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Yasuhiko

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Posts posted by Yasuhiko

  1. I think I've played Chrono Cross maybe 5 to 6 times now, and that moment- the fight with Miguel and all it's implications, the mere ghosts of memories forever doomed to see the future but never continue into it, the everlong battle between those resigned to their fates and those who yet defy it. I can recall every single detail, poignant as they were, of that scene. It was one of (four now- MGS3/4 and Valkyria Chronicles being the others) scenes in a video game that made me cry.

    This piece takes me all the way back once more.

    Mitsuda's work on Chrono Cross is, in my opinion, the pinnacle of VG music compositions. While one may argue that some games have more technically complex songs or one or two really BIG songs, every piece in CC's collection has emotional attachment and the ability to transcend the location it frames. Your remix has that same quality, and for that I applaud you.

  2. This IS Beatrix's Theme. There's something about the way the vocals interplay with the soft soundscape going on here that, as mentioned above, make it personal. You can imagine these being the thoughts and feelings inside Beatrix as she fights.

    Previous comments nail anything I'd say in a much more affluent way. The turmoil in this song gives it so much emotion and power. It's gut-wrenching. You hear this oath led in with a delicate strength, alternating between a facade utter devotion and devastating self-doubt.

    I think her "Roses of May" is her past innocence, and the purity and peace of mind it brought her. She fought and fought - perhaps uncertain of the outcome - to try and find this feeling once again, each step sending her closer to damnation. I'm guessing the end of the song references Steiner - who was also a blind follower of Alexandria - who showed her what she should be devoted to, and gave her a new path to follow. She finally comes to terms with what she's done and accepts that while she may never have that innocence ever again, she can leave it behind and still be happy.

    In any event, I don't know how I extrapolated that rant, but this song is most certainly one of the best I've heard in forever, and I am a damned fool for folk-style songs - which is why I love FFIX's soundtrack most overall. Great mix and keep them coming!

  3. Mmm, I love the way it sounds, very cinematic and fitting with Metroid.

    The beats are very tight and it contains a very mechanical feel, perfect for someone who spends all her time in a suit of armor shooting missiles at a robotic incarnation of evil inside a planet. To top it all off, right from the get go it's very commanding, especially during the second and third sections, with sharp off/on pulses and the hammer'n'anvil sound. I really gotta say, I like it! :mrgreen:

  4. Well, the big counter to that would be the serious lack of online play in MP3.

    One other thing, is that a modified PED Samus is wearing in the little background clearing thingies? It certainly looks like the.. chestal section of one.

  5. So I was playing this, and I find it a little strange that your goal is to rescue little kids.

    Some of which are in the trunks of cars, or in the closet...

    I think they're boys, too.....

    I for one, am horribly disturbed.

  6. Hey there, I've just opened up shop again myself (I purged my old DB and got a new username). Any way my gallery can be linked to yours so I can just update autonomously?

    I'm pretty sporadic on updates and currently my only two pieces of art are my two pieces of art in me sig....

    I fully intend to do generibrand sigs that others can thwack names onto, though,

    Edit: The link is in my sig.

    Edit2:Note that my two works suck. I won't mind if you tell me they suck. I simply made them at 3 AM in the morning one night while bored.

  7. Hot Rod's not a Firebird. He's a fictional future car from the year 2005 taking some inspiration from the Dome Zero concept car, which was also used as a design base for Classics Rodimus.

    I do hope future installments don't follow the G1 storyline too much though.

    Upon lookback, you're right, there are a lot of variances from the F-body.

  8. Was there a beam to carry them into?

    I know of no one that plays DK either, so I'm just going to have to try it myself.

    Edit: I do remember one time someone playing bowser threw his victim into the path of an oncoming super scope that belonged to his victim's teammate. That was classic FF goodness.

  9. Would now be a good time to mention I have a first edition Optimus Prime?

    Sadly, I opened it, foolish me.

    Edit: conspiracy theory Monday!

    Eh, maybe that's why when he died he just sort of fell down instead of exploding into high-velocity bite-size Megatron bits.

