ReMix:Mega Man X "Sigmatism" 2:01
By mellogear
Arranging the music of one song...
"Stage Select 2"
Primary Game: Mega Man X (Capcom , 1993, SNES), music by Makoto Tomozawa, Setsuo Yamamoto, Toshihiko Horiyama, Yuki Iwai, Yuko TakeharaPosted 2001-05-19, evaluated by djpretzel
All right - our first MegaMan X ReMix! This another one of those "gathered dust on my hard drive for no reason at all other than my being busy and is definitely worthy of being posted" ReMixes - apologies, as always. Mellogear kicks it up with a groovy track dominated by percussion and - an unlikely candidate for what is essentially lead melody - an electric bass. Yes, there's a cool chromatic "real" melody being played by a vibe-type synth, but it's the bass that takes the lead. And the movement on the shakers and closed hihats is what makes the track jive so much. This is a really good example of how two exceptional elements can singlehandedly bring things together and turn a good mix into a great one. A little short, and could have gone other places, but I like the concise nature. And a great name, too (hey, names are important!).
Discussion
on 2024-09-09 21:37:36
A fun funky track that still holds up on my playlist. Infectious, although I admit I'm not a fan of the last 15 seconds before it ends. Doesn't ruin the song though, I'm a fan ?
on 2016-03-05 15:29:51
For a repetative mix, it's pretty cool and has a nice edge to it. I still have it in my playlist... And it's much better than the source!
on 2010-02-19 11:28:40
It sounds dated and really Midi-ed out in some areas, but for a track whose source was so short it drove me nuts in the first place, any improvement is good, and this sounds like an improvement. The name does rock indeed, and this is a great sound for an evil virus. Good enough for me.
on 2009-12-05 18:37:15
I feel like I've just opened up a tracker and listened to a demo song that came with the program.
The mix is pretty decent for early OCR stuff. The samples are obviously dated but there's a nice groove in some parts. Still it's not something I'd really listen to, and it's ultimately pretty forgettable for me.
on 2009-12-05 16:05:30
More personal taste, but I'm not really crazy for this one. The sounds are pretty lofi, and I'm not feeling much development of the track. The bass carrying the melody is pretty cool, but it really just keeps playing the same thing over and over, and doesn't do much in the way of variation. The percussion overall had some cool stuff going on as well, especially the hi hat, but with the quality of the sounds being low it isn't that interesting to listen to in my opinion. Not my thing.
on 2009-02-20 08:43:17
It's interesting how a short little source can turn into something like this. Yeah, this repeats the same stuff over and over, but it does so in a way that doesn't turn it into a loop. It progresses just fine throughout, doesn't outstay its welcome, and ends... creatively. I like that.
on 2008-06-10 22:31:00
personally, I enjoy a song that does not vary too much from the original. this song is nice and ominous. perfect for a villain theme. I can almost visualize X and sigma in a room with sigma reveling his grand master plan (as villains always tend to do).
only a few problems with it.
first off, It's too short.second of all and posibly more important is the fact that it is not designed to loop.
this is defiantly the type that you could listen to nonstop for thirty minutes. you should almost be able to visualize a sigma confrontation. like in the game, the music should not be forced to stop until you are ready to move on. just because you don't scroll down the text box of sigma speaking does not mean that the music should stop (even though that particular music did not play during his dialog)
on 2007-05-03 18:40:33
This remix is catchy at first listen, but after that it may as well never be played again. This is underdeveloped and trite, with little ultimately going for it except a kicking intro and good solid back beat.
But where's the substance?
on 2007-04-17 11:39:13
Despite having some old school midi sounds, this mix has some charm. The hi-hats have some fantastic patterns, and I am really digging the kick. The sounds are overall a bit lofi, but there is a plenty of energy and the mix ends up being very likable.
on 2006-01-07 07:23:28
I personally think that mellogear made a horribly painful and annoying song into a great and exciting remix....I'm surprised that this song was even chosen to be remixed persoanlly, because it's not a song that you hear for more then 5 seconds most of the time, unless you left it on this screen and fell asleep, then had it stuck in your head, hated it, but slowly loved it because that's what happens when incredibly horrible and repetitive songs get stuck in your head, and then was so driven by its beauty, you had to make a remix, I really see no pot in remix it.
It may also be the challenge in it. Take a boring song, and turn it into something that not only you but also others like. It's one of the actual points of remixing, either make it better or change it to something new. I haven't played this game, but if the original track was bad before, Mellogear has now pimped it into something fresh and jazzy directly from the oven. Sounds like the music choice James Bond would do if he danced. I dig the piano and the synths, gives a very good feeling to it. Groovy man, groovy.
on 2005-06-18 01:27:37
I personally think that mellogear made a horribly painful and annoying song into a great and exciting remix....I'm surprised that this song was even chosen to be remixed persoanlly, because it's not a song that you hear for more then 5 seconds most of the time, unless you left it on this screen and fell asleep, then had it stuck in your head, hated it, but slowly loved it because that's what happens when incredibly horrible and repetitive songs get stuck in your head, and then was so driven by its beauty, you had to make a remix, I really see no pot in remix it.
on 2005-04-04 16:03:21
I had recently started playing Megaman X on zSNES back in early 2003, so I was interested in checking out remixes from the game when I first found OCR. Saunders had the same view as me where this was not necessarily the mix I would have wanted with the Sigma selection theme, yet I think Jon went for something unique with the arrangement idea. Dated and quite underdeveloped, but catchy and a welcome change of pace from the other mixes, both new and old, from the site.
on 2003-10-08 00:50:12
Short...but catchy. The mix has a nice groove and rhythm to it. If it was just a little longer and had more variations like the SMB2 underground remix (I think Dark Purple or someone did that mix, I'm not sure), it would be great!!
on 2003-06-02 20:52:41
Whenever I hear this song, I think "a nice, solid little mix". It has no major technical or musical flaws, and it is enjoyable to listen to. Despite the fact that it is not very creative or 'above the bar', I see nothing wrong with it.
Sources Arranged (1 Song)
- Primary Game:
-
Mega Man X (Capcom
, 1993,
SNES)
Music by Makoto Tomozawa,Setsuo Yamamoto,Toshihiko Horiyama,Yuki Iwai,Yuko Takehara
- Songs:
- "Stage Select 2"
Tags (10)
- Genre:
- House
- Mood:
- Aggressive,Chill,Suspenseful
- Instrumentation:
- Electronic,Piano,Strings
- Additional:
- Time > 4/4 Time Signature
Time > Duration: Short
Time > Tempo: Moderate
File Information
- Name:
- Mega_Man_X_Sigmatism_OC_ReMix.mp3
- Size:
- 2,026,172 bytes
- MD5:
- 1dde0f069d389697243b3e2385adc441
- Bitrate:
- 128Kbps
- Duration:
- 2:01
Download
- Size: 2,026,172 bytes
- MD5 Checksum: 1dde0f069d389697243b3e2385adc441
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