ReMix: Mega Man 2 'Dr. Wily Symphonic'
- Game: Mega Man 2 (Capcom, 1988, NES)
- ReMixer(s): Blue.Nocturne
- Composer(s): Manami Matsumae, Ogeretsu Kun, Yoshihiro Sakaguchi
- Song(s): 'Dr. Wily Stage 1'
- Posted: 2009-08-09, evaluated by the judges
I love the submission email on this one, from Blue.Nocturne:
"Before you say "NOT ANOTHER #$%@ing DR. WILY REMIX," be sure to give it a listen as I promise it will be worth the 2:49 of your life. I decided to orchestrate it, as I feel every good song deserves to have an orchestral counterpart. Enjoy! (at least I hope so)"
Give it a listen I did, and enjoy it I did; the original's a classic among classics on the MM2 OST, and I agree with Dennis that the theme needed some orchestral love. Kim's debut LttP ReMix featured some excellent arrangement in the genre, and this follow-up continues that trend. At 3'28", that mix was fairly short, but here Blue.Nocturne weighs in at 2'49"- can true and complete justice be done for such a venerable, classic source in such a relatively brief amount of time??
Yes.
It helps, of course, that the artist has maintained the very quick pacing of the original, with strings aided by the quicker attacks of xylophone hitting you with the intro riff right out of the gate. I love how, at 0'23", the B section is treated as sort of an orchestral beat drop, with the tone becoming mellower and harp glissandi creating a temporarily serene atmosphere. It's true, however, that structurally and melodically this arrangement plays it close to the source: most of the variation and interpretation is happening at the accompaniment level and is additive in nature. Judges had minor beef with that, and I too would like to see future submissions from Dennis branch out just a bit more, but overall he's got it going on, as he has again proven. Andy writes:
"Pretty nice orchestration here. Lots of people use QLSO, but few people use it properly. This is one case where I'd say it was used very creatively, particularly in the slower break in the middle with the quartal movement in the wood percussion. Great original writing! I would have liked to hear more variation in the main melody, though - the chord progression and the melody are basically identical to the original. Some flourishes or variations on the chords/rhythms would have been very welcome there, for example. There are, however, some great fills and transitions throughout, as well as little touches of detail that add to the whole package."
Sounds good to me... this is yet another sophomore/follow-up mix from an artist who recently had his OCR debut, and it's yet another strong track that brings something new to the table and proves the first track was no accident. Wish the mix title matched the creativity of the music, but other than that, this is (more) great work from Blue.Nocturne.
This one is a keeper. I really like the instrumentation. The breakdown was done very well and gives this fast-paced remix a welcome, laid-back section. I would've liked to hear more of the choir sample, though.
- Martin Penwald on August 30, 2009
Well played, sir. I dig it.
- OA on August 24, 2009
It's Mega Man 2, Wily Stage 1, Orchestral version. And it's pretty friggen sweet, nice job!
- ZealPath on August 18, 2009
- Scaredsim on August 15, 2009
By the way, has anyone else abused their right to the xylophone in high school by playing the Wily theme on it? Hearing the xylophone in here used like that brings back memories :-o.
- Gario on August 12, 2009
- greg on August 12, 2009
-Derek-
- derako on August 12, 2009
For being an orchestral mix though, it feels really rocky, rhythmically speaking. I think the drums shouldn't have been so much "kick, snare", but rather "snare, snare", with snares both on the 1st and 3rd beats of the measure as well as the 2nd and 4th. It's like a rock remix with orchestral instruments. Definitely worth a listen, and I appreciate the effort, but this could really have been made more "orchestral" with a few small tweaks.
- Dafydd on August 11, 2009
In terms of instrumentation, your horns and brass section sounded a little on the weak side. This isn't in terms of sampling, however. The thing I take issue with is the volume in the punchier parts of the song. They just don't come off as powerful as they should. I'm not really sure if I liked the snare sample either, but it's so far in the background it's generally unobtrusive.
Overall, though? I love the source track, and I love your arrangement of it. It's faithful, it's smooth, and it's instrumented well with plenty of depth. Well worth the download for a job well done.
- Triad Orion on August 11, 2009
- genius11433 on August 10, 2009
- Nobbynob Littlun on August 10, 2009
- mew2king on August 10, 2009
I thought I didn't know the tune until I found myself singing along in my head the Kumikyoku Nico Nico Douga lyrics. "Misugoshite takeshiki wa okkusen man! Okkusen man!"
Great work! :D
- rhapsodos on August 10, 2009
As long as you're imaging this as some sort of Capcom ripoff featuring all the boss characters in a wild intro scene of its own clusterfuck battle scene, this mix fully delivers. Very clean and efficient.
7.1/10
- Meteo Xavier on August 9, 2009
:nicework:
- A-RoN on August 9, 2009
Content Policy
(Submission
Agreement and Terms of Use)
Page generated Sun, 22 Nov 2009 01:04:09 -0500 in 0.0429 seconds
All compositions, arrangements, images, and trademarks are copyright their respective owners. Original content is
copyright OverClocked ReMix, LLC. For information on RSS and JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of
the site and the FAQ available there for information about the site's
history, features, and policies. Contact David W. Lloyd (djpretzel), webmaster, with
feedback or questions not answered there.

Discussion: Latest 15 comments/reviews; view the