Posted 2017-08-21, evaluated by Emunator
We ended LAST week with some Banjo from B-laze (Kenneth Nordsveen), and now he's back to start THIS week in style with a spooktacular EDM arrangement of "Castle & Fortress" from SMW2 which effectively changes gears midway from dubstep into drum & bass territory:
"Amazing melody from the popular SNES game Super Mario World 2: Yoshi's Island castle level. I used the same building blocks which I made "Cosmic Awareness" with for this track. It is created in FL studio using real in-game sounds from the game and synths like: Massive, Nexus, Z3TA, as well as built in plugins in FL Studio.
I did the electro remix of the castle theme from SMW. I was looking through all my projects and found this half-finished project lying around. I opened it and got a flashback. It was the drum and bass/dubstep remix I started a bit back on the castle theme from SMW2. Since I already had completed a electro remix from the first SMW game, I just had to finish this project too.
I am really not a DnB and neither a dubstep producer, but I really like to produce any style, really any! So I had to just improvise and keep working. The mix of dubstep and DnB is, however, called drumstep. I'm not sure where to put the genre for this song, but I think it's leaning towards drumstep or drum & bass.
The main melody is so dull after a while. By that, I don't mean the melody is bad, it's a great and mystical melody, but it's so short and keeps repeating, and that gave me some challenge trying to make variations for the remix. I therefore just had to fix this using sound effects and variations on the beat instead and finishing the track off with a custom melody as a euphoric ending for the track. I love using the SFX from Mario games, it opens such a great and expanded area of creativity. Enjoy. <3"
Nice; I liked the transition, I thought it worked well, the in-game FX are generously applied but create the right atmosphere for this particular track/style, and I like how the arrangement walks the line between energetic oomph and general spookiness. Kenneth seems adept at exploring & blending different EDM sub-genres, and the results speak for themselves. Emunator writes:
"Why is it that certain franchises/sources seem to lend themselves so well to the copious use of in-game sound effects? I don't remember the last Yoshi's Island Castle remix I heard that wasn't completely laden with sfx! I digress though - in this case, they're used impeccably well - the perfect amount of flavor peppered on top of a very dynamic and creative arrangement. 2:24 really unleashed this track's full potential, I love how mangled the melody gets while still staying recognizable. Fungist is definitely making a name for himself with these past few submissions, there's a lot of talent here. Keep 'em coming!"
Agreed; while the preceding Banjo mix was a bit more stylized & unique relative to other EDM on OCR, this is some rock-solid, spooky, playful, and heavy-hitting work that stands on its own, and almost seems like two mixes in one. Good stuff from B-laze that'll work well for an (uptempo) Halloween setting!
Sources Arranged (1 Song)
- Primary Game:
Super Mario World 2: Yoshi's Island (Nintendo, 1995, SNES)
Music by Koji Kondo
- "Castle & Fortress"
- Drum and bass, Dubstep
- Dark, Energetic, Spooky
- Electronic, In-game FX, Synth
- Time > Tempo: Variable
Usage > Halloween
- 7,861,973 bytes
- Size: 7,861,973 bytes
- MD5 Checksum: c265e37681090a198d94d6e43fccdc46
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