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Dreyfus2006

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  • Location
    United States of America
  • Occupation
    Student

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  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Finale
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Oboe

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  1. Thank you! Man, it's been a while since I looked at this, but it does still sound pretty good. It's crazy that I wrote it in two hours, though, most of my stuff that I write takes days. I'm still kind of surprised that you guys aren't really picking up on the encounter theme, the whole thing (save the middle battle theme) is the encounter... You know, "Da...da da da...da-da da da...da da da daadaadaa da da...da da da...da-da da da...da da da daadaadaa da da;" I just reworked it to "da...da...da da da da...etc. Maybe sometime I can see if I can make a new file where there aren't reverb problems. Any other suggestions?
  2. I'm rather surprised nobody's critiqued this, considering how the song sounds. And by that, I mean it sounds great. It is a great shame that more people aren't remixing Super Paper Mario, because it probably had better music than either of its predecessors (though it had a different style). I guess Wii music is a little intimidating. Your variations on the theme are quite catchy, though one of the drums in the drum set kind of stands out from the rest of the instruments, and can cover other parts up. I'm not familiar with the drums on a drum set, but it is in the right ear where this happens. Sounds very similar to a snare drum. The marimba at the end was a stellar add, though I was disappointed it just kinda vanishes. I'm hardly an authority on what's judge-review ready and what isn't, but this song is certainly up to par with some of the other songs already on OverClocked ReMix. It might need a bit of oomph to make it stand out, though, because in comparison to others of its style it is pretty standard. And by oomph, I don't mean that drum. Hope that helps, and whether you submit it for reviews or keep working on it, good luck! And great choice in Merlee's Mansion, that was one of the best from the game.
  3. Battle themes starts at 0:57, though the bell intro is littered throughout the song. Because the bell is actually a Tubular Bell, and because it isn't one of the GPO instruments (the GPO Tubular Bell is too blegh for my tastes), I guess it is hard to hear. A little surprising, though, because I felt I was more true-to-the-original with the battle theme than the encounter... Based on what you've said, I am fairly certain that the reverb is definitely missing... I wonder where it ran off too...? Thanks to the both of you for your feedback.
  4. FOR WHOM THE BELL TOLLS: http://www.box.net/shared/0zu4kqsc9f (remix of Doopliss Encounter and Doopliss Battle) Originals: DOOPLISS ENCOUNTER: DOOPLISS BATTLE: http://www.youtube.com/watch?v=MTdlLqwQlBU Hello, I'm new to the forums. My name is Dreyfus. I stayed up from 3:00 in the morning to 5:00 writing this. It's my first remix, so I figured the best place to get critique would be OverClocked ReMix. I'm hoping you guys would be able to help me improve this. As stated above, this is a remix of both Doopliss themes from Paper Mario 2: The Thousand-Year Door. I was getting bored working on my re-orchestration of Twilight Trail, so I decided to do the Doopliss themes, but really in the end wrote more of a remix than a re-orchestration (and that's an understatement). It was originally going to be a remix of the Doopliss Encounter and Dimentio theme from Super Paper Mario, but I wound up using Doopliss' Battle music instead. I highly recommend comparing this to the originals, just because if you listen to it on its own you might not catch the remixed melody. The music when Mario encounters Doopliss is very repetitive and ambient, so I had to take just a few notes and turn them into a full-fledged song. So it sound like I've been pretty liberal with the melody, but if you pay close attention, you'll see that, actually, most of it is the same notes, just in a different rhythm. The music when Mario battles Doopliss, though, should be obvious when it comes in. Does anybody know where I could find a bell sound set? The best I have are the Tubular Bells, which just don't sound "bell" enough to represent the Creepy Steeple bell. Wrote this from scratch tonight in Sibelius. All instruments (except for the Euphonium, Bongos, and Tubular Bells) are sampled via Garritan Personal Orchestra. As a side note, the bongos sound a bit MIDI-ish; Sibelius' bongo samples are very strange, there isn't much I can do... Also, I think there's reverb missing from this song... It feels like the notes are ending differently than they did on Sibelius itself. INSTRUMENTATION: Woodwinds: 1 Piccolo, 2 Oboes (single part), 1 Bassoon, 1 Contrabassoon Brass: 1 Euphonium Strings: 2 Violin Sections, 1 Viola Section, 1 Cello Section, 1 Contrabass Section Percussion & Keyboards: 1 Timpani, 1 Snare Drum, 1 Crash Cymbal, 2 Bongos, 1 Tubular Bell, 1 Harpsichord, 1 Pipe Organ (no pedals), 1 Accordion Hope you enjoy! Thank you for taking the time to listen!
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