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Solatrus

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Posts posted by Solatrus

  1. Thanks for the comments and complements. :)

    I actually really like the choice for the drum beat. It gives a nice offset to the rest of the very mellow track. I just happen to like the sound of mellow pads with an energetic beat. I'm gonna rework the beat a bit and make it less repetitive. However, as for filtering it throughout... I tried it once and I wasn't particularly impressed with the feel.

    I'll think about it with the recurring 6 note pattern. It's necessary, but I suppose it could be a little too repetitive as well. As for the flam snare, it might just need to be darkened... It stands out too much in the higher frequencies.

    Lastly, the horn, if I bring up the higher frequencies too much, it sounds like a trumpet. That's completely not the sound I want. I want the dark sound of a French horn. But, I'll see what I can do and mess with the EQ on it a bit.

    Huh, I wonder if adding a bassline in might help with the momentum, as you say?

  2. Sorry about taking so long to work on this and reply, my grandfather passed away. Haven't had much inspiration for a few weeks.

    Anyway... a good bit of reworking, I didn't really cut anything yet. Needs some EQing, still sounds kinda muddy. (Edit: Woops. Flute is too loud in this iteration, will fix.)

    http://www.solatrus.com/mp3s/element_2.mp3

    I've got a little bit that I think needs to be reworked and a part that probably should be cut.

  3. Noted. Already on some changes.

    I'm going to extend the melody so it doesn't loop, change up the chord progression during the flute part. Possibly redo the drum loop, but I'm not entirely sure how I want to do that, I honestly like how it sounds now. (Though, yeah, it's overly repetative... I'll get right on that.)

    Flute's attack is much slower now, and I'm doing more drastic velocity changes throughout it's melody.

    Are you guys suggesting I rewrite the melody entirely?

  4. Only thing I really notice is that through almost the whole song...it lacks substance. With the drumbeat fast paced like that, you'd expect there to be more fast-paced melodies and counter-melodies. It's just that you have the drums in normal time and the melody and everything else in half time and it just doesn't sound right.

    I'll agree with you about that, at least with the second melody. I like the way the first melody sounds with the beat (at least with the changes I've made..) There isn't enough going on with the second melody, and I've been fooling with a few different things to do.

    We'll see what happens.

    Edit: Yeah... I take back what I said on the first melody. Some faster counter melodies sound really good in there. Thanks for the tip.

  5. Title: Hero's Growth

    Songs: You Gained A Level!, The Eight Melodies, Welcome Home

    Game: EarthBound

    Link: http://www.solatrus.com/mp3s/earthbound.mp3

    It's getting there. I'm debating between a few things to do with it, but let's hear some input. :-)

    Edit: I just realized this was my first post with this name... I have registered at OC ReMix before, but I stopped posting and forgot my password... yeah.

    Update and to do list:

    Changed:

    First Beat Rhythm

    First Bass Rhythm (slight change)

    EQ on first melody synth

    To Do:

    More "substance" behind the melodies

    New Second Melody Bass?

    New Second Beat

    Better Ending Transition

    Overall Mastering

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