Posted 2019-06-03, evaluated by Liontamer

Black Ace (Alexey Bakhmetyev) hits us with a second helping of Contra: Hard Corps, following his 90's dance debut back in January with a more modern, aggressive dubstep take:

"И вот он обещанный ЕЩЁ ОДИН релиз! В этот раз я решил немного изменить своим принципам. Возможно кто-то помнит, что несколько лет назад я люто-бешено терпеть не мог ДУБСТУП. Однако сейчас, с выходом такого потрясающего "музыКАЛьного" стиля как ТРАПЧИК, я понял, что дубступ-то был не так уж и плох... Кроме того, послушав коллабовый альбом Korn'ов и Сриллиекса я несколько проникся данным звучанием сношающихся трансформеров под МИТОЛЛ!

Теперь что касается темы трека. Не первый и не последний раз я уродую музыку из игры "Contra: Hard Corps" с сеги, так как это уникальный в своём роде ОСТ. Ну, может не уникальный, конечно, но точно выдающийся, так как в то время в 16тибитных остах техно-рэйвы встречали крайне редко (но встречались!). Сейчас я представляю вашему вниманию моё видение темы первого уровня, которая, я уверен, запомнилась очень многим из вас.

Ну и Брэд Фэнг... Хоть и был он совершенно никудышным игровым персонажем, но определённо самым харизматично-пафосным и его возглас "It's Payback Time!" тоже, наверное, многие вспомнят. :)"

If you can't read Russian, that all translates to "I must break you" ;) And he does; the love for this game & its music comes through in a barrage of synths, FX, guitars, and hard-hitting beats. I'm not entirely sure who is being paid back, and for what, but there's clearly substantial interest involved. Larry writes:

"As soon as the melodic lead came in, I was caught off-guard by the choice in a pleasent way; very interesting change in the tone of the lead. The track ramped up at :56 and got cluttered, IMO; I can still make out the part-writing, so it's nothing pulling this down, but thought this could have been sharpened up some, since the warbling and swooshing sound. Listen to the rise from 2:59-3:11, and I think others may agree, but again, nothing truly holding this back. After the initial, intriguing build, Alexey brings it once again with an absolutely intense Contra: Hard Corps treatment; it's a nice contrast to his more club-inspired debut, and, with this kind of range, I can't wait to hear what he sends in next! Keep 'em coming, Alexey! :-)"

Certain games end up having "champions" on OCR, who take it upon themselves to ensure representation, in this case in a creative & rather badass fashion. I loved the build here, and the titular vox sample is dropped in just the right spot. There's dynamic variety, and while there's a fair bit of repetition, everything hits hard & there are enough changeups to keep things moving. I dug the variety of risers & complementary synth textures employed, the helicopter-blade intro pulse, and some sweet synth & guitar noodling. Alexey's debut mix from the same game had a more vintage, Mortal Kombat/C+C vibe going on, but he's changed it up and gone more modern here, with an effective blend of dubstep & metal. Fun, evil, & enjoyable stuff!



Latest 2 comments/reviews; view the complete thread or post your own.
Mak Eightman
on 2019-06-11 18:09:58

Лёха красава!! Но волк был крут! А и Д самые рульные пушки в контре)

This game, for some reason, is the pride of Russia and the post-Soviet countries. Lot of fans..)

on 2019-05-31 12:32:56

What did you think? Post your opinion of this ReMix.

Sources Arranged (1 Song)

Primary Game:
Contra: Hard Corps (Konami, 1994, GEN)
Music by Akira Yamaoka, akiropito, Hirofumi Taniguchi, Hiroshi Kobayashi (I), Kenji Miyaoka, Michiru Yamane
"The Hard Corps"

Tags (10)

Aggressive, Angry, Energetic
Breakbeats, Electric Guitar, Electronic, In-game FX, Sound FX, Synth

File Information

8,575,295 bytes


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