SAMUS! AT THE DISCO... Cyril the Wolf (Connor Pelkey) breaks out the polyester & burns, baby, burns with a retro 1970's take on "Brinstar" (green) from Super Metroid:
"One day, I was bored at work, I slapped along to Brinstar, had loads of fun. I've been obsessed with Metroid again lately. I have absolutely no idea why, and, dear God, the bassline on this song is just soooo much fun! I tried my hardest not to overthink this remix and really evoke the 70's disco as much as possible. Hope you don't mind the slightly different genre, I can't do epic metal *every* time."
I'll skip the questions as to why Connor was slapping at work (bass, not faces... one hopes?) and take this opportunity to welcome our THREE NEW JUDGES, DaMonz, Sir_NutS, & Gario!! All three have been amazing contributors to OCR for awhile, and I'm VERY psyched about moving forward with this lineup and catching up to where we need to be. They all weighed in on this decision, so as party of a hearty welcome & a nutritious breakfast, it's time for some quotes - Emery is up first:
"Ahh, I love this source! Great choice, and I love the rock band feel of the arrangement. The bass and guitar work are super fun overall, and the organ is a great idea for fleshing out the soundscape."
He DID have some criticisms on synth execution and some performance issues as well, which I think were accurate, so take note: the new judges are NOT pushovers :) Mr. Molina adds:
"Unlike most Super Metroid remixes, which usually stay very close to the game's overall somber, solitary feel, you managed to infuse it with a different feel that's more on the brighter and fun side, without being too happy, just enough to make a difference, so kudos on that."
It's true, you don't see Super Metroid taken in this type of direction too often; NutS also pointed out some of the performance/production issues, but again the feeling was that the overall concept/arrangement prevailed. Finally, Gario closes us out:
"The arrangement is spot on - a very creative, eclectic take on a great source. The guitar work is actually pretty good; stylistically I think the looser performance is justified, though there's one funny note at 0:36 in the background which caught me a little off guard."
I personally tend to think of disco as a little tighter than this, performance-wise, but there IS such a thing as "applying some punk sensibilities"... to ANY genre, really :) Ultimately this mix swims (i.e. does not sink) on the conceptual strength of a fun, energetic, rock-out approach to "Brinstar," which feels more natural than it *should* - definite kudos to Connor on that, would like a little more spit & polish next time perhaps, welcome to our three new judges who each weighed in, and hoping to hear more from Cyril in the future!
on 2016-04-28 16:14:03
Would have loved some more presence to the bass line.
The slaps are not bad, but on one pitch most of the time.
on 2016-04-12 10:46:47
Get Funky! I love the song. I was ready to dance, but then I realized it was missing one thing that I really was expecting. Two words: Cow. Bell. I gotta have some cowbell!
on 2016-03-28 22:53:32
The many flourishes and segues speckled throughout caress the melody and make it sparkle. Some sections are a little samey - for example, at 1:01 and similar points, most instruments drop out to give the bass and percussion the floor (just like in the source) - but then again, they seem to reinforce the charting of a clear, direct path among the chaotic biosphere of a foreign planet.
on 2016-03-28 17:54:57
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
Super Metroid (Nintendo, 1994, SNES)
Music by Kenji Yamamoto (I), Minako Hamano
- "Brinstar - Plant Overgrowth Area"
- Disco, Funk
- Energetic, Funky
- Electric Guitar, Organ
- 6,230,057 bytes
- Size: 6,230,057 bytes
- MD5 Checksum: c8a4dcd9e9172eb3282a5d1ec320ff20
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