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Tiled

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  1. but which can do 16-bit console style sounds like Megadrive, SNES, TG-16 etc.

    The Megadrive and SNES have completely different ways of generating sound. Closest you'd get for the MD would be the DiscoDSP Phantom. FM synthesis is however not for the faint of heart, but the 4-op FM synth in there is what a Megadrive uses (one separate synth per voice).

    Closest you'd get for the SNES - well, the SNES uses lo-fi samples. If you know how to rip the samples from a SNES SPC file, try to put 'm in a Soundfont, and then play them.

    Any idea about the sample rate/bit depth?

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