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#1
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In Dev: Nintiny VSTi
Nintiny VSTi
Nintiny VSTi is an NES/Famicom sound emulator VSTi I'm working on. My ultimate goal is to accurately recreate the sound and feel of the 2A03 sound processor. The finished plugin will have two flavors: the tiny, and the not-so-tiny. The tiny will be one channel, and you will be able to select which waveform you wish. The not-so-tiny will be 5 channels, one for each of the four wave channels and one 1-bit DPCM channel with variable sampling rates from 4.2khz to 33.5khz that will bit crush/decimate whatever samples you import. Download Current Version - v0.03b Revisions v0.03b - 04/15/07 - Made some minor adjustments to the GUI v0.03a - 04/15/07 - Added a cheesey NES style GUI v0.02b - 04/14/07 - Added a second pulse channel, tweaked portamento settings a bit. Currently the second pulse channel is no different from the first, and is just there for completeness' sake. v0.02a - 04/14/07 - Added some relatively accurate duty cycle settings. Note that like the original NES, they do not affect the triangle channel. v0.01 - 04/14/07 - It exists! Currently one pulse and one triangle channel. The triangle channel is unaffected by velocity (purposely, for accuracy). // post your comments, requests, etc! |
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#2
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Ugh, this was made in SynthEdit? It's as though everything made in that tool suffers from a tiny attack envelope that can't be altered. I just can't get over it.
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#3
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I agree, you need some practice!
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#4
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It's not his fault. He just needs a different development vessel.
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#5
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Great idea though. Right now I'm forced use Native Instruments notepad+MML compiler...
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#6
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It can be altered, I just haven't added it yet (there's not enough room on the tiny ass GUI until I make smaller less gay controls that don't look like the underside of my scrotum)
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#7
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I don't know how long this thread has been here, but if you need to, I'm sure there's control skins to use that would fit more easily on the "tiny ass GUI".
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