(sorry if this is in the wrong section, i don't see a jobs section on this forum)
I'm an artist mainly focusing in the game industry (my portfolio: [link]). (i play drums in real life, but nothing digital) I've worked on a few games as a concept artist, but i'm going to be starting my own independent game company within the next 6 months or so and will be working on a 2D title right off the bat. I'm looking for a 3 man team (myself included as art/design/writing/management), but realistically will be a 1 man company and will end up contracting a programmer and composer. At least at first.
So I guess this is my question to you guys, a lot of the music I hear on this site is fantastic and for a 2D game i can't think of better music then what I find on here. As such, I'm curious how much you all would charge for your work. Depending on the game I make, i will probably need about 12 songs or so. How much is the going rate for this service? My budget isn't going to be too big when I start contracting out (probably $10,000 or less) So i'm going to need to budget a lot.
The music will need to be original though, as this will be for a commercial product (even if just an indi one) and I can't infringe existing copyrights. If the composer is able, I would even have them do sound effects in general for me, but that'd be a seperate paycheck (and i think seperate discussion).
So how much would you guys charge? Ballpark figure if you can. If the sound is good and the game makes me enough revenue for a second project, i'd more then likely hire the same people over again (and second time around paying more).
Just a note: I'm not going to be actually contracting out until I completely finish the design and at least most of the art for the project and can (obviously) fill the paychecks. So still a few months away. I'm just planning ahead at the moment and thought i'd ask you guys.