ReMix: Metroid Prime 2: Echoes "Attack of the Drones" 3:14

By timaeus222, AngelCityOutlaw

Artist Links
Arranging the music of 3 songs from 3 games (view all)...

"Norfair - Ancient Ruins Area", "Title", "Torvus Bog"

Primary Game: Metroid Prime 2: Echoes (Nintendo, 2004, GCN), music by Kenji Yamamoto (I)

Posted 2017-07-13, evaluated by the judges panel


Next up is an atmospheric, hybrid cinematic/orchestral Metroid series ReMix from timaeus222 (Truong-Son Nguyen) & AngelCityOutlaw (Chris Schmidt), bundling in symphonic strings & brass, a pulsing hybrid/scoring backbone, and some electro/dubstep elements for a modern, exciting experience. Chris writes:

"Told you we'd see you next mission."

Well-played, sir. Truong-Son elaborates:

"Composed for the 30th anniversary of Metroid! A wild collab has appeared! This time, it's a heavy cinematic, Hans-Zimmer-inspired medley of Metroid themes! This was pretty hefty on resources for me: Shreddage Drums, LA Scoring Strings, Pearl Concert Grand, and more, which evidently conspired against me to crash FL Studio like 20 times. But that's not all - we planned to write this in 5 days, and made it just under the wire; a few hours later, I began my move for grad school in WSU for my PhD in computational chemistry (chemistry + computer science). So to those of you who have been listening to my music, thank you for being avid gamers and lovers of music, and I hope to continue composing even a little in my free time (I did gather most of my music resources for the trip, except for my good headphones), and when I return home during Christmas breaks and summers.

Rough Source Breakdown:

  • 0:00.0-0:27.7 = "Title" (Metroid)
  • 1:14.3-1:42.3 = "Torvus Bog" (Metroid Prime 2)
  • 1:58.2-2:11.1 = "Lower Norfair" (Super Metroid)
  • 2:20.8-2:48.8 = "Torvus Bog" (Metroid Prime 2)
  • 2:49.9-3:12.4 = "Title" (Metroid)"

Bummer that we might not be hearing as much from t222, but he's had an amazingly productive run & has optimized his music workflow to the point where he can hopefully still use breaks/vacations effectively - VERY cool major, best of luck at WSU!! Mix itself is heavy on texture but also still packs in a lot of melody, and at three minutes & change, it also makes good use of its time. Some of the wubs stood out a bit, for me, but I suppose that's their function ;) The string stabs at 0'29" remind me of Metal Gear Solid, but not in a bad way, and I like how the progression modulates to support additional sources. Judges were completely on board with the arrangement and offered unanimous approval, but also agreed that certain elements (static clip effect, humanization/wetness of strings) could have been polished a teensy bit more. Overall, though, a suspenseful & cinematic trip down Metroid memory lane, and another inspired collab from ACO & timaeus; check it out!

djpretzel

Discussion

Latest 4 comments/reviews; view the complete thread or post your own.
avatar
timaeus222
on 2017-07-16 01:41:14

Haha, I have a pretty good excuse for not improving the strings further: FL crashed at least 20 times due to being dangerously close to the 32-bit 4 GB limit, and that may be an understatement. It was to the point where I was cautious about when precisely to save so that I wouldn't have to open the project file again to see that 64-bit bridged Kontakt unloaded itself.

That, and the literal 5-day time limit from start to finish. ;)

Anyways, you'll still be hearing more stuff from me technically---just not uber-recent stuff. Lots of it is album work (e.g. Shonen Jump, Goemon, Assassin's Creed, SNATCHER, etc), so there'll be bits and remnants of me scattered about in the later years. :)

avatar
AngelCityOutlaw
on 2017-07-14 01:46:46

I forgot we did this lol

Regarding the strings — you'll have to take it up with Tim, since I recall that I composed most of the string parts, but forwarded the MIDI itself to Timaeus so he could hit it with LASS (?) as it predates my ownership of Hollywood Strings or otherwise libraries with real legato.

Anyway, glad people dig the intro 8)

avatar
Bowlerhat
on 2017-07-13 16:42:53

I love the reharmonization of the title theme at the beginning. It was done in a very subtle yet tasteful manner and totally set the scene for the rest of the track.

avatar
djpretzel
on 2017-07-13 15:44:08

What did you think? Post your opinion of this ReMix.

Sources Arranged (3 Songs, 3 Games)


Primary Game:
Metroid Prime 2: Echoes (Nintendo, 2004, GCN)
Music by Kenji Yamamoto (I)
Songs:
"Torvus Bog"
Additional Game:
Metroid (Nintendo, 1986, NES)
Music by Hirokazu Tanaka
Songs:
"Title"
Additional Game:
Super Metroid (Nintendo, 1994, SNES)
Music by Kenji Yamamoto (I), Minako Hamano
Songs:
"Norfair - Ancient Ruins Area"

Tags (13)


Genre:
Cinematic, Dubstep, EDM
Mood:
Dark, Energetic, Suspenseful
Instrumentation:
Brass, Electronic, Orchestral, Piano, Strings
Additional:
Arrangement > Medley
Origin > Collaboration

File Information


Name:
Metroid_Prime_2_Attack_of_the_Drones_OC_ReMix.mp3
Size:
5,455,227 bytes
MD5:
86e5570a23b586cb25de05011d4b9d36
Bitrate:
221Kbps
Duration:
3:14

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