Just something I put together, thought some of you might like it. Not much "remixing" involved, but I did apply a level of Creative EAX Console Audio Effects to give them a deeper feel. Captured with Sound Capture command line MP3 capture software + LAME MP3 Encoder.
Dark fantasy type background music for RPG games, whether it be pen & paper sessions or CRPG's without their own background music.
The TORRENT: http://thepiratebay.org/tor/3808942/Dungeon_Delving_Soundtrack_for_RPG_Games
Music ripped & collected (fx applied and encoded in MP3 format for consistency) from various older abandonware type games spanning 20 years.
Listed below are the games that these songs came from (with original track names as applicable):
Master of Monsters - 1. "Large Green Meadow" , 8. "We Will Conquer the Crimson Valley" (Sega Mega Drive) Composers: Hayato Matsuo, Hitoshi Sakimoto, Koichi Sugiyama
The Master of Magic - 3. (Commodore 64) Composer: Rob Hubbard
Bahamut Senki - 4. "Dum Dum Dum!", 11. "Good Days" (Sega Mega Drive) Composer: Sega/Square Co.
Citadel - 8. (Commodore 64) Composer: Martin Walker
Elemental Master - 7. "Evil Beat" (Sega Genesis) Composer: Toshiharu Yamanishi
Temple of Apshai - 5. Multi-track Mix (Commodore 64) Composers: Jon Freeman & Jeffrey A. Johnson
Ravenloft: Stone Prophet - 2. MIDI Track 10 (PC) Composer: James C. McMenamy
Sword of Vermilion - 6. "Dungeon 2" (Sega Genesis) Composer: Hiroshi Miyauchi
Times of Lore - 10. Intro - (Commodore 64) Composer: Martin Galway
VGZ Chiptune plug-in for WinAmp used for Sega Game music
SID plug-in for WinAmp used for Commodore 64 Game music: http://www.winamp.com/plugins/details/144643
Collection by Michitakem