Report Why don't I hate the old Final Fantasies? in Community Posted May 20, 2013 Eh, I thought it was fun at least. I liked being able to change your roles instantly to suit the situation. See a big swing coming that's going to hit your whole party? Pop everyone into sentinel and shrug it off. If you missed your chance you can switch into sentinel/medic/medic party and heal up quickly. I would usually control a ravager and pick my spells according to weaknesses to drive up the enemies break bar quickly (forgot what that thing is called honestly) then switch to commando to launch them into the air and do massive damage while they are stunned. I would execute moves before the ATB bar is full if I know it'll send the enemy over the edge of a break too. I never felt bored with it after all the roles were opened up. That said I'm pretty sure you could always just auto battle and be fine the majority of the time. However the game gives you all the tools to make the fighting fast paced, dynamic, and challenging if you push the system. Just my two cents. Anyway, back on topic. Not a lot of people have mentioned any spin off series. For some reason I liked Mystic Quest. It's terribly easy and fairly short, but has some great tracks in it. I don't think I ever legitimately took down the final boss without cheesing him down with heal.