One thing that's tricky there is that I'd like to make the associations in so far as they do resemble one of the church modes, while still making it clear they're not strictly the same. Hmmmmm.
Hmmm, maybe we could stand to clarify our terms here then, I'm thinking of Aeolian in terms of employing the Aeolian scale.
Yep, aside from the seven characters in Mother 3 who are named after the seven modes (Ionia, Doria, Phrygia, Lydia, Mixolydia, Aeolia, Locria), it's hard to find any examples of it being put to use.
http://en.wikipedia.org/wiki/Modes_of_limited_transposition Very interesting, it seems to be different than most of the standard modes since it apparently lacks a tonic, I'd have to see it in use.
Thanks for the feedback there as well! So basically you're saying that you'd consider a "motif" to be a recognizable musical theme, where as a leitmotif is a musical theme that occurs and shows up in a number of pieces? In other words, mixing a motif into several tracks to show the presence of a character would be different than simply playing a track to mark the presence of a character? Am I reading you right there?
Trying to think of a video game soundtrack where motifs are used across pieces, the Chrono Trigger soundtrack makes a lot of use of Chrono's basic theme in a few tracks, including the boss battles.
Well, I was trying to talk about pieces in terms of employing the different scales of the modes, if there's a more proper way to talk about that connection while still showing the relationships to the modes, that'd be good to know.