Posted 2004-06-05, evaluated by djpretzel
This game makes me mad. Why? Because I've read reviews, seen screenshots, and it's the type of game that, back when I had more free time, I would have played by now. It's not a problem when your hobbies get in the way of your work, but when they start to get in the way of each other... well, at any rate, SGX has teamed up with Aurora for some stunning wordless vocals and Destructo for assistance with this very narrative, atmospheric arrangement. Danny explains:
"Heyhey. New remix here. Big collab medley! I collaborated with Destructo on the arrangement and Aurora who sang the vocals. I arranged the intro and ending sections (BGaE main theme), while Destructo was responsible for the arrangement of Home Sweet Home. The main beat in there is Destructo's, and the crunchy modification of it is my doing. I added my electronic flavors throughout the track and wrote for the vocalist. The first two vocal sections are from the game, but the last two are original melodies by me. The vocals were a challenge because Aurora's recording equpment kinda sucked...she was using a headset mic which picked up a lot of hiss and background noise. I did my best to EQ that stuff out, and I think it sounds pretty acceptable."
I'd say it sounds very acceptable - those of us with better microphones clearly have no excuses, as the clarity and strength on the part here and the overall production are impressive. The mix intros with dark, cinematic pads and Aurora's vocalising, with a sort of medieval/monastery vibe to the intonation. Strings then take over the progression, leading into a more established vocal melody over pizzicato patterns. Things then go instrumental as the strings do their thing and there's a very subtle piano solo. At 2'46" drums enter with alternating ascending and descending piano arpeggios and eighth-note string stabs, with more vocals, and at 3'47" or thereabouts there's some kickin' mangled percussion that sounds scratched and tres stereo - this ReMix has some FANTASTIC textures, and variety in that arena as well, and the three forces behind it should be proud of what their combined talents have acocmplished. Things go drumless into a piano and strings breakdown of sorts, but rhythm and vocals fade back in before the piece is over. The breadth and depth of this piece, the directions it goes in, the amazing textures and the slickness of presentation - without sacrificing emotional impact and sincerity - all indicate a level of arranging and mixing that would be perfect for a great film soundtrack. Awesome work.
on 2020-02-26 10:08:25
This has to be one of my all time favorite remixes on OCR. I listened to it quite a lot between 2005 and 2009, especially after my girlfriend broke up with me. The emotion and the tension just make for a perfect wallow-in-your-sadness session. More to the point: I love the vocals and all the different directions the piece goes in terms of instruments and effects. Its just a very enjoyable listening experience!
I think I actually heard the remix before I played the game. When I first heard the track with the vocal stuff in the actual game I was like: 0_0; "Dude, that's that remix I love!" Definitely one to keep holding on to.
on 2010-11-24 15:11:08
on 2010-09-01 14:40:57
This remix is incredibly deep- between the textures, reverbs, and delays, it creates a enveloping sound that is very compelling. The overal lack of percussion makes this whole piece feel very timeless, and the vocals are absolutely stunning.
Some of the samples are slightly weaker, specifically some of the more exposed strings, but, taken as a whole, the whole track is very serene, and still feels 'right'. I'd love to hear this performed with a live ensemble, as I think it would feel even more emotional, but I certainly won't turn my nose up to this mix. Fantastic work.
on 2009-12-20 21:48:15
This evokes an interesting atmosphere. The first part is reminiscent of some arid, "the world has moved on" type place, not quite a Sahara-esque place with unbearable heat, but just some dry dusty depot and this is how daily life runs. The atmosphere feels more desolate than strictly dark, but most of all this mix feels honest, telling realty as it is.
Oh yeaaaaaaaaaaah.... this now jogged my memory of nighttime in Hyrule field in Twilight Princess except a little more industrial.
Needless to say, this is an awesome track.
on 2009-09-02 21:07:13
Every so often I'll replay BGE and realize that I've COMPLETELY forgotten the entire game! Which is great because then its a new experience all over again (score one for a bad memory).
One thing I always remember though is the soundtrack. The songs were well composed, and titled with a sense of humor.
