ReMix:Sid Meier's Civilization IV "Destined for Greatness" 4:28
By Geoffrey Taucer, prophetik music
Arranging the music of one song...
"Baba Yetu"
Primary Game: Sid Meier's Civilization IV (2K Games , 2005, WIN), music by Christopher Tin, Jeffery L. Briggs, Mark Cromer, Michael CurranPosted 2009-05-12, evaluated by djpretzel
'Destined for Greatness,' indeed. I'm proud to present our first ReMix from the legendary Civilization series and our first mix this year from dynamic duo Geoffrey Taucer and The Prophet of Mephisto. From Civ4 specifically, this arrangement takes on the epic 'Baba Yetu' theme, which has quickly become a legitimate modern VGM classic. You can read more about the game's soundtrack on Wiki, but we've already gone to the trouble of conducting a full interview with the composer of this specific piece, Christopher Tin. We met him at VGL in DC and he's an awesome guy. Incidentally, he worked with ex-Judge, ReMixer, and in this case vocalist Jillian Goldin on his soon-to-be-released original album Calling All Dawns. 'Baba Yetu' is an amazing piece of music and a daunting task for anyone to arrange, but Jeremy & Brad have done a great job. We'd intended on posting this mix at the same time we published the interview, but we've been noticing that when we try to coincide things like that it ends up delaying everything else and creating a bottleneck, so the interview went up first. Nevertheless, now that the mix is posted, be sure to check out Mr. Tin's observations & revelations about VGM composition, along with some thoughts specific to this very track.
To me, this is a frightening track to attempt to ReMix, filled with energy, life, and... vocals in Swahili. It's a piece that feels universal and timeless, and the overall sound is extremely rich, so right off the bat it presents numerous challenges. I think, however, that Taucer & Mephisto are the perfect guys for the job. Both artists are multi-instrumentalists, they've collaborated before, and they both approach music from an emotional, soulful perspective that seems right for Tin's vision. They also both had a lot to say, but it's all compelling & explains where this mix came from and how it eventually formed into a finished composition. Taucer writes:
"From the moment I first heard that menu theme, I considered it to be one of the greatest pieces of music I had ever heard in a game. Such power and majesty within such simplicity -- it was utterly amazing. And I knew the simplicity would cause it to lend itself extremely well to remixing, so I sat down to see what I could come up with. This was around the same time I was starting work on a certain track for the Xenogears project for which I used DADGAD tuning, and since I already had the guitar tuned that way, I decided to see how the Baba Yetu chord progression would sound in DADGAD.
It sounded beautiful! So I ran with it. I forget where along the line I decided to do it in 7/8, or what gave me the idea, but I think it worked pretty well. In all this time, I never actually recorded anything; I never did anything beyond playing it on guitar or whistle from time to time when I was putzing around in my studio. Then I went to the VGL concert in Washington, DC, and Christopher Tin himself was in attendance. After melting into a puddle of fanboyish adoration, I eventually plucked up the courage to let him know I was working on a remix of Baba Yetu myself. He said he'd love to hear it when I finished it.
After getting home, I realized: shit, now I actually need to do some work on it. SO I got started, and things went pretty smoothly, then I got a promotion at work. Good for me, terrible for all the remixing projects I had in progress. At one point I e-mailed the WIP to Tin himself; he replied saying he loved it, and sent me the score for the original. Since I was pretty much stuck and didn't have much time for remixing, I did what I usually do with mixes I know I'm not gonna finish: I looked for somebody else to unload it on. Since Brad and I had collaborated on a few somewhat similar tracks in the past and I knew he'd be able to do something awesome with anything I gave him, he was the obvious choice. While I do still wish I'd had a bit more time to dedicate to working
on this, I can't say I'm at all disappointed with the final result; Brad did a damn fine job with it."
Damn fine indeed. Always gratifying as well to hear that the composer himself is digging your arrangement, and very cool of Chris to lend a hand with the score. Brad picks up where Taucer left off:
"jeremy contacted me almost a year ago (late june) with the files for this track. he told me that he had reached an impasse, and wanted me to finish it. he had the first 2:11 of the final version done. so, it was his idea to do it in 7/4, and his idea to use some crazy super-low guitar tuning that inspired my half of the work.
i started by taking what he had given me (lots of guitar, whistle, and vocal tracks, some midi files for the piano parts, and a general idea for the piece in mp3 form) and mastering it. i used melodyne to fix the vocal parts he had originally given me, since the original idea was just open fifths, not moving chords. after i had fit that into the chord structure, i cleaned up the piano part a bit, added in the hand percussion and bass...and then i was stuck, too, for a while.
