michitakem Posted September 17, 2007 Share Posted September 17, 2007 Just something I put together, thought some of you might like it. Not much "remixing" involved, but I did apply a level of Creative EAX Console Audio Effects to give them a deeper feel. Captured with Sound Capture command line MP3 capture software + LAME MP3 Encoder. Dark fantasy type background music for RPG games, whether it be pen & paper sessions or CRPG's without their own background music. The TORRENT: http://thepiratebay.org/tor/3808942/Dungeon_Delving_Soundtrack_for_RPG_Games Music ripped & collected (fx applied and encoded in MP3 format for consistency) from various older abandonware type games spanning 20 years. Listed below are the games that these songs came from (with original track names as applicable): Master of Monsters - 1. "Large Green Meadow" , 8. "We Will Conquer the Crimson Valley" (Sega Mega Drive) Composers: Hayato Matsuo, Hitoshi Sakimoto, Koichi Sugiyama The Master of Magic - 3. (Commodore 64) Composer: Rob Hubbard Bahamut Senki - 4. "Dum Dum Dum!", 11. "Good Days" (Sega Mega Drive) Composer: Sega/Square Co. Citadel - 8. (Commodore 64) Composer: Martin Walker Elemental Master - 7. "Evil Beat" (Sega Genesis) Composer: Toshiharu Yamanishi Temple of Apshai - 5. Multi-track Mix (Commodore 64) Composers: Jon Freeman & Jeffrey A. Johnson Ravenloft: Stone Prophet - 2. MIDI Track 10 (PC) Composer: James C. McMenamy Sword of Vermilion - 6. "Dungeon 2" (Sega Genesis) Composer: Hiroshi Miyauchi Times of Lore - 10. Intro - (Commodore 64) Composer: Martin Galway VGZ Chiptune plug-in for WinAmp used for Sega Game music SID plug-in for WinAmp used for Commodore 64 Game music: http://www.winamp.com/plugins/details/144643 Collection by Michitakem Quote Link to comment Share on other sites More sharing options...
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