ReMix:Guilty Gear X "Alpha Blade" 3:33

By Beatdrop

Arranging the music of one song...

"Suck a Sage"

Primary Game: Guilty Gear X (Sammy , 2000, DC), music by Daisuke Ishiwatari

Posted 2007-12-25, evaluated by the judges panel

Merry Ho-ho! I'd like to thank Steve Gutenberg this Xmas, for contributing to the epic Single Santa Seeks Mrs. Claus, a mind-numbingly bad Hallmark holiday made-for-TV abomination that our family had great fun providing MST3K-style commentary to. While CHIPP Damage and James George gave us our first mix from the GG series, Dain's here with our first mix from GGX specifically, covering the Suck a Sage theme, trance style. Beatdrop writes:

"... I chopped out most of the soloing, since it didn't really lend itself to the transition to trance."

Makes sense. Like most Beatdrop, this is Grade-A trance, mixed loud, with more synth than you can shake a stick at. A lot of trance works to incorporate live acoustic elements (or emulations), be they ethnic or more traditional stuff like pianos, guitar, etc., but Dain usually sticks to a purely and overtly synthetic arsenal, which definitely gives his tracks a "pure electronica" feel to them, sonically. This mix is pretty straightforward BD, although there's some stutter FX used that feel new to Dain's style, and work well. Of the overall piece, and in particular the volume, BGC writes:

"It's loud, but it's still mixed very well, and there's no clipping. Even during the loudest parts, I didn't notice any loss in the instrumentation. So the volume doesn't bug me. Arrangement is fine, and nice adaptation to Dain's trademark genre. It's loud, it's proud, it's Beatdrop. What more to say?"

I think it's quite cool that both of our Guilty Gear mixes to date deviate so heavily from the original pieces, changing the genre for quite a dramatic effect, and that both do so in different ways. zyko sums things up well, so we'll end with a rather conclusive quote from him:

"the trademark drive, energy and tenacity of a beatdrop groove... menacing synths, all sorts of weird breaks, changes, twists. and its loud... just how i like it"




Latest 15 comments/reviews; view the complete thread or post your own.
on 2021-09-05 02:02:20

Definitely could be considered loud at times, but if you're taking Chipp's high energy theme and giving it the electronic works, you gotta match the energy of a ninja, which Beatdrop does indeed! This glitching effects were great, and the best parts of the original melody remained intact, which is a plus for this switch in styles. I'm so glad I got into Guilty Gear properly earlier this year, so I can fully appreciate the music from the series and the ReMixes that have come from them, like this one. Not bad, man.

on 2015-12-17 15:20:58

While BD can stand for Beatdrop, it can also stand for Bass Drum, which... ah, never mind.

Nice driving beat. Though straightforward, you still managed to make the overall package attractive. I liked the glitching at 2:11 - 2:24 the most.

on 2008-12-06 14:50:16

Whenever a mix makes me want to do tai chi to it, it's a great mix, and this one is no exception. I love the high-energy intensity of this one.

on 2008-02-21 13:53:17

I loved In The Dark a LOT, and it's no surprise that the same vision and skill Beatdrop channeled to creat that album workds fantastically well in this mix.

Nice Work, Beatdrop. Even if you only ever made mixes like this forever, I'd still find them cool :)

CC Ricers
on 2008-01-16 15:19:34

I commend you for remixing my most favorite tune in Guilty Gear X. The opening beat is rough and edgy, and that's enough to know it's Beatdrop material. Yeah, the high-pitched lead is very grating sometimes, but it doesn't clip and you can just lower the volume a bit. Beatdrop lives up to his name yet again!

Martin Penwald
on 2008-01-12 15:49:01

The usual, wonderful high-energy stuff by Beatdrop we have come to know and love. Good work.

on 2008-01-08 13:10:12

I first heard this one last night and it's been kind of stuck with me ever since. Great buildup with some cool scattered glitches, and when the main theme comes in, it's pretty exciting. I agree that the lead synth could use a little more body to it, especially during the chorus; I think doubling it with an epiano would have made it rich enough without losing the edge it has.

I really thought the segment where it glitched to be slightly off a beat, and then a second later glitched back was really cool. Maybe it wasn't off beat, but the entrance to the ascending riff wasn't at a spot I was anticipating. Very cool surprise.

Overall a really good mix and a very unique way to interpret a theme that I am very familiar with. Awesome work. :-)

on 2008-01-06 23:44:31

Ever since the album was released I wondered whether or not this would show up here. Good stuff.

on 2007-12-29 01:20:53

Didn't really want it to be straight-edge generic trance, since I've had a considerable falling out with the genre as a whole as time has gone by. Like zyko said on the panel, it basically fell right in line with some of the more standard styles that can be heard on 'In The Dark.' Heavily synthetic, difficult to define, and a tad on the glitchy side. It's like the sister of 'Azure,' one of the last songs on the album.

And somehow I always seem to make this stuff louder than all the rest. Like Rob Overseer.

on 2007-12-28 04:39:46

Man, I swear to god I've been scrobbling more OCR than is healthy. This is just another song that's gonna push the play count through the roof. If you don't have it, your ears are lonely for some Alpha Blade. :mrgreen:

on 2007-12-28 04:09:31

Just wanted to drop in and say this is some hot stuff, Dain. I actually thought it felt a bit short, but good nonetheless. Always awesome to see more GG representation (and more Beatdrop in general)!

The Xyco
on 2007-12-27 18:24:03

Energetic as it gets. Once again, Beatdrop shows the mind and spirit of a trance ReMix. I agree with some sentiments that the lead options could be revisited, but that's more of an explorative assessment than a critque.

on 2007-12-27 17:36:43

Definitely sounds like Beatdrop. A nice take on this Guilty Gear piece, however I think a different lead synth might lend itself better than the one I hear. Pretty good but it could be better for trance.

This DJ still waiting for killer trance on OCR.

Red Shadow
on 2007-12-27 11:55:07

beatdrop's biggest fan, reporting

no trouble in sight

on 2007-12-26 21:07:09

This is some good stuff from Beatdrop. I've been a fan of his work for a while, and it's good to see something from him again.

1:42 is my favorite part. Nice trancey stuff, definately worth a listen.

Sources Arranged (1 Song)

Primary Game:
Guilty Gear X (Sammy , 2000, DC)
Music by Daisuke Ishiwatari
"Suck a Sage"

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