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Everything posted by Tab Newflax
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Hey @Fred o matic! Thank you for taking the time to create an account after all these years just to comment on my remix, means a lot to me! ? Regarding your suggestion to make "Part 1" more subtle, I understand your point, but I'm actually quite pleased with that section as it is. At this point, I will not be making any changes to that section, but I'm still open to hearing feedback from other listeners and considering any suggestions they may have regarding that. Thank you again for your comment! ?
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4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
New version of the remix, se top of original post! -
4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Thanks Rockos! Thanks for the feedback Gario! I will take the nitpicks into consideration if I need to revisit the track later. I will submit it as it is now, and include the timestamps. -
4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Hello! Updated with a new version of the remix, see original post -
======== UPDATE (2022-11-07) =================================================================== Hello! After quite a break I returned to finish this remix! I would appreciate to get some feedback before considering submitting it. Looking forward to hearing your feedback! Timestamps: ("Part 1" = elements from 0:38-1:30 in the original) ("Part 2" = elements from 1:30-2:47 in the original) 0:00-2:05 - Intro, elements from “Part 2”. 2:05-3:29 - Break and build-up, elements from “Part 2”. 3:29-3:43 - Transition into “Part 1”. 3:43-4:39 - “Chorus”, elements from “Part 1”. 4:39-4:45 - Mini-break, using elements from 1:25-1:30 in the original. 4:45-5:13 - Transition back into “Part 2”. 5:13-5:54 - Break and build-up, elements from "Part 2". 5:54-6:22 - “Chorus”, elements from “Part 1”. 6:22-6:28 - Mini-break, using elements from 1:25-1:30 in the original. 6:28-6:42 - Transition back into “Part 2”. 6:42-7:03 - Outro. ======== ORIGINAL POST =================================================================== Hello! I've always loved this song, especially “Part 2”, the more relaxing segment (1:30-2:47 in the original), and also those chords at the beginning of the song (starts at 0:38 in the original), do-do-do-do, do-do-do-do… I like trance music, and got an idea on how this song could fit well as a trance remix. The composition is finished and most of the instrumentation is done as well. I haven’t done any balancing, EQ, compression, effects, etc. yet. Mainly I want to get some feedback on the composition, structure, and instrumentation at first. Please let me know what you think about it, looking forward to hearing your feedback! Old Version: https://soundcloud.com/unresolved-external/dkc-dk-island-swing-remix_v1/s-qv67tav24la?si=b4d02873e9de49388bf1bf77b1d8e9d8&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
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4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Hi Gario! Thanks for taking the time to listen to my track, I’m glad you liked it! Yes, the goal is to submit it to OCR. Thanks for the suggestion, here are the timestamps. Links to source songs, I will refer to these names in the timestamps: Underworld Theme Part 1: 0:00-0:04 Underworld Theme Part 2: 0:04-0:10 Success Bonus Start Failure 0:00-0:17 Intro 0:00-0:02 Reverse lead and cymbal with sound effect from bonus game slot machine. 0:02-0:17 “Underworld Theme Part 1” both bass and lead. 0:17-0:47 Bass Section 1 0:17-0:32 “Underworld Theme Part 1 Bass”. 0:32-0:47 “Underworld Theme Part 1 Bass”, with some variation. 0:47-0:55 Break 1 0:47-0:55 “Underworld Theme Part 2 Lead”. 0:55-1:26 Bass Section 2 0:55-1:26 Here the bass plays a variation of the “Underworld Theme Part 1 Lead”. Also the drums from the “Underworld Theme” starts here. 1:08-1:10 “Success” 1:23-1:26 “Success” 1:26-1:56 Build Up 1 1:26-1:41 “Underworld Theme Part 2 Lead”. 1:41-1:56 This tropical sounding instrument plays a faster variant of “Underworld Theme Part 2 Lead”. 1:56-2:34 Main Section 1 1:56-2:34 Same as above but with more instruments and percussion. 2:34-3:20 Break 2 2:34-2:49 Original bassline inspired by the source. 2:49-3:04 Strings play chords that I came up with that sounded nice togheter with “Underworld Theme Part 2 Lead”. An Arp plays a variation of these chords. 