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FlagshipAmadeus

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Posts posted by FlagshipAmadeus

  1. Although it promises to be a ton of fun and I will of course buy it the day it comes out, it still looks like an M rated WoW. It has those same rather cartoonish textures on everything, it all looks nice and clean, and the colors are all friendly and whatever. Also, just like in WoW, shadows are strangely missing from things like tables. Disappointingly, Starcraft II also has the same problems with its colors and overall feeling. I sincerely hope that Blizzard changes the art to be darker both in atmosphere and in how much light there is, because this game should be a sequel to the first two Diablo games, not an M rated Warcraft RPG.

  2. So if someone is down a stock and he is on the other side of the stage and he happens to get a really good item that spawns on his side of the stage and he comes back and wins you are telling me that requires more skill? Even though the item was just as likely to spawn on the side of the stage with the person who was winning, sealing his victory? Because to me that sounds like the match is decided with a coin flip, the opposite of skill.

    If you are up a stock and then lose because of one item, you don't sound especially skillful to me... also I do agree with turning off things like the hammer, starman, invisibility, healing items, etcetera.

  3. Well, I feel that being able to play well with items and randomness in the stages is skill at SSB, actually one might even say that it takes more skill to play well with elements of the unknown than in a plain and completely predictable environment.

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