Next up is an atmospheric, hybrid cinematic/orchestral Metroid series ReMix from timaeus222 (Truong-Son Nguyen) & AngelCityOutlaw (Chris Schmidt), bundling in symphonic strings & brass, a pulsing hybrid/scoring backbone, and some electro/dubstep elements for a modern, exciting experience. Chris writes:
"Told you we'd see you next mission."
Well-played, sir. Truong-Son elaborates:
"Composed for the 30th anniversary of Metroid! A wild collab has appeared! This time, it's a heavy cinematic, Hans-Zimmer-inspired medley of Metroid themes! This was pretty hefty on resources for me: Shreddage Drums, LA Scoring Strings, Pearl Concert Grand, and more, which evidently conspired against me to crash FL Studio like 20 times. But that's not all - we planned to write this in 5 days, and made it just under the wire; a few hours later, I began my move for grad school in WSU for my PhD in computational chemistry (chemistry + computer science). So to those of you who have been listening to my music, thank you for being avid gamers and lovers of music, and I hope to continue composing even a little in my free time (I did gather most of my music resources for the trip, except for my good headphones), and when I return home during Christmas breaks and summers.
Rough Source Breakdown:
- 0:00.0-0:27.7 = "Title" (Metroid)
- 1:14.3-1:42.3 = "Torvus Bog" (Metroid Prime 2)
- 1:58.2-2:11.1 = "Lower Norfair" (Super Metroid)
- 2:20.8-2:48.8 = "Torvus Bog" (Metroid Prime 2)
- 2:49.9-3:12.4 = "Title" (Metroid)"
Bummer that we might not be hearing as much from t222, but he's had an amazingly productive run & has optimized his music workflow to the point where he can hopefully still use breaks/vacations effectively - VERY cool major, best of luck at WSU!! Mix itself is heavy on texture but also still packs in a lot of melody, and at three minutes & change, it also makes good use of its time. Some of the wubs stood out a bit, for me, but I suppose that's their function ;) The string stabs at 0'29" remind me of Metal Gear Solid, but not in a bad way, and I like how the progression modulates to support additional sources. Judges were completely on board with the arrangement and offered unanimous approval, but also agreed that certain elements (static clip effect, humanization/wetness of strings) could have been polished a teensy bit more. Overall, though, a suspenseful & cinematic trip down Metroid memory lane, and another inspired collab from ACO & timaeus; check it out!
on 2017-07-16 01:41:14
Haha, I have a pretty good excuse for not improving the strings
further: FL crashed at least 20 times due to being dangerously
close to the 32-bit 4 GB limit, and that may be an
understatement. It was to the point where I was cautious about
when precisely to save so that I wouldn't have to open the
project file again to see that 64-bit bridged Kontakt unloaded
That, and the literal 5-day time limit from start to finish.
Anyways, you'll still be hearing more stuff from me technically---just not uber-recent stuff. Lots of it is album work (e.g. Shonen Jump, Goemon, Assassin's Creed, SNATCHER, etc), so there'll be bits and remnants of me scattered about in the later years.
on 2017-07-14 01:46:46
I forgot we did this lol
Regarding the strings — you'll have to take it up with Tim, since I recall that I composed most of the string parts, but forwarded the MIDI itself to Timaeus so he could hit it with LASS (?) as it predates my ownership of Hollywood Strings or otherwise libraries with real legato.
Anyway, glad people dig the intro
on 2017-07-13 16:42:53
I love the reharmonization of the title theme at the beginning. It was done in a very subtle yet tasteful manner and totally set the scene for the rest of the track.
on 2017-07-13 15:44:08
What did you think? Post your opinion of this ReMix.
Sources Arranged (3 Songs, 3 Games)
- Primary Game:
Metroid Prime 2: Echoes (Nintendo, 2004, GCN)
Music by Kenji Yamamoto (I)
- "Torvus Bog"
- Additional Game:
Metroid (Nintendo, 1986, NES)
Music by Hirokazu Tanaka
- Additional Game:
Super Metroid (Nintendo, 1994, SNES)
Music by Kenji Yamamoto (I), Minako Hamano
- "Norfair - Ancient Ruins Area"
- Cinematic, Dubstep, EDM
- Dark, Energetic, Suspenseful
- Brass, Electronic, Orchestral, Piano, Strings
- Arrangement > Medley
Origin > Collaboration
- 5,455,227 bytes
- Size: 5,455,227 bytes
- MD5 Checksum: 86e5570a23b586cb25de05011d4b9d36
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit http://bt.ocremix.org directly, and please don't forget to help us seed!!
Follow OC ReMix on Facebook, Twitter and YouTube! Don't miss the latest ReMixes, albums and news!Follow @ocremix
Page generated Thu, 19 Apr 2018 11:47:14 +0000 in 0.0188 seconds
OverClocked ReMix is a project of Game Music Initiative,
a 501c3 non-profit charitable organization. All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright Game Music Initiative, Inc. For information on RSS and
and the FAQ available there for information about the
site's history, features, and policies.