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About Sweendrix

  • Rank
    Goomba (+100)

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  • Biography
    I am a musician, indie film director, gamer, and writer. I enjoy the creative process and am always seeking new ways to explore my creative outlets as well as refine
  • Real Name
    John Sweeney
  • Occupation
  • Xbox Live Gamertag

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Electric Bass
    Electric Guitar: Lead
    Electric Guitar: Rhythm
  1. I'm thinking a Djembe rythm section? Anyone agree?
  2. Musical arrangement and visual interpretation -
  3. Original musical arrangement and visual interpretation of "The Legend of Zelda: Ocarina of Time's - Gerudo Valley"
  4. Fellow Remixers..... I would greatly appreciate it if you could vote for my entry in ABC's "Lost: Ultimate Fan" video editing contest. John Sweeney AKA Sweendrix entry "Going Home" can be found here: http://abc.go.com/shows/lost/fan-promo-contest-vote Thanks...
  5. I'm looking for feedback on this Halo remix which was inspired by the raw emotion found in many of the Halo trailers, including but not limited to: Halo Wars and the Halo live action trailer for ODST. http://www.youtube.com/watch?v=3S4mlzEybIA
  6. Yes...it is repetitive...the drumbeat does go on and on and on and on. To understand what I was trying to say...why don't you fire up a classic version of the original "Legend of Zelda" and tell me what the overworld theme does. I'll give you a hint... It repeats...over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over. The Crazy thing is...that the song doesn't get annoying...it grows on you. Try leaving my track
  7. Trust me when I say: "I know that I suck at using looping software"...however...I also know that while I consider drums to be the most important element of music, I know that they are not always the driving force of a song. That's all I'm trying to say. With that said... Maybe someone familiar with drum looping software could help me out? I no longer have access to a good drummer...and I am not familiar with looping software to bring out all the dynamics in the rythm section that I would like to... Prior to OCRemix I had always had real drums in my songs. Example: The Breakdown:
  8. Gerudo Valley Remix with images of my life. (Including Woodstock 99...I was 17)
  9. I just wanted to point out one other thing... There is quite a bit of stuff on the site that is completely sampled from other works...with no original work being applied (in some cases). No performance whatsoever. Then I get drilled for having a drumbeat that I personally created...along with completely original guitar parts (not sampled)... All this while upwards of 90 percent of people who have heard the song have given positive feedback... Just seems kinda shallow to me....MAYBE I SHOULD JUST COPY AND PASTE ESTABLISHED MUSIC...why even mix it? Isn't that where your heading? Seems that
  10. I didn't promote it at all actually. Just signed on one day to find out that everybody and their mom in Japan was downloading my Gerudo Valley remix.
  11. I'm not pissed about the rejections....seriously. So...about this software you speak of. Where can I find it? LOL... Cheers
  12. Not pissed...I'm really just trying to point out that a song should not be rejected because of technical reasons or because a drum loop repeats. Did anyone notice the time signature of the song changing from the original? NOPE. What i'm saying is...repeating musical ideas are noted in the history of music. The Legend of Zelda IS A REPEATING MUSICAL IDEA...so is a song called CANON...and so on and so on. I'm just saying that rejecting a mix because it repeats a musical idea is stupid. And by the way...I haven't promoted any of the Zelda stuff I've done. As a matter of fact, I was invited
  13. Maybe I should sample other people's work more often? I haven't sampled anyone's work and seem to have no luck. It would probably be easier that way.
  14. I just want to say that I have great respect for the judging process here. It's tough, and I like tough. Really pushes the emphasis on quality. Unfortunately, all I have is a PODXT live, a guitar, and my computer. After just a few short months, my Zelda - Oracle of the Sun series has already: 1. Has been downloaded 237,000 times (and the average per day is increasing) 2. Has shown up on user and commercial websites in at least 4 countries. (by googling sweendrix) 3. Has a high level of positive feedback. 4. Has been rejected by OCremix. These numbers would make most lazy, includ
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