piccskick06
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Posts posted by piccskick06
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Rogues get no changes and remain nerfed. GGWP Blizz.
Maybe because in Battlegrounds, a rogue beats everyone in there even if they're 4/5 levels below a magic user (ie priests, warlocks, mages).
Crappy priest/warlock/mage then.
Warlocks have more stamina and life than a rogue, and a simple ambush does not cut it. A priest can shield as soon as the rogue is out (he can even fear us if he does not see us) and a mage's blink/ice armor is enough to kite a rogue for a while.
Then the rogue dies.
Fear is about a 2 second effect unless the feared victim has a pendant to stop it, and a priest's shield can hold up against about 2-3 rogue hits before it goes down and then they cannot be shielded again for 30 seconds or so. And pretty much all spell casts require uninterrupted casting time. Priest=dead.
Warlocks, maybe I could see holding their own against a rogue, that was a false claim on my part.
Basically if the rogue can stun the player, then they can get behind them and backstab/sap/whatever which generally takes away a good chunk of health.
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Rogues get no changes and remain nerfed. GGWP Blizz.
Maybe because in Battlegrounds, a rogue beats everyone in there even if they're 4/5 levels below a magic user (ie priests, warlocks, mages).
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Thanks for the welcome!
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I've been lurking in OCRemix forums for about a year and a half now, and just wanted to come in and say hi
World of Warcraft
in General Discussion
Posted
I guess being a priest does give me a bit of a skewed viewpoint on melee classes.