    Serious obscure speculation:

    Unicron appears and revives megatron, turning him into Galvatron, who kills Optimus Prime, who passes leadership to Ultra Magnus, who hates command.

    Later, Unicron moves again and is stopped upon attacking Cybertron by Hot Rod who becomes Rodimus Prime.

    (My guess is [in terms of Michael Bay's storyline] Hot Rod is still in space gathering others. He IS a competent autobot, if only young)

    That or we'll see some more classics, like Astrotrain (I still have a 1st ed him, too, woot), who will take all the bodies under Starscrem's command. Then the whole 80s movie crap, yadda yadda. Either way, I think he's going to expand on that for the sequel

    My other guess on Rodimus is that Bumblebee will cover that function, since he is a Camaro, which shared a chassis and almost everything else with the Firebird (Hot Rod's chassis)

    Idiot rambling off.

  10. I'm loving the new (old) Star Fox tune!! I'm also getting annoied with some of you whining about *no live*. In all honestly not all the music in SSBM was live either, a lot was but not all. I'll give you a couple to think about, Brinstar depths, fight with the Metal bros., eathbound. This is just off the top of my head. I know there is more. But my point is, just because Sakurai hasn't played any piece's that are live does not mean none of it will be.

    Not so much *no live* than it is a lack of depth. The tunes are good, no doubt, but they lack that feel that makes me want to listen to them again and again. They sound artificial at some points, particularly the intro to Starfox (which picks up well) and the late-midpoint of the Zelda medley (though the ending is nicer). It's not something I can express more tangibly than a lack of depth or feel.

    I dunno, just my two cents. Live performances generally have that feel, I guess because there is such a sheer number of instruments compiling.

    Edit: I will admit though, that Ridley Remix has potential, even if the intro (which is all that clip is) is a bit annoying. here's to hoping all the other clips fare better.

    Edit: I take that back, the intro to the medley fits well with the Bridge of Eldin, even if Epona's song, etc. don't.

  11. Not really, Jungle Japes can completely destroy you if your opponent knows what he's doing and plays Falco or Fox. Not only can you very quickly use the illusion attacks to quickly get across the stage, but you can fall in the water and firefox, so by the time you get out you're on the other side of the stage

    It's a good trick and very useful in certain situations

    That's why I love Sheik on that level. One needle and poof, you're screwed.

  12. I like the fact that they're elaborating on somewhat obscure pieces of music instead of adding these songs to themes and such.... like they did in Melee with this song.

    Agreed, such as the use of many different songs in the medley. I wonder though, what song will they use for Solid Snake and (if there is one) his Metal Gear Solid stage?

    Also, I don't think the Bridge of Eldin and the aforementioned medley really mesh well.... It needs a deeper and (as you mentioned) more orchestrated feel.

    Honestly? I can't wait till (what I'm sure will be) a Smash Brothers major Project begins.

    Sadly, I don't have enough experience or skill with music to contribute, though I want to. :cry:

    On an unrelated note, what do you all think of the fact that Sheik is unmentioned as part of Zelda? Do you think Zero Samus has taken over that role? It just hit me as a possiblity, though many people (myself included) would be sad.

  13. Yu Yevon was certainly a joke.

    The Joy in MGS3 was pretty easy too, compared with what you had to do to get to her.

    Again, I agree that Gannon was insanely easy to kill, but it was still a fun fight....

    Hmmm, what else? Andross on the SNES Star Fox, he was way to easy imo.

    I have a few others, but it's too late for me to actually remember what they are.

  14. Why not? they can make it as an add-on for the wiimote so it can use the wiimote's rumble instead of waving its own. Kinda like the GCN controller the IGN showed back in 2006, lemme see if I can find it.

    EDIT: Here it is:

    revolution-controller-2.jpg

    That would be coolio, if not impossible =(

    The analog stick needs some depth for the mechanism

  15. I think Miis will replace the wiremen/fighting polygon team.

    That would be pretty awesome, have some pre-rendered Miis and ones on your remote/Wii. Though I admit I laugh at the prospect of playing against my friend's Miis..... namely Hitler.

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