but I have never really gotten the chance to immerse myself in it enough. But yeah, definitely hope some of that might help you find the music within
    1 point
  36. Well hello there! Great source tune, and I like the concept for the remix in chiptune! But I have to agree with my fellow Js that this arrangement comes off really repetitive as well as very conservative to the source tune. And the production is odd, I think the low end is broken? There is activity below 40Hz (mostly inaudible) and a dent between 40-80Hz, I can't say I've ever heard or seen a low end like this! The inaudible low-end content makes the master overblown without even sounding loud or having any impact. This production just isn't cutting it. The reverb on the chiptune is fine, but the overall balancing and mixing isn't there; the drums are too weak and the leads are too loud. Perhaps take this track to our workshop for further feedback. MW is right, this is a good start! Now take the time to learn proper production and arrangement skills. Everyone starts somewhere, welcome to OCR! NO
    1 point
  37. Thanks for posting this! And thanks for all of the Judges' feedback - I enjoy all the advice and critique.
    1 point
  38. Nase

    HOW COULD YOU NO THIS

    yeah, it's a similar sound. but without any real compositional meat. he showed me this back then. it's a good mockup thing, but doesn't really do justice to starcraft. i was thinking about finding and posting it, actually. so thanks, shadow! shna is a genius, but this one is just a little creative project of his from a looong time ago, and it neither captures the energy of the sound of the OST, nor is it quite there compositionally. it's still very fucking good. illustrates what i was getting at perfectly. like, my mockup would be much worse i guess my emphasis is: the starcraft ost is really really good. like, much better than a lot of good albums. my opinion. ok, part of my appreciation of the OST is that i think we are embroiled in a global war about what is human these days, and the terran themes have become emblematic to me. they're a symbol to me. i just cannot deny that. that's why i have listened to them for so many times. it's definitely grounded in the awesomeness of the compository amazingnesss though. ha seriously, starcraft what a good story!!!! terrans all the way! ZERG MUST DIE!!!!
    1 point
  39. As someone who fully fell into the Minecraft hole last year, that piano loop has been the background opening to sighs of relief and letting go of a lot of stress on some more unfortunate days on my end. So hearing this be transformed into a beautiful, calming meditation piece with chimes and such is awesome and brings me some subtle joy.
    1 point
  40. I'm really enjoying the "ear candy" here, especially the close sounds. But the whole piece has a nice breath to it, and there's a lot of nuance to every element.
    1 point
  41. I agree with Mindwander's comments on motifs and evolution. Sometimes I get lost in the sauce trying to evolve and transform pieces but there are different ways and methods of transformations! Great insight and wonderful track.
    1 point
  42. Great fun and a super enjoyable! That's Elizabeth Fraser, isn't it?
    1 point
  43. At 1:33, that synth line's pretty shrill. From 1:51-on (arguably 1:33-on), the way this is mixed, I feel like I'm hearing the beats and claps being the most forward instead of the melodic elements, and then you also have leads and supporting lines competing to be heard due to being in the same frequency range. For example, the lead at 2:07 is too subdued compared to the percussion and industrial sounds (even though I realize it's meant to have contrast with the louder instance at 2:41), then you have stuff like the plucked strings and bassline just adding mud. Very busy sound without clear enough mixing to know what should be focused on, resulting in nothing having a direction. I like the overall arrangement concept, Eino, but the overall texture is too messy and cluttered. NO (resubmit)
    1 point
  44. This is in conversation for Shariq's best. I love how much thought he put into the arrangement about connecting Ala Mhigo to India here. The whole thing comes together fantastically well, and I like that it manages to have a little Dad-joke energy with the slightly-forced Prelude sweep in the mix. It just feels right, haha...and it fits the narrative of this piece as a gift / example to his son perfectly.
    1 point
  45. intro has a lot of sfx and random-sound sounds that come together to make a rough beat under the ghost arp. we get some melody at 0:30 or so, very chopped up and strange-sounding intentionally so. layering in some plectral instrumentation as well on top obfuscates the melodic material, and the percussion is pretty loud through here. 1:16 is a big stylistic shift, both in terms of time signature and in terms of instrumentation. the heavily filtered strings here are pretty grating and really loud, and it's hard to differentiate between them, the treble content in the very weird bass synth, the ghost arp, the melodic stutter synth, and the plectral instrument that you've had going. it hits more of a groove later on, and around 2:00 has kind of settled down, but it's still confusing to listen to. 2:07 is another shift, bringing back the industrial percussion under a 7/8 groove with more of the very intentionally overtoney bass doing stuff under the stuttery synth. the hard break at 2:40 was confusing to me, as i didn't get why you'd want to just shut off the track in the middle without there being a clear resolution or build section around it. there's some more ghost castle lead played as the melodic content and then it's just done very suddenly. looking at the freq analysis confirms what i felt was confusing to me from an auditory perspective - the bass instrument (which doesn't really ever venture below about 100hz from what i can hear) is by far the loudest element in the mix, both the fundamental and the first overtone. it's fairly confusing from an auditory perspective to listen to something that features such a high fundamental, especially with the heavy variance in styles throughout the track. the section at 1:16 is a good example - there's nothing to ground the track, and so many elements are in the same aural area that it makes it hard to differentiate and really listen to them. it's very tiring on the ears. i really want to like this track. the creativity in choices of synths and approach is really neat as expected from eino, the sources are a fun combo, and the arrangement is interwoven nicely. ultimately though it just doesn't sound good - the heavy layering of instruments in the same freq range is intensely tiring. i was only able to get through two listens before my ears felt quite pressured, and the middle section is most of where that came from. the track also is meandering and lacking cohesion, which combined with the lack of real dynamics throughout makes it difficult to follow and stay with what's going on at any given time. there certainly is a ton of source used in creative ways, but the track still manages to feel inchoate. i think you need to spend some time breaking up the blocks of instruments in the same freq range, and then re-volumize everything so that the instruments that are the loudest at any given time are what you want the listener to be listening to. right now the melodic content is never the main thing, which isn't a great result. also consider adding more to the bass end of the bass instrument while still keeping the weirdness of the upper overtones so as to ground the mix more. NO
    1 point
  46. There's a more serious tone to the arrangement, but does so without making the theme feel dark. Some nice weight to the bass writing, which established a nice groove. Good depth to the soundscape; everything sounds full, and I enjoyed how various lines would trail off. Oooh, nice ending too; it can come off as too sudden, but I dug that last set of stabs, as it were, which was a nice surprise. Glad you picked this one back up; I always trust your work, Eino, so I'm glad you found the creativity and confidence to get this to a point where you were happy with it. CHOO CHOO
    1 point
  47. My only thoughts are... "Murder a steer"?
    1 point
  48. what the fuck YESS This is so great
    1 point
×
×
  • Create New...