Report Final Destination Remix in Post Your Game ReMixes! Posted November 12, 2011 I like it, you should definitely continue working on it. I have a few thoughts that might be helpful. When the strings come in 8 seconds in, it sounds muddy and I think you would benfit from bringing up the high-end in the EQ. I think you could also add some higher octaves in there.I think the hi-hat is too loud compared to the kick and snare. Perhaps layer another couple of snare sounds to get a more powerful hit. Same with the kick I think, needs to be a bit more punchy, or just brought forward in the mix. At 0:27 I think the new drums come in too loud. If you're going for a big drop type thing, maybe bring up the volume of the other instruments to match the dominant drums. Hope this was helpful. hey thanks for the help! I'll make some changes to the EQ. you really think I should up the whole tune by a few octaves? or just the strings? Definitly agreed about the volume mismatch with the hats vs the kick/snare, I'll bring a couple more snare sounds in, and possibly another kick sound as well, just so you can hear it at least! Oh you think the new drums are a little too loud? I'll scale them back a little. Thanks for the feedback. Because I have to reupload it etc: I'd like to make a load of big changes at once. so is there anything else from the rest of the song you can recomend? Should I drop everything after 1:35 and continue soley on the FD? How about at 0:57? Does the low synth base go well with it? At 7:00, is the left/right switch too distracting? at 9:35, what do you think of the Fd reprive? Is it too different from the main tune to be included?