3:04-3:20 Pad plays a variation of “Underworld Theme Part 2 Lead”. Piano plays a counter-melody. 3:20-3:34 Build Up 2 3:20-3:34 Pad now plays chords that I came up with that sounded nice togheter with “Underworld Theme Part 2 Lead”. 3:34-4:12 Main Section 2 3:34-4:04 Mostly the same as “Main Section 1” except now it uses elements from “Break 2” and “Build Up 2”. 4:04-4:12 Here I added some new chords, I thought they sounded familiar… turns out they sounds like the "Course Clear Fanfare" from Super Mario Bros. 1. 4:12-4:26 Slowdown 4:12-4:26 Mostly the same as “Bass Section 1”. 4:26-5:16 Outro 4:26-5:04 Piano and Flute plays variations of “Underworld Theme Part 2 Lead”. 5:04-5:16 “Bonus Start” and “Failure” theme morphing into a part of the “Overworld Theme” from Super Mario Bros. 1. -
4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Hello! Updated with a new version of the remix, see original post -
4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Thanks! I'm also a fan of Infected Mushroom. Cool that you mention them because they are the main inspiration for the style of this remix. I started by analyzing some of their songs before making this remix. That is correct, the last bar before the break at 0:47 is missing the last 1/8, i.e. the lead doesn't play there. It was made on purpose, initially because I wanted a tiny silence before the next section, but then I thought it sounded cool to start the "impact" there instead at the beginning of the next bar. So the "impact" starts a bit before the sweeping lead. But do you think it sounds too off and distracting? The reason I made it short was (my hope at least) that it would feel as a tiny tease about what is/might come later in the song, but maybe I should try it twice as long? Like "copy" from the longer build-up from 1:26-1:41 (up to where the tropical sounding synth starts). Thanks for the feedback, this was much needed after this day! Will let you know when I have done more! -
4. submitted Super Mario Bros. 2 - Underworld Remix
Tab Newflax posted a topic in Post Your Game ReMixes!
======== UPDATE (2022-08-13) =================================================================== Hello again! I submitted this remix, unfortunately, it didn't pass. However, the judges enjoyed the idea for the track. Their main critique was that most of the time it was hard to distinguish the source material, and also that there was a lot of competition and muddiness. So with that in mind, I revisited the track and did a lot of changes: Made the bassline in the intro a lot simpler. Added "fillers" with the source material’s lead at several sections of the song. At 1:40, changed the "tropical" lead to having mostly the same notes as the source lead (in the previous version it played at double speed and had a lot of variation) Removed a lot of backing instruments / percussion that only took up space and wasn't barely audible anyway. Overal, went through all leads and stuff and made them more similar to the original. Removed the extended outro and replaced it with the "lost life" tune, very short. Please let me know what you think about this new version, looking forward to hearing your feedback!! ======== UPDATE (2021-11-21) =================================================================== Hello! The remix is almost finished I think! I would appreciate to get some feedback before I submit it. Looking forward to hearing your feedback! Previous version: https://soundcloud.com/unresolved-external/super-mario-bros-2-underworld-remix-v5/s-r11GZRyF0Qw?si=8067fe5535f24fb2a9c27a1b513f06d1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing ======== UPDATE (2021-05-07) =================================================================== It’s been a while. I’ve been working a lot on polishing the remix since the last version. I’ve addded sound effects from the original Super Mario Bros. 2, as well as some more Toad voice sound effects. I’ve added more impacts, uplifters, downlifters, etc. Made lots of automations. And also added som new instruments. I changed the transition at 0:46 so that the lead continues to play for a full bar before the break starts, also the same at 4:25 before the outro. I tried making the first break starting at 0:46 longer but I didn’t like the result so I kept it short. Next I will continue the mixing phase focusing more on EQ, compression, effects, etc. Looking forward to hearing