ReMix:Bloodborne "Gehrman and Maria" 4:34
By RoeTaKa
Arranging the music of 3 songs from 2 games ( view all )...
"Lady Maria of the Astral Clocktower", "Maiden in Black", "The First Hunter"
Primary Game: Bloodborne (Sony , 2015, PS4), music by Cris Velasco, Michael Wandmacher, Nobuyoshi Suzuki, Ryan Amon, Tsukasa Saitoh, Yuka KitamuraPosted 2017-06-05, evaluated by Liontamer
Borne... and re-Borne!! Get Borne again today as we post not one but TWO beautiful, stark, gothic, classical Bloodborne ReMixes from (shocker!) RoeTaKa (Alex Roe), who continues his masterful & prolific outpouring of profound appreciation for the series' music:
"FromSoft always deliver killer music for their DLC. It puts me in the awful position of "which one do I remix first!", haha. I was excited though to be able to remix another of Yuka Kitamura's pieces. It was some time ago when I remixed her track "Sir Alonne" from Dark Souls 2. She's a great composer and I've had the pleasure of speaking to her several times, she's a very nice and humble person. I'm really looking forward to what she's brings to Dark Souls 3.
I love the music for Lady Maria but it's a difficult one to arrange. The focus was mostly on the first act with the cello melody, but I also tried to incorporate some progressions from the last two-thirds of the piece later on. That's when I thought about joining it with Gehrman's theme as the two are tied closely in the game's lore. The two songs weave in and out of each other with some interpretation. I couldn't help but sneak in some of the "Maiden in Black" from Demon's Souls at 1:44 (again!). I wanted it to keep building and become more intense, as if were experiencing an intense story of the two's past."
I love how even though Alex continues making a ton of BB/DS arrangements, every single one has care & thought put into it, reaching into the game universe & narrative and pulling inspiration & atmosphere; truly amazing work. This deliberate, developing arrangement begins with piano and grows from there, striking a dark & somber tone that ascends as one long continuity, building in intensity until an eventual release. I especially dig how solo parts enter & exit over the sustained blend of instruments, and some of the minor/major modulations towards the midpoint are gorgeous. Less narrative and more about setting a specific scene with ambiance & gravitas, this is superb, evolving work that weaves source themes seamlessly; highly recommended.
Discussion
on 2017-08-29 16:13:30
Those first 4 notes kicked FF7 into my head. For some reason, I'm
thinking Genova or some song relating to it... but it's kind of
hazy.
I've kind of messed my own associations up here. It's all kind of
smearing together for me after that. (Not in a bad way, it's just
I can't tell where I'm assuming the association ever really began
or ends.)
I think I confounded myself.
Sources Arranged (3 Songs, 2 Games)
- Primary Game:
-
Bloodborne (Sony
, 2015,
PS4)
Music by Cris Velasco,Michael Wandmacher,Nobuyoshi Suzuki,Ryan Amon,Tsukasa Saitoh,Yuka Kitamura
- Songs:
- "Lady Maria of the Astral Clocktower"
"The First Hunter"
- Additional Game:
-
Demon's Souls (SCEI
, 2009,
PS3)
Music by Shunsuke Kida
- Songs:
- "Maiden in Black"
Tags (7)
- Genre:
- Classical
- Mood:
- Dark,Solemn
- Instrumentation:
- Orchestral,Piano,Strings
- Additional:
- Time > Tempo: Slow
File Information
- Name:
- Bloodborne_Gehrman_and_Maria_OC_ReMix.mp3
- Size:
- 7,383,760 bytes
- MD5:
- 154174e191f673d3b2a2f2e818db5e2e
- Bitrate:
- 213Kbps
- Duration:
- 4:34
Download
- Size: 7,383,760 bytes
- MD5 Checksum: 154174e191f673d3b2a2f2e818db5e2e
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