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  1. Don't suppose there's any way we could benchmark this.
  2. Could you give us a sample of what you're looking for?
  3. The Megadrive and SNES have completely different ways of generating sound. Closest you'd get for the MD would be the DiscoDSP Phantom. FM synthesis is however not for the faint of heart, but the 4-op FM synth in there is what a Megadrive uses (one separate synth per voice). Closest you'd get for the SNES - well, the SNES uses lo-fi samples. If you know how to rip the samples from a SNES SPC file, try to put 'm in a Soundfont, and then play them. Any idea about the sample rate/bit depth?
  4. http://hypermammut.sourceforge.net/paulstretch/ This is a program designed for stretching audio to extreme lengths (up to a billion times, according to the site.) Pretty crazy stuff.
  5. I'm guessing the answer is no, but is there any way to automate switching .rex files on a Dr. Rex? Or will I just have to make a new one for each new loop I want?
  6. Seems like it's very much a "skill of the operator" type of plugin, where only a small percentage of users will actually be able to make it sound unlike complete and total ass.
  7. Started late 15, got Reason for my 16th birthday, now am 18. Still not on OCR, although I did recently get something I wrote into a show on public-access TV.
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