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benevolensaurus

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Posts posted by benevolensaurus

  1. Hey, thanks for the reply! I tried to implement your suggestions. I've had FL for a very long time, but I don't really practice using it unless I feel the urge to make something, which isn't all too often, so... bear with me, haha. Anyways:

    http://filaminstrel.googlepages.com/voices2.mp3

    -Added reverb (too much?).

    -Tried to make the velocities more dynamic.

    -more changes in overall volume/tempo.

    -For some reason something I did added some really nasty resonance to that long trill in the middle... not sure how that happened. I think I got rid of it though.

    I think there's another problem I may have introduced in the process... not sure about it though.

  2. Hi,

    I'd like to request feedback on this piano arrangement for a dubious amount of hands:

    http://filaminstrel.googlepages.com/voices.mp3

    Containing these two themes:

    The arrangement is basically a narrative of the cause of one of Safiya's "voices" episodes, if you're familiar with the game. The title is actually something of a spoiler (the full title), so I may have to change it, if this piece goes anywhere.

    Thanks (even if it's just something like, "That was the worst thing I've ever heard in my life, go die ASAP." Although I would be quite hurt.)

    -filaminstrel (changed my OCRemix SN to benevolensaurus one time and I think I'm stuck that way now)

  3. Hey, thanks for the advice! That's very helpful! I tried to follow it as best I could.. [[removed]]

    Edit notes:

    @bad tremolo string sample: I tried doing that 'layering' thing you mentioned, but I don't know if I did it right (I don't know if it sounds okay now).. I couldn't figure out how to get crossfading to cross more than two samples at once, either, if that's possible.

    @grating synth: when I read that, I was guessing you were referring to that thing I noticed in iTunes where when the 'lead' synth comes in, one of the bars shoots up and stays up. So I tried to change the synth to dampen that. I dunno, I think I got it.

    @strings intruding on main melody: the 'especially after the drums come in' part made me suspect you were referring to the low-ish strings that I tried to make as a 'countermelody' sort of thing for the lead. So I turned the low-ish strings into the low-ish chords they had been playing earlier and used another synth for the countermelody. I don't know how I feel about that though, it still kind of seems like it's trying to force its way into the song. But I'd like to keep the countermelody thing, if I can...

    @boring intro: I tried to change that a bit. Ehh.

    @not very original: ..well, I haven't been able to think of much to change or add. I added something in the middle, but other than that.. not much. :/

    Hey, thanks a lot for the feedback, though, I really appreciate it.

    edit: I'm wary of keeping the links up for all eternity, and it's probably not going to get any more responses, so... removed.

  4. Hey guys. Been a while since I posted. ..A long while.

    I.. had one other WIP, a while ago. Didn't do too well on that. So, this is my second attempt. So, definitely, I.. could use.. some.. .. advice. Yes. Advice. Please?

    original: Majora's Mask-- Calling the Four Giants

    [[removed]]

    mine: [[removed]]

    Thank you very much for listening. And please advise, oh yes. Unless the song just sucks, and that's all you can think of because it's just that bad, in which case.. :( I'm very sorry.

  5. Maybe it's because I never played the games, but I actually liked this movie.

    Same.

    Some notes, though (SPOILERS):

    The nurses' "Thriller" shuffle, haha. Seriously, though, it looked too natural. Like people trying to be monsters, instead of actual monsters. They should have been less fluid, more jerky.

    Pyramid Head was pretty awesome. That makes me want to play Silent Hill for real. I thought his inclusion was appropriate enough. If he was being controlled by Dahlia, and she's the mother of Alessa, it makes sense that Dahlia would want revenge as well. Although it doesn't make sense why it attacks Rose and Cybil, then. How do we know it's controlled by Dahlia, though? I don't remember her making any deals with demons, and I didn't see any indications of PH being Dahlia-controlled. It didn't attack her, yeah, but that could be due to Alessa's control as well. When I watched it, I just figured PH was another part of the nightmare reality spawned by Alessa. Oh well, his scenes were still cool.

    That organ music at the end. Baaaad. Speaking of which, those tentacle wires weren't the most creative or demonic things ever either.

    The puritan-esque cult was kind of cliche, I thought. I'm not familiar with the original SH cult, but it sounds like it was more interesting than what was in this movie. I agree, the movie cult was like that Monty Python scene... only they were trying to be serious.

