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Sensai

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Posts posted by Sensai

  1. I accidentally the whole bottle!

    I wanted to leave it ambiguous so I could always go back to him if I needed him, like an abusive lover or something.

    But now, after that first loss with him last night...I can safely add 'over' to my previous statement.

  2. The original Torchlight is my most played single-player game on Steam.

    I have been patiently waiting for months now for Torchlight 2. The inevitable delays only harden my soul so I no longer cry myself to sleep at night at their promises.

    I'm very much looking forward to the game, though.

  3. I'm officially my Invoker kick. Thank God. I've never felt more disappointed in myself.

    Anyone have any success with Tinker? I want to learn him (despite Rambo hating him), but don't know what to do besides be an annoying little guy and push all the lanes all the time. I think I 'get' his general mission (massive burst early, mid push, late perma-sheep/Shivas), but every time I try him the game is over before anything happens.

    What am I doing wrong?!

  4. While winning is fun, you're still a terrible person.

    No no, hush. I'm not a terrible person for enjoying my Invoker play. I still think he's overpowered, definitely.

    I feel like they should remove the damage done by EMP. Surely losing your mana is enough? Especially since the damage done by Tornado isn't THAT shabby and if you're hit with Tornado, you're more or less guaranteed to be hit with EMP.

    Then again, I'm not Icefrog. I don't know what I'm doing.

  5. I feel like I've been almost monopolizing the thread of late, which should stop after this post. Sorry about that.

    Anyways, here's my almost complete write up. It's long-ish and probably a little hasty, but it'll serve. It doesn't yet have pictures, so if you're wanting those, I suggest waiting for me to update it tomorrow.

    Without further ado, I give you the third year of Prisonshanks, as told by Sensai:

    http://dl.dropbox.com/u/17670/DORFFORT.txt (text version)

    http://dl.dropbox.com/u/17670/The%20place%20was%20called%20Prisonshanks.pdf (text version, now with pictures!)

  6. JadeAuto, I don't think I know you but...I feel like I owe you a drink and dinner.

    I'm so...I'm just so sorry. I did everything I could.

    I think I'm going to have to rewrite my write up, so I don't know exactly when I'll get it in. I'm a little busy this weekend, so I'm hoping for Monday or Tuesday. The end of my term, though, I'm going to consider a mutiny due to -- well, y'know.

  7. The selection of species isn't random (assuming that you're on the PC). Just click on the big ass picture of the class and it'll switch you...unless the other classes have reached their limit.

    Anyways, I really like the game. I've never played the earlier ones, but it's obvious to me that this one has been dumbed down to fit easier on console controllers. Still, it's fine; it's a lotta fun.

    I have a few gripes with the game, specifically the way that the Aliens control...the ability to walk on walls and ceilings is one of the cooler things I've experienced in a game so far this year (the other being Braid; I know, I was late to the party)....but it seems a little broken. I understand that walking on the walls is cool, but when I jump, I don't want to always jump on the walls: sometimes I just wanna jump. Probably a simplification for console gamers, but fairly aggravating all the same.

    As for the melee system, I feel that it needs a little bit of...I dunno, explaining. It's not terribly deep, being not much more than a big game of rock/paper/scissors. Light Attacks (LA) are quicker and therefore beat out Heavy Attacks (HA) which take forever to use, but break through blocking, while blocking can block LAs.

    LAs > HAs > blocking > LAs

    I haven't gotten to play much (maybe 2 rounds of Alien and Marine, one of Predator), but something I did just figure out is that the whole 'hit stun' thing, where you've just been hit by an attack, seems to be purely cosmetic...I don't think that it actually stops you from doing anything. The Marine, especially, is strong in this area: middle clicking (or meleeing) after being hit pretty much stuns them and gives you the ability to kill 'em dead.

    TL;DR: Fun game overall, making up for the fact that it's a pure port from the console versions. A little polish could be nice, but hey, watcha gonna do? The melee system is simple, but once we all get the hang of it, I feel like it'll be better.

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