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Posts posted by Xplo

  1. Heh.. it's funny someone mentioned steel drums, because I was listening to this and thought, "wow, this would really kick ass with some good steel drums", because to me it sounds more like a soft piano with a lot of reverb or something, whereas steel drums have a distinctively different sound.

    For me this really brings the track down.. not because it's bad (in fact, I like it a lot and made sure to save myself a copy) but because in my mind it came that close to perfect and missed the mark.

  2. I never bother to review the remixes, but I gotta say, this one kicks some huge ass. Seems very layered and polished to me, lots of variation so it never gets tedious.. it just flows on and on like a river of audio candy. :D

    And FWIW, I like the first part in the full version.. kinda spooky and menacing. Shame it had to be cut for the site, but either way, this is definitely one of my favorite remixes here.

  3. Well, I'm sure someone'll disagree, but I'd have to go with the final boss of Terranigma. The advent of the 'save state' feature mad him (somewhat) easier, but before then, he's nearly impossible. Get this, he launches these myriad attacks at you, each doing obscene amounts of damage. Then he launches an attack that is impossible to dodge and drains away half of you hitpoints for a long time, eventually bringing you down to one hit point, regardless of how many hit points you've got, it is also one of the few times that you can hit him.. To top it off, his defense is so high that you can only do 1 or 2 points of damage to him on a hit, so you have to sit their pounding away for a good hour before he finally dies. Oh well, I guess if it were any less difficult I'd be disappointed.

    What was the final boss in Terranigma? Was it that big mechanical thing? Because if so, leveling up on those floating cube things will quickly make that boss a pushover.

  4. The thing is, I went through it on NORMAL... not the infamous DANTE MUST DIE.

    Same here, to be perfectly honest. Just thinking about DMD mode makes me twitch.

    On another note... did DMC just destroy your hands? Holding down R1 while rapid firing the fire button with Ebony & Ivory left me reaching for an ice bag after a couple of boss fights ( i always used E&B on griffon).

    Definitely.. holding down R1 all the time like that is just brutal. I rented Soul Reaver 2 the other day and even though it's a lot easier, it gave me the same problem. I'm not really sure the human hand was supposed to work that way :(

  5. You basically have no hope of winning unless you make it to him without dying, a "III" icon and the cross. Anything else, and you'll need an act of God to win (I did beat him once with just holy water... wasn't easy though).

    Yeah, holy water works, but the cross works better. But everyone knew that, right? 8) I don't remember how I finally beat him but I'm sure I used one of those.

    Well I have to say that none of the bosses these days compare to the old school NES bosses of yesteryear.

    If you have a PS2, give Devil May Cry a shot. This game is HARD. Especially toward the end.

    Father/Jaquio/Demon Combo - Ninja Gaiden

    If you could get to Jaquio with the Jump and Slash - which meant that you had to play through most of the end of the game without dying, but isn't it all about perfection? - he was a complete wuss, like pretty much anyone when you used the J&S on them. Second best thing was to get that attack that shot fireballs up at an angle (or something like that?) which took him down pretty quick.

    If you had any other special attack, or none, then GOD HELP YOU. I probably tried taking him down with the sword a couple dozen times and I never quite managed to do him in.

    Shadow Link - Zelda II Adventure of Link

    Tried to beat this cat hundreds of times, and never could.

    Really? Ouch. He certainly wasn't easy - you needed speed and maybe a little luck - but I could *usually* beat him.

    With that said, I could never beat Iron Mike until I was about 12 years old.

    Congratulations, man. I don't think I ever beat him at all. Fighting him took nerves of steel and the reflexes of a god. :mrgreen:

  6. Hardest RPG boss ever: Malroth from Dragon Warrior 2. He didn't have any cheap one-hit kill attacks like some bosses, but he did enough damage to keep your healer occupied (or worse), had enough HP to withstand several rounds of fighting, and.. CAST HEALALL LIKE IT WAS GOING OUT OF STYLE! Even at maximum level, you stood a fairly good chance of not being able to kill him (so much for the "all you have to do is level up" theory).

    On that note, I'd like to nominate the entire game as exceptionally cruel.

    Runners up: Chaos (FF1) and Lavos (Chrono Trigger) were hard if you fought them at the level where you would normally reach them, without doing any level-building on the side.. more so than many RPG bosses, I'd say.

    Honorable mention: The Dragonlord, Dragon Warrior 1.. at level 16. One level before you get Healmore. Yes, that means you're fighting him with HERBS. Can you do it? I never could, but I'm convinced it's possible.

    Anyone who has trouble with bosses in FF games from the second half of the series is a pussy. I'm sorry, the truth may hurt but it had to be said.

    Hardest action boss: Who the hell knows? There are literally thousands of these games and many of them have insanely hard end bosses, especially when they started in the arcade ("insert one credit to continue.. 10.. 9.. 8..."). With that said...

    The Grim Reaper from Castlevania was the horror of my young gaming days. In my mind, I will always imagine his room as containing great heaps of rotting Belmonts in the background, even if I did finally beat him sometime last year.

    Nearly anything on higher difficulty levels of Devil May Cry. If you haven't played this game, or you only rented it and played it on Easy, give the real thing a shot. It will scar your soft, pink flesh with cruel metal whips and fire and send you home, broken and crying for God and Mommy.

    The ultimate end boss in Demon's Crest is hard, certainly, but not insanely hard; once you get a feel for how he fights (it's a very simple pattern) you should be able to spank him handily if you're smart enough to use the right items at the right times. I forget how the ending goes, though.. Doesn't Firebrand get the Super Übercrest of Infinite Hurting and go on to conquer the world, or something? Dammit, the world needs another game like that.. good gameplay, awesome dark pseudogothic atmosphere.

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