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zarvoxthezadvook

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Posts posted by zarvoxthezadvook

  1. here's my best guess:

    you seem to be treating x as an integer constant, in which case, d(x)/dx = 0, so x* d(x)/dx = 2x* d(x)/dx = 0

    EDIT: scratch that.

    d(x*x) != x * d(x)/dx

    rather,

    d(x*x) = x * d(x)/dx + x * d(x)/dx = 2x*d(x)/dx

  2. WEEEEEEE! SOUND THE ALARMS! WEZA HITTIN A TWO WEEK WARNING!

    WIP's are due soon. I am still a bit worried guys...and this ain't a good thing

    Yeah, I've been out of town a lot lately. My grandmother turned 80, so we had a big celebration and I was away from my computer. I'm driving home today (10-hour drive), but I will plug away once I get there.

    Bear with me, it's coming.

  3. Today's your lucky day. I just finished adjusting it. :D (it replaced the older version)

    http://www.kwarp.com/demo.html

    There's a bit of nasty slowdown on it. :? It happens with web browsers sometimes because of the framerate or something. It's nothing to worry about as the final version(s) will be very much not-in-a-web-browser. :P

    Sweet. One minor gripe: if you go forward past a page that triggers no new sounds and then back to the page that triggered what you're currently listening to, the music restarts. Could you make it check to see which page it came from before starting the music over?

    Also, since each chapter is going to be multiple pages, you'll also have to have it check for each border page between chapters, because in the event you go backwards, say, from Aqualiss to the last page of Floria, you'll want to change the music back again.

    Easiest way as I see it: have a variable track which chapter you're in by assigning each page a chapter number. If the chapter changes, have your music code handle the song change.

  4. Onto the topic of compatability. Unlike Arek, who's fine if this project only gets out to the bulk of Windows users (bad, bad Arek), I want this book to be compatable with everything it can be. There will be at least 4 versions of this file.

    800x600 resolution, Windows (.exe)

    800x600 resolution, Mac (.hqx)

    1024x768 resolution, Windows (.exe)

    1024x768 resolution, Mac (.hqx)

    There will also be a demo on the site containing the first chapter or so for viewers who haven't decided if they want to download the whole project yet.

    Any objections/suggesions/death threats? If so now is the time to let your voice be heard!

    One question:

    Will there be support for Linux? If not natively, perhaps through WINE? I can always reboot, but hey, if you're going to make it compatible, less work for me. :)

  5. To thw WIP: I like it, but your samples really suck for the clarinet and (piccolo)? The bassoon sounds amazing and really full, which seems a little out of place. Otherwise... I love it.

    Maybe I can do something about the flute and the clarinet by adding more dynamics to them. I also have another clarinet sound with hefty vibrato, but I think it's a bit out of place in an arrangement like this. I prefer the simple one. Of course, the whole mix would sound much better if it would have been played on real instruments...but I only have that keyboard, so I have no other choice :)

    Very nice. I like the rotation of the instruments. One minor gripe: the pauses feel sorta empty until the guitar jumps in on beat 4. Since the tempo is so slow, it sorta stands out. I know the remix is supposed to be laid back and such, but the pauses just sound empty. The original had all the drum stuff going on to fill said pauses. Then again, I'm nitpicking. Maybe you'll want to change that, maybe not. :?

    I think the pauses in the original are the same, no drums and no other sound until beat 4, sometimes there is a drum fill with one hit before beat 4, but most of the time it's as empty, and with all the drums and other thingies going on in the original, I think the pause is even more noticable there.

    But a friend of mine whom I showed the WIP a few hours ago also disliked it, but could not give me a reason for it, he said he didn't like the rhythm and also doesn't like the melody too much.

    Oh yeah, and by the way, I will add percussion to the later parts of the mix, just the beginning is so laid-back (and I think this is kinda cool in some way)

    You're absolutely right. The main difference lies in the fact that your mix is (I'm guessing) 112 BPM and the original is (also guessing) 184 BPM. As a result, one beat of rest in your piece is .5357 seconds, whereas a beat of rest in the .spc is but .3261 seconds, making your pause (even though it is the same number of beats) 164% as long in real time. But some drums and other percussion should alleviate that feeling of hanging and give the song a smoother feel.

    Yes, I'm a nerd. :wink:

  6. And, for mine, I just upped the first WIP of the second part, and oh yeah, got a chord wrong in the first one, this is fixed now, as well...Enjoy!

    Very nice. I like the rotation of the instruments. One minor gripe: the pauses feel sorta empty until the guitar jumps in on beat 4. Since the tempo is so slow, it sorta stands out. I know the remix is supposed to be laid back and such, but the pauses just sound empty. The original had all the drum stuff going on to fill said pauses. Then again, I'm nitpicking. Maybe you'll want to change that, maybe not. :?

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