after a few times of listening through what we had, i wondered what taucer's guitar parts would sound like with some distortion on them. i was in this phase where every song i wrote or programmed had to have a rock section, and this one was no exception. i booted up Guitar Rig 3, and the second half of the piece developed rather quickly after that. the lowered guitar tuning (i think it was DADGAD, but don't quote me on it) really lent itself to a heavier sound in an awesome way. some custom Addictive Drums and Virtual Bassist work, a few synths, and we had our track. i re-melodyne'd jeremy's vocals for this section to add some power to them up higher - they're done with the same files that the first section was, just like the guitar was.
on my end, i sequenced and mastered everything with FL Studio 7/8. i used Addictive Drums, Virtual Bassist, Rob Papen's Blue v1.7 for the synth leads, NI's awesome B4 II organ for the rock organ in the second half, and Guitar Rig 3 for the guitar distortion. Melodyne was used on the vocal parts and to tune the whistles properly. the percussion came from Ueberschall's excellent The Resource collection for the Elastik sampler."
Whew. Like I said, a lot of info there, but all of it really speaks to the process this ReMix went through to get from start to finish. The combination of rock and world elements reminds me of Peter Gabriel, specifically 'Come Talk to Me'. Things intro with percussion, then strumming and piano. As someone who's listened to Paul Simon's Graceland in its entirety at least a hundred times, the vocal samples at 1'08" remind me of 'Diamonds on the Soles of Her Shoes' ...but hey, Paul Simon? Peter Gabriel? These are pretty great artists to be channeling. Samples work well but I'm also glad we've got original vocals in there, too, and the decision to cross-pan the call & answer was spot on. The 7/4 (or 7/8) time sig works a treat - sometimes the timing is a little loose and the measure transition is surprising, but the decision was a solid one and the arrangement makes everything feel natural. I can see why Jeremy hit an impasse at around two minutes in, and I also feel like Brad's decision to rock everything out afterwards was 110% the right approach. The original piece has this feeling of ascension, of rising/climbing towards something, and while it might have been nice to reintroduce the vocal elements towards the end, the wall of sound electric guitar maintains that soaring, rising feeling quite effectively.
Awesome source material from an awesome, newer game composer, and an awesome ReMix from two awesome artists. Generally, much awe to go around. Check out our interview with Christopher Tin while you're listening to Jeremy & Brad's mix for the complete, full-circle experience, as originally intended; truly something unique, memorable, and vibrant.
Discussion
on 2012-04-30 01:02:05
Just heard the GSO at the Smithsonian do this for their encore earlier today - wonderful song, wonderful remix!
on 2011-12-29 18:56:45
any track with taucer and i automatically becomes a supergroup, so your portrayal is fitting.
just kidding! but i appreciate the comments, marmiduke. we weren't really aiming for anything, though - just making it different.
on 2011-12-28 23:21:56
I remember back when this mix first dropped, I came away thinking it was too similar to the original and didn't have enough to say. It just goes to show that initial impressions can be strange, confusing and flat-out wrong. This is a hugely impressive treatment of the equally impressive source track, and definitely justifies itself tenfold.
Despite the guitars in the rock section of the mix being slightly soft, I really don't have much to complain about. I will say that upon listening to the track five times, I'm still unclear on what the mixers were attempting to do. The original was an obvious elaboration on world music and tribal hymns. This track though... I'm not sure what it wants to be. Christian rock? Celtic rock? I think it sounds more like imitation supergroup, which is an interesting and suitable direction to settle with. It should be known though that people who adore the original may not find the same qualities here... just expect all new ones and you'll enjoy it.
I'm also a fan of the new time signature. Great work all around.
on 2011-02-14 12:18:59
I've gotta say, I love hearing familiar tunes in new time signatures. 7/4 is especially fun because it provides a sense of forward motion that an original in 4/4 won't have (see also "Blue Skies Over Guardia" by DarkeSword). More awesome rhythmic stuff in the future would be good, team.
Just listened to this again, surfing here from the post about Tin's Grammy win. I'd completely forgotten about the rock half of the piece, and it's definitely the right way to go imo -- trying to do a similar style to the original work just won't be as good in this case.
on 2010-09-30 09:04:14
it's in 7/4, which means that there's one fewer beat every two measures from the original. that's probably the the rhythm thing you're mentioning.
sorry you aren't a fan!
on 2010-09-29 23:28:06
Sadly I can't say I like it. I started to, but what made the song so great before was how well the music jived with the rhythm.
In this version the rhythm is all messed up. It's like it tries to jump PAST when they say "mbinguni".. it's just not right. Sorry.
