ReMix: Dig Dug "Six Feet Under" 2:28

By injury

Arranging the music of 4 songs...

"Game Over", "In-Game Music", "Miss", "Start Music"

Primary Game: Dig Dug (Namco, 1982, ARC), music by Yuriko Keino

Posted 2001-09-14, evaluated by djpretzel


Starla aka Injury continues her tradition of groovily named ReMixes with a sorely needed Dig Dug ReMix - our first of this classic from an era where arcades reigned supreme and games still cost a single quarter :) The challenge, of course, with the older games is taking the often basic and highly repetitive (though no less endearing) melodies and making something LONGER out of them, a task that Starla performs admirably, mixing game samples into her nicely filtered and at 0'48" gated techno ReMix. Definitely a good electro update to a nostalgic classic. Drums are mixed kinda soft and could have been more electro, with some analog chirps and what not, but it's dig dug, starla, and techno and that's all most of you should need to know :)

djpretzel

Discussion

Latest 15 comments/reviews; view the complete thread or post your own.
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bobby1983
on 2011-06-28 18:37:38

I like it, and now I have to lengthen my message to 10 characters

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metalsnakejuice
on 2009-05-15 11:11:42

I have been playing this on repeat and it still rocks.

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Polo
on 2009-05-13 04:04:56

The party percussion has a lovingly intricate startup pattern, which unfortunately is too short and hands the floor to the leads too easily. The leads themselves are an odd match: one moodily sways to and fro and the other shines with a smile that's oblivious to the activity around it. I would've liked a key change somewhere in there, or at least more of the level startup or game over songs (0:02-0:05 and 2:22-2:25 respectively).

Still, Dig Dug sure sounds peppy for an underground lurker pumping hot air into fire-breathing Fygars and bug-eyed Pookas.

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OA
on 2008-01-15 16:39:52

I gotta say that even though all the stops are being pulled on making this sound fresh throughout, with melody drop outs, counterpoint, and some beats, but it repeats way too much for me. The synths were pretty nice and the added game effects were cool, but it was too much of the same for me.

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Superrpgman
on 2007-04-07 16:55:43

Sorry, but this is yet another remix that I personally found annoying. It makes me wonder if there's a reason that no one else has attempted a dig dug remix.

Don't get me wrong, I can certainly see effort here, but it seems like kind of a lost cause.

Also, for what it's worth, I'd love for someone to prove me wrong. Consider it a challenge remixers who love Dig Dug :D

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RandomDragoonKain
on 2005-12-10 18:22:26

Beautiful. I get this stuck in my head, but it makes me happy. Slightly repetitive, but in a good way.

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Shael Riley
on 2004-11-14 19:04:50
Oh yeah baby!! Freakin awesome sound effects, great variety of clips!!! Excellent job man!!! 8)

Starla, or Injury, as she's sometimes known, is a lady-type remixer.

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Kiyobi
on 2004-11-14 15:36:53

This is definitely in my top 10. Awesome work!

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Ramenking
on 2004-10-25 12:22:21

i love this remix. you can here it for miles when i play it in my car. it is a constant when i make my: The Best Of OC Remixes CDs

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jordex
on 2004-10-24 14:50:03

I love the name

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Jacquismo
on 2004-10-24 12:07:11

The people who say that this is too repetitive were obviously never fans of Dig Dug. I remember playing it on the 2600 and trying to keep the little guy moving at all times just to listen to the song. It's catchy, and there's plenty of variety, incorporating practically every sound in the game. It stays close to its inspiration, and that makes it great. Nice job.

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Vash the Stampede
on 2004-05-08 14:59:23

Oh yeah baby!! Freakin awesome sound effects, great variety of clips!!! Excellent job man!!! 8)

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Kamikaze Noodle
on 2004-01-29 00:11:39

This song is really good for sneaking up behind someone and playing in their ear very very loud. other than that, it's too repetitive.

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Eccles
on 2003-06-27 04:37:41

Hrm...

First thing I notice is that its too repetetive.

By far.

The samples are pretty good, yes, but it sounds like a twenty second loop with little variation throughout.

Using the sound effects in time was...well, I think it could have been pulled off a lot better because if Im honest, it got very VERY annoying after a couple of bars.

Im also not overly keen on the abrupt ending, though I like what you did with it...with the game over theme and all.

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AnotherOneBitesTheDust
on 2003-02-15 19:31:41

Highly amplified noises! Doesn't stray away from Starla's style. Download this if you aren't afraid of video game music, which this actually follows a lot in the "traditional video game music mixing style". None of the samples sound instrumental, sound effects from the game are used, and finally the game over music, which I can already tell it's game over music even though I haven't played the game...why must they all sound the same?

Play this in your car really loud if you wanna scare everyone. Just be sure to stay under 100 Decibles! ....Decibals....whatever....sound units! Don't wanna be caught by the police even though the music will probably give you plenty of time to escape from the cops.

Sources Arranged (4 Songs)


Primary Game:
Dig Dug (Namco, 1982, ARC)
Music by Yuriko Keino
Songs:
"Game Over"
"In-Game Music"
"Miss"
"Start Music"

Tags (11)


Genre:
Experimental, Rock
Mood:
Goofy, Quirky
Instrumentation:
Breakbeats, Chiptune, Electronic, Synth
Additional:
Time > 4/4 Time Signature
Time > Duration: Short
Time > Tempo: Fast

File Information


Name:
Dig_Dug_Six_Feet_Under_OC_ReMix.mp3
Size:
2,448,162 bytes
MD5:
f63078ac2d06a783a13129d480413117
Bitrate:
128Kbps
Duration:
2:28

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