    Overall, I liked it, but moreso before they met the cult than after. There's something about large groups of (relatively) normal people in a horror movie, near the protagonist, which is a big no-no for me. The protagonist needs isolation. It's much scarier when the protagonist is alone. I think it would have been better if they developed the plot more subtly, like with brief documents about the cult and what they did to Alessa. Or maybe just a random cult member here or there, being insane and/or trying to kill something. Certainly not a large group, though. Baaaad.

    Nice graphics, too. The music was fitting and quite good, I thought (mostly). Being unfamiliar with the games, I didn't know some of it was from the original SH soundtrack. The fact that I didn't notice any out of place-ness (well, except for... see above) shows that recycling the SH track worked just fine, despite how strange it might seem to people already familiar with it. Also, I didn't mind them reusing the same theme more than once. They do that in lots of movies, games, etc. I know Jeremy Soule always does it. You listen to some of his battle music from games like Dungeon Siege, Neverwinter Nights, Morrowind, etc., and lots of times he throws in the main theme for effect. I think most of us here consider Jeremy Soule to be a pretty accomplished musician. If the music was exactly the same in multiple places (I wasn't paying enough attention to detail to notice whether or not that was the case), I guess that's less excusable, but I see that happen relatively often too (K-Pax comes to mind. Maybe not exactly the same, but very similar pieces of music at various different places throughout the movie. I liked that soundtrack too, by the way).

    But yeah, I liked the movie. Good stuff overall. One of the best VG movies I've seen so far.

  6. This is very nice, very ethereal, very... floating. As DJP mentioned in the write-up, those subtle high-end electric synth FX are quite bea-utiful, and really make this mix something special. Seriously, a little addition like that can add so much to a piece like this, and the people who made the piece knew full well how to take advantage of that.

    Like others, I too feel the drum to be a little out of place, but that's not enough to ruin the piece as a whole.

    So yeah, like I said, very nice overall.

  7. It's good. I suppose I'm kind of ignorant here (monolingual, I swear sometimes it seems like I'm the only person like that in this whole state), but her voice didn't sound noticably different than any other Japanese singer's voice to me. For Japanese being a secondary language, that's pretty damn good.

    Now, I can't think of a good way to say this without sounding kind of offensive, but oh well... I don't see why this piece is getting so much attention as compared to everything else that makes it on the site. I don't recall many other things getting up to 90 reviews so quickly, and there's lots of other good stuff getting submitted around here. Now, don't get me wrong, this is good... I don't know. I'm just not seeing anything particularly stellar about it. Maybe it's because my mind's grouping it with all the other Japanese music I've heard.

  8. I've had this since I went to VGMix, looking for mixes from this game and from this original piece. I really like what DarkeSword did to this; the original was a more hard-hitting, classic Megaman-type piece (and very good, too, hence my search for said mixes), and he mixed it into something quite a bit more mellow and ambient. I always like it when people take a piece from one genre and successfully convert it into another one in their mixes.

    Yeah, this is some good stuff.

  9. This is good. I'll refrain from saying that it's the best Final Fantasy mix ever or that it's totally the awesome-est thing since sliced bread, just because it's not all that different from the original. I mean, it seems like for a large portion of the mix he just took the original, changed the instruments, and dramaticified (or epicified, I'm torn between which not-a-word word to use) it. This is a nice enhancement over the original, but I don't know... it just seems like the original piece with a fresh, new, stylish coat of paint.

    I liked the original a lot, though, so I like this too.

  10. I don't know, I use these large, ear-engulfing headphones, but the pulse going on for most of the song panned right didn't bug me at all. In fact, I thought it added to the piece quite a bit. Maybe it's because I never have the volume very high? Eh, anyway, yeah, I like this. It's one of those tracks that just sort of rolls along, never getting too intense and never fading so much as to make one lose interest.

    To tell the truth, I haven't actually just sat here and concentrated on doing nothing but listening to this piece. It really isn't that type of song, though, it's not something you would actually focus on much. To me, it's more of one of those loop-in-the-background-an-unspecified-number-of-times-while-you-concentrate-on-other-random-tasks songs. For example, I've listened to it 21 times so far. I probably wouldn't listen to it on its own, but it's good to loop and just... listen to. Over, and over, and over.

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