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Asterbee   Members

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  1. Has anyone here managed to succeed in this area? It undoubtedly seems to be the most difficult aspect of composition. Creating good melodies that are engaging and not repetitive/forgettable seems to be an increasingly rare compositional skill, as we don't see many games nowadays with memorable music that isn't just generic chord progressions.
  2. I've noticed that even the most experienced remixers, even the ones with millions of views, seem hesitant to alter the original work too much. I'm not referring to reimagining the music or arranging it in a completely different style. I'd say just changing a few notes, rhythms, or adding a few phrases, without much reason, simply because I think it would sound better (in very repetitive measures, for example, I'd like to add some motivic and rhythmic variation). Is there any rule against this? I mean, I feel a bit like I'm disrespecting the original work (especially since I'd like to make changes specifically to parts I don't like or think could be improved). Perhaps this could be interpreted as "wanting to be better than the original?
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