Yes, the lyrics might be close to the original, but the rhythm is ruining it. It feels too.. rushed.
on 2010-05-28 16:23:18
A very beautiful and touching piece. You don't have to understand the lyrics to enjoy them.
on 2010-04-04 05:19:37
Oh so nice ! I love the Celtic side of this mix, very refreshing. The acoustic guitar is absolutely beautiful, and the voices… Oh the voices, magnificent to cry! As if it wasn’t enough, there is a 2nd part, more rock, but witch follow on perfectly with the beginning. The rhythm 7/8 is very original and used virtuously. This mix is so beautiful I can listen it in loops!! Thanks for that!
on 2010-01-28 14:23:15
So I just happened to be listening to this in my car the other day and I forgot how amazing this actualy arrangement was. The little bits of vocals, the overall musicality of the piece is just top notch. On top of that, my girlfriend was in the car with me and while she's really not much of a video game fan, she recognized the music because her brother plays Civ IV for hours and was damn impressed.
So thank you guys, for letting me bond with my girlfriend with video game remixes...for a change.
on 2009-08-11 12:11:06
Kudos to Taucer and Mephisto for attempting such an arduous undertaking in ReMixing a true, modern classic. I feel the vocals for the main chorus were a little on the weak side, but the "shanana" stuff actually didn't bother me much. I think there needed to be a little more passion in the main chorus, but that said, the vocals there aren't bad by any stretch. As for the rest of the song, the arrangement is interesting, dynamic, fun, and sounds great. Instrumentation (particularly in the flute) is superb, and I confess the electric guitar treatment is quite awesome. You guys did well, and produced a great work!
on 2009-06-09 01:08:55
If I was blindfolded in a room full of swahilians and these guys were singing in their choir I wouldn't be able to tell the difference ) .
. this mix pays excellent homage to the original while adding satisfactory originality
I am pleased
on 2009-06-06 07:29:24
A very impressive track that has that smell of adventure in it. Overall great stuff.
on 2009-06-05 19:02:21
actually, taucer took those lyrics directly from the song itself.
Well yeah, a little bit of the lyrics were, but my main complaint is that most of the lyrics were cut out and filled in with "shananana hananana". It just sounds... Well, like a cover band throwing filler in 'cause they don't know the words of the song.
But I may have been a little over-critical in my initial comments. Baba Yetu did set the bar pretty high and yet you guys still braved it and made a unique derivative work based off of it. Not quite for me but I'm certain there are others who will enjoy it quite a bit.
on 2009-06-05 12:47:34
actually, taucer took those lyrics directly from the song itself. and, as i'm sure you know, the lyrics aren't written by Tin, they're the Lord's Prayer. been working out the kinks in singing it for centuries.sorry it wasn't epic enough
Well, it's not the exact Lord's Prayer, so there's at least credit due to Talisman A Capella for that part of the original arrangement.
Either way, even though I'm not as fond of the vocals, it would've sounded a bit too empty without them (as an instrumental piece), I think. KF
Sources Arranged (1 Song)
- Primary Game:
-
Sid Meier's Civilization IV (2K Games
, 2005,
WIN)
Music by Christopher Tin,Jeffery L. Briggs,Mark Cromer,Michael Curran
- Songs:
- "Baba Yetu"
Tags (9)
- Genre:
- Rock
- Mood:
- Instrumentation:
- Acoustic Guitar,Electric Guitar,Singing,Vocals: Male,Woodwinds
- Additional:
- Lyrics > Lyrics: Existing
Origin > Collaboration
Regional > World
File Information
- Name:
- Civilization_4_Destined_for_Greatness_OC_ReMix.mp3
- Size:
- 5,985,970 bytes
- MD5:
- 5b894f7bebf432b02107b961c7ce7bbb
- Bitrate:
- 175Kbps
- Duration:
- 4:28
SWAHILI:
[x8]
Sha na na, sha na na na na
Baba yetu, yetu, uliye
Mbinguni yetu, yetu, amina
Baba yetu, yetu, uliye
Jina lako litukuzwe
Baba yetu, yetu, uliye
Mbinguni yetu, yetu, amina
Baba yetu, yetu, uliye
Jina lako litukuzwe
[x8]
Sha na na, sha na na na na
ENGLISH:
[x8]
Sha na na, sha na na na na
Our, our Father, who are
In heaven, our, our, amen
Our, our Father, who are
Let's glorify your name
Our, our Father, who are
In heaven, our, our, amen
Our, our Father, who are
Let's glorify your name
[x8]
Sha na na, sha na na na na
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