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WarpstarRider

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Posts posted by WarpstarRider

  1. Skimmed through the thread and didn't see "Summoned Beast Battle" from FFX mentioned, which is in 5/4.

    Also I recall "Gnosis" from Xenosaga Episode I being at least partially in 5/4, but I'm not entirely sure.

    There was also a dungeon theme from the first Star Ocean that was in 7/8 or something, but I can't remember which.

  2. I'm 24, almost 25, and I can hear pretty clearly up through 17k. At 18k, I can hear the tone for a bit, then it kinda drops out and blends in with the background noise. After that, I'm not sure.

    Those things gave me a headache.

  3. I haven't tried any of my old games in a long time. I remember checking out my Pokemon Silver cart a couple years ago; the clock was shot, but the data was still there. I don't think I tried saving the game again, though. I haven't checked any of my Gen. I carts (2 Red, 1 Blue, 1 Yellow) in probably over 5 years, though.

    My copy of Kirby Super Star probably came with a bad battery or something; it constantly erased my files at random from the day I got it back in 1996 or whenever.

  4. Whaaaa...? I have all the game OSTs to date, even the DPPt ones.

    Are you sure you're not thinking of some other soundtrack collection?

    No, there never was an official soundtrack album released for G/S. There are a few unofficial rips out there, though. (I made one myself, but it's not very well-circulated.)

  5. I'd really like it if there was an accurate gbs plugin that let you mute individual channels. nezplug++ doesn't do this, unfortunately. If the guy who made it had his website in english I'd write him myself and ask for it, but I can't find a way to contact him browsing through the menus. If anyone here knows enough Japanese to find an e-mail address, and maybe even send him this request (though considering how much programming he seems to know he should have some knowledge of English), I'd very much appreciate it.

    Actually, NEZplug++ can do this. Open up the "File Info" window while the GBS is playing and click the "Channel Mask" button. The row of buttons labeled "DMG" controls the GBS channels.

  6. Not everyone reacts the same to negative reviews. Sometimes they're accepted or ignored, and other times, the thread blows up because one or two people didn't think it was "OMG THE BEST SONG EVER!!!1" like everyone else. That doesn't seem to happen as much as it used to, though.

    Still, I just don't think it's worth the potential hassle to post negative reviews. Not that I've ever been much of a reviewer, anyway.

  7. Well, if you want to be technically accurate, the expansion chips would be pretty much out of the question.

    The FDS expansion is part of the Famicom Disk System (of course) and could only be used by FDS games. And since the concept is for an NES game, this is out.

    The MMC5 may be a better possibility, but still pretty unlikely. Nintendo themselves didn't use it that often (Koei, Konami, and HAL seemed to use it most frequently). The biggest problem, though, is the fact that the NES didn't support the expansion chips' extra sound channels; only the Japanese Famicom supported this.

    So, in short, to answer the question "What would SMW sound like if we had played it on the NES?", you'd have to stick to the basic 5 sound channels only.

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