your feedback! ======== ORIGINAL POST =================================================================== Hello, following my Heat Man remix I got inspired to try again to extend a short theme for several minutes. This time it’s a remix of the “Underworld” theme from Super Mario Bros. 2 which loop is only roughly 10 seconds! Some tiny parts of the song are also from the “Bonus Start”, “Success” and “Failure” theme. The composition is finished and most of the instrumentation is done as well. The percussion isn’t finished, there may be places where it is missing or where it feels off. Also, I’ve been working with some voice SFX in this track, they are far from finished and are scattered a little here and there. I haven’t done any balancing, EQ, compression, effects, etc. yet. Mainly I want to get some feedback on the composition, structure, and instrumentation at first. Please let me know what you think about it, looking forward to hearing your feedback! -
4. submitted Mega Man 2 - Heat Man Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Hello! I'm finished with the remix. Feedback is still appreciated though. Since the last update I've mostly been focusing on mastering. I will probably submit it sometime the coming week. Final Version: Version 2: https://soundcloud.com/unresolved-external/heat-man-remix-v2/s-KcHnu5jXKi1 Version 1: https://soundcloud.com/unresolved-external/heat-man-remix-v1/s-M04SN6h7vKH -
4. submitted Mega Man 2 - Heat Man Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Hello! Here is a new version of the remix, since the first version posted here I've added reverb/delay to the entire track, and made some minor tweaking here and there. This is not the final version of the track, but I would be grateful to get some feedback on the reverb/delay before finalizing it. Is there too much/little overall? Or at some specific segment? Or something else that could be improved? Thanks, looking forward to hearing your feedback! NEW VERSION BELOW! -
4. submitted Mega Man 2 - Heat Man Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Ok, will do. Not sure which one you mean, do you mean the gated synth that is playing alone between 0:00-0:08 and at 3:14-3:30 and when it plays with other instruments it sounds a bit off? Wow, thanks for the nice feedback, it was way more positive than I had expected Before I submit it I will add reverb/delay and do some EQ and and a bit of mastering and then update with a new version. -
4. submitted Mega Man 2 - Heat Man Remix
Tab Newflax replied to Tab Newflax's topic in Post Your Game ReMixes!
Glad that you remember me! That was ages ago Thanks for the nice feedback! I will PM them later if none of them reply here. -
Hello, I got inspired to try to make a fairly long and varying remix of such a short theme as Heat Man’s is. I’ve been working on this for some months now and I feel it’s time to get some feedback on it. The composition, instrumentation, and balancing are done, and that is what I would like to get some feedback on first. I haven’t done any EQ, compression, or adding any effects like reverb and delay yet. Please let me know what you think about it, looking forward to hearing your feedback! NEW VERSION BELOW!
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Hi, it's been a while but here is a new version. New drums and some EQing: http://tabnewflax.com/wip/Tab_Newflax_Quick_Man_WIP4.mp3
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Hello, here is an updated version. This one is a bit softer, personally though I kinda feel that the original version had more punch to it. Although I'm no expert at mixing. Appreciate feedback. http://tabnewflax.com/wip/Tab_Newflax_Quick_Man_WIP2.mp3
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Hi, it's been a while but here is a new version. New drums and some EQing: http://tabnewflax.com/wip/Tab_Newflax_Quick_Man_WIP4.mp3 ------------------------------------------------------------------------------ Hello, here is an updated version. This one is a bit softer, personally though I kinda feel that the original version had more punch to it. Although I'm no expert at mixing. Appreciate feedback. http://tabnewflax.com/wip/Tab_Newflax_Quick_Man_WIP2.mp3 ------------------------------------------------------------------------------ Hello, here is a remix of Quick Man's Theme. I would appreciate some feedback. Thanx http://www.tabnewflax.com/wip/Tab_Newflax_Quick_Man_WIP.mp3