This song could EASILY fit in with the soundtrack for the game, and then some! Im making sure this ends up on my music list for all time. Thanks for a great listen!
on 2008-04-16 20:17:50
I just beat BGE today and now I just found this gem of a remix.Seriously, great work guys.
on 2007-12-08 16:00:14
I listen to this song whenever I see it on the cpu or ipod (^haha) and I love it. The atmosphere throughout the whole song is so...so...I have no words to describe it. I'm thinking of renting this one to try it out. I already have the soundtrack, which is beautiful. This song is, as well, beautiful. I loved the tracks being emulated here, and I think it was very professionally done, putting them together. Also, Aurora's voice added a hauntingly beautiful effect here.
on 2007-08-12 01:24:59
Chrono Trigger songs are great, Pillar of Salt was a great song. but with that aside whenever I hear Frame of Mind it always cheers me up when I'm depressed, I just have to find away to get this song on my Ipod.
on 2007-07-29 14:02:17
I don't know about you all, but I hear a bit of Chrono Trigger in here, I always did. When I first listened to this, I could have sworn after hearing that one part which starts at 5:04 in the song and goes about till 4:53, I thought it was a Chrono Trigger remix. Checking the title again, I found out it wasn't.
Besides that small piece, the remix itself is okay.
on 2007-01-27 23:44:36
Easily one of the more impressive collaborations on the site. I passed this one by for a long time because I'd never played the game (despite owning a Gamecube), only to discover how wrong that was. A must have.
on 2007-01-14 16:13:02
I've got the Reason project file here if anyone wants to look at it: http://www.supergreenx.com/rns/Frame%20of%20Mind.rps
Vocals, some EQing and compression were done outside of reason, so this file is not totally complete.
Man oh man this song is real good. BTW I've baught two of your albums so far in your site for electronica music. There really good . Maybe you should try to get the attention of a recording company and make some big bucks. Well, unless you don't like to sell yourself out, which I respect if you feel that way. Any hoo, well done with the song
on 2007-01-13 13:29:16
That's another classic to add to the list SGX. Thank you!
Frame of Mind, an instant classic and a necessary addition to the music art collection.
This is JerichoWilks by the way and I got a private message but somehow, I'm unable to get to it because of the forum update thing.
If you or someone else sent me a PM, please send again to this account please.
on 2006-12-29 19:11:21
I did another track with Aurora (an original): http://www.sgxmusic.com/music/SGX%20-%20Me%20Semper%20Maneas%20%5BShort%20Edit%5D.mp3
I'm sure I'll do something with Destructo again sometime.
on 2006-12-29 15:40:05
But honestly though, there has got to be another collaboration for another remix for this game.
If Aurora, Destructo, and SGX can come together and do some other work, get those inspiration juices flowing again...
I might just create another MV .
Thank you fellas for that wonderful song and work you did. Brought tears to eyes and touched the hearts and souls of alot of folks across the globe.
on 2006-12-18 04:34:47
To lovers of this song (should be all of you) and fans of Beyond Good and Evil, Jericho, a member of the game's community has made a. Thankfully this goes goes against the grain of most fan videos in terms of quality- extremely talented editor. Does great work, and this is no exception.
I also highly recommend his other videos of the game-, usings BT's The Great Escape, and , with Filter and The Crystal Method's (Can't You) Trip Like I Do (also includes the ever awesome Psychonauts).
Sources Arranged (4 Songs, 2 Games)
- Primary Game:
Beyond Good & Evil (Ubisoft, 2004, WIN)
Music by Christophe Héral
- "Home sweet home"
"In the beginning"
- Additional Game:
Chrono Trigger (Square, 1995, SNES)
Music by Nobuo Uematsu, Noriko Matsueda, Yasunori Mitsuda
- "Yearnings of the Wind"
- New Age
- Orchestral, Singing, Vocals: Female
- Origin > Collaboration
Time > Duration: Long
- 8,433,969 bytes
- Size: 8,433,969 bytes
- MD5 Checksum: 86f5c6c2569079a26ce7a37ffcbaee97
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