Posted 2017-05-10, evaluated by Palpable

Double Dose of DaMonz!! His latest EP, Kirby's Liberation Service, just dropped on OC Records yesterday, so it's ALMOST like we planned it :) First up is this dark, frenetic, prog-chip-synth-dnb-fusion SMRPG ReMix from Window to the Stars:

"It's me again! :D I'm back with some more prog weirdness! This is my first track for the album, and I have a very strong attachment to this game, so I wanted to make sure I did it justice as well as I could.

Smithy gives me the creeps. I think he's probably the most underrated sociopath character in video games. I mean, who just barges in from space in a gigantic sword just to mess things up? This guy.

So, yeah, I wanted my ReMix to feel... sociopathic. I wanted to make sure the track never really settled anywhere and always kept moving and morphing, to illustrate Smithy's shapeshifting abilities. I wanted the listener to keep getting surprised the whole time. I think I managed to reach my goals, and I hope you'll agree. :) In any case, please enjoy!"

I wanted MY ReMix on the album to feel sadistic, and Emery wanted his to feel sociopathic... good times :) This is almost experimental at times, though it retains enough of a prog/dbn skeleton to be relatable... really cool filtering and spazzy chord hits and modulated reverbs and what not, keeping things unpredictable. Palpable offers his diagnosis:

"Sociopathic is right. I always thought the original song was strange, but this takes it to level 10 in a crazy synth-prog adevnture. The atmospheric intro sets the tone of the piece with trippy FX, pitch bends, and distortion color, leading into an unexpectedly peppy D&B-like section. Reverb drifts in and out; instruments range from complex, multi-layered, floaty synths to barebones NES chip. The whole picture is pretty disorienting. 1:52 is kind of a welcome reprieve from the madness, starting with an ambient pad section that gradually adds the crazy back. If you want a perfect example of the mad genius at work here, check out the 4:03 section. Does my head in."

Fun! a manic, sinister sort of way. DaMonz has uptempo, elaborate, proggish jamsplosions DOWN, and he mixes in some dark & menacing modulations on DSP to shock you out of complacency & shake your proverbial booty. Great stuff which embraces a personalized characterization of the source BGM's subject matter, Smithy, in a creative & breakneck fashion!



Latest 3 comments/reviews; view the complete thread or post your own.
Red Shadow
on 2017-05-13 23:11:45

the atmospheric start and a lot of the drum work makes this feel like a battle theme from super metroid

then there's all the other fun d'n'b nonsense piled on top. i quite enjoy this

on 2017-05-10 19:34:03

Nailed the vibe! Loving the frenetic nature of the arrangement; the one thing I wish is that the drums at the drops were heavier. Cool harmonies though!

on 2017-05-10 11:53:46

What did you think? Post your opinion of this ReMix.

Sources Arranged (1 Song)

Primary Game:
Super Mario RPG: Legend of the Seven Stars (Nintendo, 1996, SNES)
Music by Koji Kondo, Nobuo Uematsu, Yoko Shimomura
"Fight Against Smithy, Who Likes Transforming"

Tags (8)

Drum and bass, Fusion, Progressive Rock
Dark, Energetic, Funky
Time > Tempo: Fast

File Information

9,370,349 bytes
album cover
Published 2017-01-31
By OverClocked ReMix


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